Parley...OOC chat and questions for player characters.

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Spearmint
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Re: Parley...OOC chat and questions for player characters.

#202 Post by Spearmint »

yes we surely have. I should have awarded some XP for a year long RPG but forgot. Will do that in the next sloop downtime.

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OGRE MAGE
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Re: Parley...OOC chat and questions for player characters.

#203 Post by OGRE MAGE »

I will be out of town for a few days attending a fun little thing called Gamehole Con.

Please NPC Sig if I am holding things up.

Be back on Monday.

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Zhym
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Re: Parley...OOC chat and questions for player characters.

#204 Post by Zhym »

You will need a stronger force to either split the shell open completely(make a damage roll, no 'to hit' necessary), or lever the chisels under the clams to break their suction grasp. (make a very difficult [5d6] strength check for each one you try.)
Does exceptional strength affect the roll at all?

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GreyWolfVT
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Re: Parley...OOC chat and questions for player characters.

#205 Post by GreyWolfVT »

and oops i needed to roll a dmg roll for the strike with the hammer attempt I'll fix my post.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

Spearmint
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Re: Parley...OOC chat and questions for player characters.

#206 Post by Spearmint »

exceptional strength can go to [5d6-strength modifier bonus]. The limpets are the size of dustbin lids so to prise them away just using a chisel to get underneath one of the shell rims and lever it away is not going to be easy. Maybe a larger crowbar or a spear to give more leverage will help [4d6]. Using a hammer underwater is akin to trying to crack a coconut with a spoon, the water takes away most of the force of strength to bludgeon open the shells. Animals which may hunt limpets, such a squid have a terrible vice like jaw so they can clamp on the shells and squeeze with a lot of pressure to crack them open. You don't have that brute strength, still a group of three together did release one of them so over time you will succeed but you are not sure how fast the saw tooth limpets are grinding through the hull.


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Re: Parley...OOC chat and questions for player characters.

#208 Post by OGRE MAGE »

Face bites his finger for 1d2 damage. :lol:


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Re: Parley...OOC chat and questions for player characters.

#210 Post by thesniperknight1 »

Hello everyone sorry for the long hiatus, I am back now hopefully XD
Don't ever tell anybody anything. If you do, you start missing everybody.” ― J.D. Salinger, The Catcher in the Rye

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Re: Parley...OOC chat and questions for player characters.

#211 Post by OGRE MAGE »

I will need to be away from the boards for the next few days.

If I am holding things up, feel free to NPC.

Thanks!

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Re: Parley...OOC chat and questions for player characters.

#212 Post by Spearmint »

I will get folks to conclude their shopping trips and then move to a group thread and a choice of exploration and discovery.

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Re: Parley...OOC chat and questions for player characters.

#213 Post by Spearmint »

Hello Folks and thanks for playing and staying in the game over this last year. Let me wish you all a truly Happy Christmas and Happy new Year.

My own posting might be infrequent until after Christmas as I have a horse in racing on Boxing Day and depending on the horse I might have some beef T-bone steak for new years or a bit of Brown Eyes' Blue's rump. :)

I will bring the group together from their shopping trips and into a group excursion for the next scenario.
Cheers,

Kris

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Re: Parley...OOC chat and questions for player characters.

#214 Post by OGRE MAGE »

Happy Holidays, Kris!

Best of luck with the race!


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Re: Parley...OOC chat and questions for player characters.

#216 Post by Spearmint »

sorry for posting delay, will have update done after racing tomorrow.


Spearmint
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Re: Parley...OOC chat and questions for player characters.

#218 Post by Spearmint »

apologises for my slow or even none posting. I am actually quite ill with some form of bronchial pneumonia (brought on by wet windy conditions in the stables). I might have to take an extended rest and if it clogs my lungs up further even go on a more drastic way to drain phlegm from my lungs. I might have to take some rest which could restrict me over the next two or three weeks, so bare with me.

I shall get up to date and out of bed soon. thanks for the concerned PM's.

cheers Kris

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Re: Parley...OOC chat and questions for player characters.

#219 Post by onlyme »

ugggh, that sounds worse than getting suffocated by those mud monsters in the cave.

get well soon...
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Re: Parley...OOC chat and questions for player characters.

#220 Post by GreyWolfVT »

get well soon spearmint
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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