Old School Goodness to Share

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Grognardsw
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Re: Old School Goodness to Share

#141 Post by Grognardsw »

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Grognardsw
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Re: Old School Goodness to Share

#142 Post by Grognardsw »

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Dungeon Hobby Shop Tumblr

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Nordbo
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Re: Old School Goodness to Share

#143 Post by Nordbo »

When worlds collide....

During the 1970s, plastic model kit building was huge. Below, re-live the 1973 moments in Airfix Magazine when British plastic modellers, positive but slightly puzzled, are exposed to the first signs on the horizon of something that right now doesn't even have a set of rules, but just a few years later will have snatched hordes of young would-be modellers away from Spitfires and tanks....
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Scott308
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Re: Old School Goodness to Share

#144 Post by Scott308 »

Hehe. I played Legends of Wargaming: Battle for the Moathouse at Gary Con last year. It was run using the original Chainmail Fantasy rules. This was my first experience with miniatures wargaming, and I had a lot of fun. I'd say Gygax and Jeff Perrin were able to figure out what you can do with fantasy figures on a gaming table.
The Battle for the Moathouse is a battle that revisits the famed ruins found in TSR's T1 The Village of Hommlet by Gary Gygax, some 9 years earlier before it fell to the forces of good. You and your team of three players control either the forces of weal or the antithesis of weal.
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson

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Re: Old School Goodness to Share

#145 Post by ravenn4544 »


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tooleychris
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Re: Old School Goodness to Share

#146 Post by tooleychris »

And STILL not level 10... :D

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Rukellian
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Re: Old School Goodness to Share

#147 Post by Rukellian »

Very cool article. :)

I hope my table top group lasts that long.
Even a child that receives one bit of praise has the ability to excel in a single talent, and those who receive regular encouragement can feel confidence, achieve success, and become leading members of society. Because they don’t believe they are worthless, they don’t need to raise a fist and have vengeance against fate or the world at large… ~Inspector Lunge

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rredmond
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Re: Old School Goodness to Share

#148 Post by rredmond »

Not really old school, but this picture just looked awesome!
Image
Google tells me its the Disaster of the Gladden Fields -- Tolkien, no wonder why I like this one.
:D
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.

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rredmond
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Re: Old School Goodness to Share

#149 Post by rredmond »

Gary Gygax being interviewed by Tom Snyder:

http://playingattheworld.blogspot.com/2 ... nyder.html

Pretty cool stuff - a fighter is "the one who hits things" :D
Great interview. Fun to hear Gary talk about D&D and it's bits.

--Ron--
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.

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rredmond
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Re: Old School Goodness to Share

#150 Post by rredmond »

Video of the Frost Giant's Rift, in 3d, holographically rendered. Neato stuff!!

Image

Enjoy,
--Ron--
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.

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Zhym
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Re: Old School Goodness to Share

#151 Post by Zhym »

Niiiiice.

Although, for true fidelity to the source material, it should be littered with the remains of thousands of TPKs.

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rredmond
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Re: Old School Goodness to Share

#152 Post by rredmond »

:lol:
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.

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dmw71
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Re: Old School Goodness to Share

#153 Post by dmw71 »

That's pretty cool.
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Re: Old School Goodness to Share

#154 Post by Grognardsw »

Hello all, I thought I'd resurrect this old thread, this time with science fiction goodness given a new game I'm spinning up.

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From left to right, authors Isaac Asimov, Harlan Ellison, and Robert Silverberg, three giants of the science fiction field whose work and ideas echo through the genre today (and in X Minus One.) I think this picture, by Jay Kay Klein, is from the 27th World Science Fiction convention, St. Louiscon, in 1969.
Last edited by Grognardsw on Tue Feb 09, 2021 8:09 pm, edited 1 time in total.

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Re: Old School Goodness to Share

#155 Post by Grognardsw »

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Phillip K. Dick (left) and then-wife Nancy talking with a young Robert Silverberg (right)at Baycon, the 26th World Science Fiction Convention, 1968. Many of his 121 short stories and 44 novels have been adapted to films and TV shows such as The Man in the High Castle, Blade Runner, Total Recall, and others. The current "Philip K. Dick's Electric Dreams" on Amazon Prime is very good.

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Grognardsw
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Re: Old School Goodness to Share

#156 Post by Grognardsw »

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Old Gamma World ad with Gary's daughter Elise.

Elise with a younger and gentler Tim Kask.
Image
From http://www.genconwisconsin.com/elisegygax.html

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Re: Old School Goodness to Share

#157 Post by Grognardsw »

Ads for science fiction role playing games of old, from Dragon magazine around ‘81.

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Starbeard
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Re: Old School Goodness to Share

#158 Post by Starbeard »

I love the look of the line and ink drawing style that was standard in those old sci-fi games.

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Re: Old School Goodness to Share

#159 Post by GreyWolfVT »

It's not "super old school" but it is 20 years old.
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I also remember playing this
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“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
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"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
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Re: Old School Goodness to Share

#160 Post by cybersavant »

still have my Space Opera stuff
gaming since 1980
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Andreas Larson; Law of the Gun <Boot Hill 3e>
Nah Olos; Earthquakes in the Jotens <AD&D 1e>
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