Character Generation

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Keven
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Joined: Sun Oct 09, 2016 12:17 am
Location: Dolan Springs, AZ

Re: Character Generation

#42 Post by Keven »

Nuke66 wrote:The book I have is Mongoose Traveler, core rule book, that's what I used for Char Gen.

[2d6] = 4 failed survival
OK, that explains it. I don't have Mongoose.

That 4 was the 2d6 roll I asked you for?
Candles Against The Night:
Game Janitor, ZZZZZZ, Everything, 10 Terms
JOT-90, Admin-90, Fast Talk-90
---------------------------
In The Marches:
Carlos Matsumi, 79AAA7, Scouts, 33, 3.5 terms,
Gunnery-1, JOAT-1, Mechanical-1, Navigation-3, Pilot-1, Slug Pistol-1, Vacc Suit-2. Blade.


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Keven
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Location: Dolan Springs, AZ

Re: Character Generation

#44 Post by Keven »

Nuke66 wrote:yes siir.
'k.

Roll of 4 comes up 'Mutiny' and supposedly whacks 3 benefit rolls. I'm not gonna do that. Yeah, there was a mutiny in your unit, you cut out before things got intense, and kept on going. I'm gonna impose a -2DM on patron encounters for you.
Candles Against The Night:
Game Janitor, ZZZZZZ, Everything, 10 Terms
JOT-90, Admin-90, Fast Talk-90
---------------------------
In The Marches:
Carlos Matsumi, 79AAA7, Scouts, 33, 3.5 terms,
Gunnery-1, JOAT-1, Mechanical-1, Navigation-3, Pilot-1, Slug Pistol-1, Vacc Suit-2. Blade.


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Keven
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Location: Dolan Springs, AZ

Re: Character Generation

#46 Post by Keven »

Nuke66 wrote:What do I need to do to get finished up here?
Among other things, what's your guy's name?

Post the summary and let's get going.
Candles Against The Night:
Game Janitor, ZZZZZZ, Everything, 10 Terms
JOT-90, Admin-90, Fast Talk-90
---------------------------
In The Marches:
Carlos Matsumi, 79AAA7, Scouts, 33, 3.5 terms,
Gunnery-1, JOAT-1, Mechanical-1, Navigation-3, Pilot-1, Slug Pistol-1, Vacc Suit-2. Blade.


OutbackMav
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Re: Character Generation

#48 Post by OutbackMav »

Terius Bernard Booker (Shorty)

Homeworld: Gaargir/Drexilthar

Terius is 160cm tall (thus "Shorty" to his friends), 65Kg human male with blue eyes and jet-black hair.
Terius has a rakish grin and an easy-going personality, although his dry sense of humour has got him into trouble more than once. Terius parents are senior executives at one of the Megacorporation owned mineral extraction plants that work the oceans of TBA. Their expectations for Terius, their only son, were high and they sent him to the best private school their money could buy. Terius has five younger sisters. Terius breezed through school and won a science scholarship to attend the local Scout College.
After attending college and narrowly missing an honours degree Terius joined the scout service to "see the galaxy". The Scouts took him across the sector. Terius' education saw him proceed up the ranks quickly but he never got enough of the space time he craved. Living at the edge of the Imperium guaranteed Terius picked up weapon skills and his many stints on routine scout surveys and base side earned him many useful skills. In only his first term of service Terius scored a training school duty that saw him promoted to a Scout Administrator. Several war missions and some scouting missions had Terius in space where he wanted to be, allowing him to expand his computer skills and pickup navigation and admin skills.
A few more base duties and another training school and Terius started to get restless again. After a run in with his CO over some naked pictures of the CO's wife that happened to get on the Scout's bulletin board Terius was sent on another war mission into Solomani space. This mission when horribly wrong, with Terius barely escaping a Solomani System Defence Boat in one piece. Finally, after two more routine duties dirtside Terius had had enough and after a distinguished 20 years of service he left the service.

Ex Scout Group Administrator Rank 04 (5 Terms)
Age 38 UPP - 7889E7
Skills (from book 6)
Computer-3, Combat Rifleman-3
Vacc Suit-2, Air/raft-2
Leader-1, Navigation-1, Grav Vehicle-1, Bribery-1, Admin-1, Broker-1, Body Pistol-1

Mustering out benefits:
Low passage
(+2 Edu)
Gauss Rifle
110,000cr
+ Gun (taken as gun skill)

Personal Equipment:
Personal Communicator TL13, 1Kg, 100Cr
10 x Various recording crystals TL13, 20Cr
Pocket Computer, built-in uplinks and digital camera TL11, .1Kg, 1000Cr
Boot Knife TL1, .1Kg, 10Cr
Body Pistol TL7, .3Kg, 520Cr
Body Pistol mags(5) .25Kg, 100Cr
Gauss Rifle TL12, 3.9Kg
Gauss Rifle mags(5) 2Kg, 150Cr
Electronic Sights TL9, 1.5Kg, 2000Cr
Cloth Body Suit TL6, 250Cr (custom size)
Vacc Suit TL12, 2Kg, 10000Cr (custom size)
Survival Kit TL10, 22Kg, 1200Cr
5 sets Scout issue uniforms
5 sets civilian clothes
Cold Weather Clothing
3 pairs boots
Crono Watch, graduation present from parents
Medical kit TL8, .1Kg, 250Cr
2 weeks emergency rations, swiped from scout ship
Computer Kit, TL13, 1Kg, 200Cr
Gun Cleaning Kit TL7, .23Kg, 9Cr
24,341Cr
Foot Locker containing above
70,000Cr Scouts Union Trust Account.

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Ramona
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Re: Character Generation

#49 Post by Ramona »

Keven, did I ever send you my equipment list? I'm sure I made one... Once upon a time...

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Nuke66
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Re: Character Generation

#50 Post by Nuke66 »

Nuke66 wrote:I updated the sheet, Maxmillion....
We still need to finalize benefits before spending on equipment.

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