Chapter #2: Adventure 2: Nine Flawed Sapphires

Locked
Message
Author
max_vale
Rider of Rohan
Rider of Rohan
Posts: 3964
Joined: Tue Jun 05, 2012 5:58 pm

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

#201 Post by max_vale »

Rahkeem ibn Hamad al-Qudra


He grips his Cutlass and Dirk tightly and stands at the ready to leap into action if needed; but hopes the Sleep spell is able to be cast before battle is joined...

User avatar
Dram
Rider of Rohan
Rider of Rohan
Posts: 5261
Joined: Tue Sep 09, 2014 1:41 am
Location: Michigan
Contact:

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

#202 Post by Dram »

Anuzal moves quietly into the shadows of the room. Drawing his short bow ready to fire if Asad's spell does not effect them all.



Moving Silenty
100 roll [1d100] = 27

Hide in Shadows
100 roll [1d100] = 23
Current Characters/Games
Grakluse Longleaf-A Candle in the Darkness
Jacxor Ironforge-Dungeon of the Mad Mage (5e)
Kreed Oaken-Chaos halls
Xlore Strongoak-B11 King's Festival & B12 Queen's Harvest - AD&D 2e


User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 32929
Joined: Wed Oct 30, 2013 10:02 pm
Location: Vermont
Contact:

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

#204 Post by GreyWolfVT »

Retainer Room

The four men playing cards three of them fall asleep at the table the fourth stays awake and looks alarmed at his three companions that have suddenly fallen asleep. He tries to alert the sleepers that were not playing cards however only one of the two that were originally sleeping awaken. "We're not alone in here take caution." the man warns.

The two of them make their way back to the door in the north top of the map leads to the back end of the room smelling of grapes.

Asad sets off back through to the entry room and enters the room smelling of grapes. PM sent

Actions?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

User avatar
Dram
Rider of Rohan
Rider of Rohan
Posts: 5261
Joined: Tue Sep 09, 2014 1:41 am
Location: Michigan
Contact:

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

#205 Post by Dram »

Anuzal- Fires his bow at the guard first to the door.



S. Bow tohit[1d20+2] = 13+2 = 15, to dam[1d6+2] = 4
Current Characters/Games
Grakluse Longleaf-A Candle in the Darkness
Jacxor Ironforge-Dungeon of the Mad Mage (5e)
Kreed Oaken-Chaos halls
Xlore Strongoak-B11 King's Festival & B12 Queen's Harvest - AD&D 2e

User avatar
Cwreando
Ranger Lord
Ranger Lord
Posts: 2650
Joined: Fri Oct 19, 2012 2:34 pm
Location: Midwest

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

#206 Post by Cwreando »

Abrex will start gagging the others and tying them up one at a time.
Trist Flameheart Multi-Class in progress Gray Elf Fighter/Mage 3/3 - Grey Wolf's Mystara Adventures (Ad&d 2e) Active
Durgo Brigthboon Fighter Human Level 3 - Spearment's Barromaze

User avatar
Storm11
Rider of Rohan
Rider of Rohan
Posts: 5649
Joined: Tue Nov 04, 2014 11:49 am

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

#207 Post by Storm11 »

Once his spell is cast Jamal will send Alara off for another sleep spell, and then move behind some crates and let the more martial members of the group deal with the other guards. He will have his unseen servant light a candle and hold it aloft, hovering in the air some 10 feet away, in case the companions need to light some oil in retreat.
[1d100] = 52 : [1d6+1] = 3+1 = 4 : [1d6+2] = 5+2 = 7 the djinnling returns in 4 rounds with the sleep spell successfully.
Greys Campaign.

User avatar
Scott308
Guy Who Gamed With The Famous People
Posts: 7094
Joined: Thu Oct 02, 2014 3:13 am
Location: Oregon, WI

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

#208 Post by Scott308 »

Benham Iskandar

The sha'ir will look behind them in case someone comes from that direction, his quarterstaff at the ready.
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson

User avatar
Monsieur Rose
Rider of Rohan
Rider of Rohan
Posts: 6036
Joined: Thu Oct 22, 2015 4:26 pm

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

#209 Post by Monsieur Rose »

Dubb

Dubb starts to join Abrex in dealing with the sleeping guards. (4 sleeping, I think.)

Keeping an eye out for the guard who just got shot at, he will disarm and gag the men at the table, tying them to the chairs.

max_vale
Rider of Rohan
Rider of Rohan
Posts: 3964
Joined: Tue Jun 05, 2012 5:58 pm

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

#210 Post by max_vale »

Rahkeem ibn Hamad al-Qudra


Rahkeem will go over to the sleeping guards and if any stir; he'll 'puch' them in the back of the head with the shell-guard of his Cutlass to try and put them 'back to sleep' while being tied up by his companions....

