Session 1: The House of the Three Squires

Message
Author
User avatar
Marullus
Rider of Rohan
Rider of Rohan
Posts: 17971
Joined: Fri Jan 23, 2015 1:41 am

Re: Session 1: The House of the Three Squires

#141 Post by Marullus »

*bump*

:)

Faolan7
Tracker
Tracker
Posts: 117
Joined: Sun Feb 21, 2016 8:06 pm

Re: Session 1: The House of the Three Squires

#142 Post by Faolan7 »

Thanks Marullus. I thought I posted already. I guess it didn't go through. I'm really sorry I've been posting so slowly.

Swelan: Please make an Ob 1 Survivalist check to set up the campsite.

Rusty Tincanne
Rider of Rohan
Rider of Rohan
Posts: 6178
Joined: Mon Jan 05, 2015 5:07 am
Location: Ithaca, NY

Re: Session 1: The House of the Three Squires

#143 Post by Rusty Tincanne »

Seeing the undead knight struggle due to his Scarred hands, Magda moves in to help. The small space is soon comfortable and defensible.

3D (Survivalist) + 1D (Magda hunter) - 1D (Scarred)

Ob1 vs 3D [1d6] = 4[1d6] = 2[1d6] = 2

check earned for Scarred trait. Start camp phase.

User avatar
Marullus
Rider of Rohan
Rider of Rohan
Posts: 17971
Joined: Fri Jan 23, 2015 1:41 am

Re: Session 1: The House of the Three Squires

#144 Post by Marullus »

Cool. :) Peitharian and Swelan both trigger instincts entering camp. I will wait to spend a check until you are done.

Rusty Tincanne
Rider of Rohan
Rider of Rohan
Posts: 6178
Joined: Mon Jan 05, 2015 5:07 am
Location: Ithaca, NY

Re: Session 1: The House of the Three Squires

#145 Post by Rusty Tincanne »

Sir Swelan sits at a barrel and pulls out a quill, ink and parchment. He begins to draw a map of what they have seen/where they have been. He asks others for input.


Swelan has 3 checks and I don't know that I have much to do with them. Maybe try to gain a second laborer test somehow?

Can you use help on an instinct? I cannot remember and don't have the rules handy.

User avatar
Marullus
Rider of Rohan
Rider of Rohan
Posts: 17971
Joined: Fri Jan 23, 2015 1:41 am

Re: Session 1: The House of the Three Squires

#146 Post by Marullus »

People can only help on your instinct if they trigger a related instinct. The cartographer test is free but he's on his own.

You can distribute the checks if you like, but it is also good to save them. You can spend them outside of Camp to get a skill test for a helping die.

Rusty Tincanne
Rider of Rohan
Rider of Rohan
Posts: 6178
Joined: Mon Jan 05, 2015 5:07 am
Location: Ithaca, NY

Re: Session 1: The House of the Three Squires

#147 Post by Rusty Tincanne »

Because I've been so helpful so far... :roll:

Faolan7
Tracker
Tracker
Posts: 117
Joined: Sun Feb 21, 2016 8:06 pm

Re: Session 1: The House of the Three Squires

#148 Post by Faolan7 »

Unless I remember wrong, all checks are lost at the end of the camp phase.

Swelan: Please make an Ob 2 Cartographer test to draw the map.
I think that's the right Obstacle.
Also, I guess I shouldn't have been giving you a map yet :/

Rusty Tincanne
Rider of Rohan
Rider of Rohan
Posts: 6178
Joined: Mon Jan 05, 2015 5:07 am
Location: Ithaca, NY

Re: Session 1: The House of the Three Squires

#149 Post by Rusty Tincanne »

[1d6] = 4[1d6] = 2

Swelan sits down with the quill and parchment and draws as best he can. At the end, he isn't quite sure it looks right.

I don't think I could use a trait to gain a check, otherwise I would have with those odds. Maybe we can use a check to correct it with all the scholarly folk?

As for the map, they are more conceptual in TB. The graphic helps the players know what the area looks like. The PCs won't remember it when it comes time to pass their way back out though. So the images you've posted are fine. Steven Ross did the same.

User avatar
Marullus
Rider of Rohan
Rider of Rohan
Posts: 17971
Joined: Fri Jan 23, 2015 1:41 am

Re: Session 1: The House of the Three Squires

#150 Post by Marullus »

...Whut?? Oh crap, there it is, page 61. All checks being expended is what marks the end of camp phase.

So, we have five checks between us? Isabelle is built for camp, she can always spend checks. She just needs to alternate. So, our priorities:
We're all drinking beer to get full (no check)
Peitharian makes poultices (instinct, no check)
Isabelle makes an Elixir for Exhausted recovery (1st check)
Swelan energizes past exhausted with the elixir (no check)
Peitharian takes a nap (exhausted recovery, 2nd check. When did he get this condition?)
Isabelle makes explosives to barter with Kobolds (3rd check)
Someone else can do an action with #4 and/or #5. If not, then someone can get a pass/fail test for helping on the earlier tests. (Isabelle would happily take a Healer help test aiding Peitharian's recovery roll, for example.)