User avatar
Dram
Rider of Rohan
Rider of Rohan
Posts: 5261
Joined: Tue Sep 09, 2014 1:41 am
Location: Michigan
Contact:

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

#211 Post by Dram »

OCC- Anuzal is the only one who going stop the other 2 fleeing?
Current Characters/Games
Grakluse Longleaf-A Candle in the Darkness
Jacxor Ironforge-Dungeon of the Mad Mage (5e)
Kreed Oaken-Chaos halls
Xlore Strongoak-B11 King's Festival & B12 Queen's Harvest - AD&D 2e

User avatar
Cwreando
Ranger Lord
Ranger Lord
Posts: 2650
Joined: Fri Oct 19, 2012 2:34 pm
Location: Midwest

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

#212 Post by Cwreando »

Abrex notices the others working on the sleeping guards and decides to take off after the others drawing his long sword as he starts after the others two.
Trist Flameheart Multi-Class in progress Gray Elf Fighter/Mage 3/3 - Grey Wolf's Mystara Adventures (Ad&d 2e) Active
Durgo Brigthboon Fighter Human Level 3 - Spearment's Barromaze

User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 32929
Joined: Wed Oct 30, 2013 10:02 pm
Location: Vermont
Contact:

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

#213 Post by GreyWolfVT »

Retainer Room

The group makes quick work of the sleeping men tying them up and gagging them. Abrex and Anuzal chase after the two that are running but don't manage to catch them fast enough. One of the two men manages to reach a pill cord by the door before being taken down. Everyone expects an alarm bell or gong to sound but hears nothing. Asad having gone around the front to the door that smells of grapes has not been seen or heard from as of yet.

Anuzal does manage to hit the man at the pull cord with an arrow in the leg. The man curses snaps the arrow off and takes out his scimitar. The man with him also turns and draws his scimitar ready for battle as Abrex charges at them.

Injured Retainer stands a bit awkwardly with the arrow injury "Come no closer!" he shouts hoping that will awaken the others but only one of them wakes to find himself bound and gagged. The other three that were playing cards remain asleep.

Actions?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

User avatar
Dram
Rider of Rohan
Rider of Rohan
Posts: 5261
Joined: Tue Sep 09, 2014 1:41 am
Location: Michigan
Contact:

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

#214 Post by Dram »

Anuzal tosses his bow on one of the bunks and draws his scimitar and charges in after Abrex.


Scimitar [1d20+1] = 10+1 = 11 dam[1d8+2] = 3+2 = 5
Current Characters/Games
Grakluse Longleaf-A Candle in the Darkness
Jacxor Ironforge-Dungeon of the Mad Mage (5e)
Kreed Oaken-Chaos halls
Xlore Strongoak-B11 King's Festival & B12 Queen's Harvest - AD&D 2e

User avatar
Scott308
Guy Who Gamed With The Famous People
Posts: 7094
Joined: Thu Oct 02, 2014 3:13 am
Location: Oregon, WI

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

#215 Post by Scott308 »

Benham Iskandar

Iskandar will follow after Asad to make sure he doesn't get into trouble.
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson

User avatar
Storm11
Rider of Rohan
Rider of Rohan
Posts: 5649
Joined: Tue Nov 04, 2014 11:49 am

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

#216 Post by Storm11 »

Jamal will linger behind the crates with his staff to hand, watching the rear in case any further guards appear from that direction, hoping Alara hurries herself.
Greys Campaign.

User avatar
Cwreando
Ranger Lord
Ranger Lord
Posts: 2650
Joined: Fri Oct 19, 2012 2:34 pm
Location: Midwest

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

#217 Post by Cwreando »

Abrex Myzeen LN Faris: AC 0 : HP 14 : Thac0 18

Abrex will study the floor and adjust his route to the target as he continues if there is a trap floor between him and the man with his hand on the rope and starts telling the Thug, "This won't go very well for you unless you surrender. So let go of the rope and answer a few question."

Abrex hold his attack should the thug listen and answer their questions. IF not he advances and attacks watching his footing and the thug.

Longsword Thac0 (18) To Hit [1d20+1] = 7+1 = 8, Dmg SM [1d8+3] = 4+3 = 7, Dmg Lg [1d12+3] = 8+3 = 11

Longsword Thac0 (18) To Hit [1d20+1] = 18+1 = 19, Dmg SM [1d8+3] = 8+3 = 11, Dmg Lg [1d12+3] = 3+3 = 6
Last edited by Cwreando on Wed Aug 23, 2017 5:59 am, edited 2 times in total.
Trist Flameheart Multi-Class in progress Gray Elf Fighter/Mage 3/3 - Grey Wolf's Mystara Adventures (Ad&d 2e) Active
Durgo Brigthboon Fighter Human Level 3 - Spearment's Barromaze

User avatar
Bluehorse
Rider of Rohan
Rider of Rohan
Posts: 8123
Joined: Tue Jul 26, 2016 4:23 pm
Location: Fort Smith, AR

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

#218 Post by Bluehorse »

Emma

Crouches near the door, back to back with Jamaal. "I'm still trying to figure out if this is going well or badly. Anyone coming up from behind us?"

Scanning the room for anything that might offer an advantage or opportunity.

INT (14) [1d20] = 16 :cry:

User avatar
Storm11
Rider of Rohan
Rider of Rohan
Posts: 5649
Joined: Tue Nov 04, 2014 11:49 am

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

#219 Post by Storm11 »

The halfling looks at his gnomish friend and winces. "I think the proverbial shite is about to hit the fan my dear. No one as yet but us from behind but it's only a matter of time I think. Brace yourself!"
Greys Campaign.

User avatar
Monsieur Rose
Rider of Rohan
Rider of Rohan
Posts: 6036
Joined: Thu Oct 22, 2015 4:26 pm

Re: Chapter #2: Adventure 2: Nine Flawed Sapphires

#220 Post by Monsieur Rose »

Dubb

Dubb jumps up on the table, waves his hands and starts shouting.

"Whoa! Whoa! Whoa! This has gotten out of hand!" He turns to look at the two retainers at the far end of the room. "I think we've had a slight misunderstanding. Let's all calm down and discuss this before someone gets hurt!" He pauses for a beat, then with a wide grin:

"We understand that you have something we want. Simply hand it over."

Locked

Return to “Archive”