Rusty Tincanne
Rider of Rohan
Rider of Rohan
Posts: 6178
Joined: Mon Jan 05, 2015 5:07 am
Location: Ithaca, NY

Re: Session 1: The House of the Three Squires

#151 Post by Rusty Tincanne »

I believe the exhausted condition was for helping Swelan, but it was in error because he had relieved his hungry condition prior to assisting Swelan. So let's make check 2 be Peith fix the map to gain a cartography test.

Faolan7
Tracker
Tracker
Posts: 117
Joined: Sun Feb 21, 2016 8:06 pm

Re: Session 1: The House of the Three Squires

#152 Post by Faolan7 »

Swelan's Exhausted condition was an error on my part. I forgot he and Magda had relieved Hungry and Thirsty, so the next condition for the grind would be Exhausted. He shouldn't be Exhausted.

Also, I finally fixed this. I guess the forum doesn't like it when I type the codes.
Double Edit: I was totally wrong. Ignore this post.

User avatar
Marullus
Rider of Rohan
Rider of Rohan
Posts: 17971
Joined: Fri Jan 23, 2015 1:41 am

Re: Session 1: The House of the Three Squires

#153 Post by Marullus »

If Peitharian redoes the Cartographer test with a check, then Swelan can also spend a check so that he can record a test for helping with it. We will then (hopefully) have a pass and a fail and only needs one more pass to get to Cartographer 3. That supposed that "you don't have a map" is the consequence that the GM picks. He could give you a map and a different problem. :)

Rusty Tincanne
Rider of Rohan
Rider of Rohan
Posts: 6178
Joined: Mon Jan 05, 2015 5:07 am
Location: Ithaca, NY

Re: Session 1: The House of the Three Squires

#154 Post by Rusty Tincanne »

True. But Peitharian is such a boor and doesn't seem to think much of anyone non-conventional (or non-Singing for that matter) that he would be likely to proofread the map anyways. :Lol:

Faolan7
Tracker
Tracker
Posts: 117
Joined: Sun Feb 21, 2016 8:06 pm

Re: Session 1: The House of the Three Squires

#155 Post by Faolan7 »

I need to look back at things before I start posting. Swelan gained the Exhausted condition when he failed the test to move the debris out of the doorway to the room you're in. Peitharian and Magda were the ones who got Hungry and Thirsty, and then I screwed up with them when the grind came around.

Also, since I am new, please do say so if something I do is too harsh. I'm trying to find a good medium between too hard and too easy.


Swelan: You manage a decent map of the current area. However, being surrounded by the scent of beer makes your mouth feel dry. You gain the Hungry and Thirsty condition.

Rusty Tincanne
Rider of Rohan
Rider of Rohan
Posts: 6178
Joined: Mon Jan 05, 2015 5:07 am
Location: Ithaca, NY

Re: Session 1: The House of the Three Squires

#156 Post by Rusty Tincanne »

I definitely see where the players deck would be handy for this game!

That is still logged as a failed test, right? Other options could easily have been:
Spilled ink ruins something in his pack
Seemingly decent map that gets us lost later
Barrel he was working at was infested with some critter

GMing TB could be a lot of fun for a sadist! :lol:

Faolan7
Tracker
Tracker
Posts: 117
Joined: Sun Feb 21, 2016 8:06 pm

Re: Session 1: The House of the Three Squires

#157 Post by Faolan7 »

Yeah. You failed, so I gave you what you wanted, but you also got a condition.

User avatar
Marullus
Rider of Rohan
Rider of Rohan
Posts: 17971
Joined: Fri Jan 23, 2015 1:41 am

Re: Session 1: The House of the Three Squires

#158 Post by Marullus »

Okay, so the GM needs to do the Camp Events check (p. 82), Peitharian makes poultices by instinct, we all drink beer, then I'll spend the first check.

Faolan7
Tracker
Tracker
Posts: 117
Joined: Sun Feb 21, 2016 8:06 pm

Re: Session 1: The House of the Three Squires

#159 Post by Faolan7 »

Sorry! I forgot about that, even though you spent a turn because of it.

Speaking of that, the turn counter should have advanced, so you were on turn 6 before you started camp.


Camp Event Roll: (Unsafe Underground Dungeon)
Camp Event: [2d6+1] = 9+1 = 10

Safe Camp! Continue with your camp activities.

User avatar
coil23
Ranger Lord
Ranger Lord
Posts: 2508
Joined: Tue Dec 08, 2015 2:11 pm

Re: Session 1: The House of the Three Squires

#160 Post by coil23 »

Peitharian, affecting nonchalance, is actually relieved to be at something familiar to him rather than be reminded of this dark, dangerous place they find themselves in. The reassuring feel of parchment and quill in hand, he peruses the map, checking his memory, back and forth as he carefully corrects the map.

[1d6] = 1[1d6] = 1

Post Reply

Return to “The Torchbearers of Kroyia (Torchbearer)”