The Hall of Heroes (31), Fourth Tier of the Great Pyramid
Lost City of Khemsa, Forgotten Kingdom of Verulia, Great Eastern Desert, the World of Hyboria
Day Three. Late Morning. 15th day of the month of Yuluk, 1279th year of the Age of Aquilonia
Pious Garrin of Argos silently prays for the soul of Roan, son of Rune. Then he sets the bonfire ablaze.
Within the roaring flames, the Vanir barbarian joins the honored dead of this hall of heroes.
Garrin and Mako reflect upon the belongings of Roan that they had set aside. All that remains of his life is a half filled waterskin, smoked giant scorpion meat, torches, a pouch of gold pieces, a knife taken off the corpse of Shevata the Sly, a hand ax, a sprig of wolfsbane, a hunting spear, a greatsword of tempered Vanir steel, and a masterful battle ax
(+1?) harvested from the Cult of Sutekh genocide on Tier Three.
The masked sorcerer Amethu continues following the inscribed walls that now flicker with the yellow light of the barbarian's funeral pyre.
He finds no secret passages yet.
Mountainous Kiri slams his immense frame into the door in the eastern wall. The gigantic Easterner can't budge it. Lithe Zahra the amazon asks him to step back. She examines the door, lowers her shoulder and breaks it down as Kiri looks on.
It opens onto an ancient corridor, richly embellished with themes of death and of life everlasting.
The empty hallway ventures deeper into the tombs; east and then south.
(see map)
Meanwhile, Zahra's departure had plunged the bone crypt into shadow. Loche gets a torch alight and watches as Xorzen pours his water into the sacred obsidian font whose hieroglyphs venerate mighty Xuthalhotep, pharaoh of pharaohs.
In the font of the dead, Xorzen's water doesn't reflect the torchlight. Its surface is smooth and still as black onyx.
Actions?
Map Detail:
The square with Loche and Xorzen is the bone-lined tomb under the floor. The rectangle in the square is the opening in the floor through which the tomb can be seen from above.
Lit areas are visible. All else is from memory.
Map:
PC Status:
- Amethu: Verulian Grand Magus Cleric/Magic-User 2/1: Move: 9", AC: 4, HP: 6/10, Spells: 5/6 1st lvl
Arthfael Griogarach: Cimmerian Northman Druid 3: Move: 12", AC: 6, HP: 11/17, Spells: 5/5 1st lvl, 3/4 2nd lvl and 1/2 3rd lvl
Garrin Locke: Argosian Atlantean Paladin 2: Move: 12", AC: 4(2), HP: 15/18, Laying Hands: 0/1
Kiri Khutan: Kambujan Easterner Fighter/Magic-User 1/1: Move: 9", AC: 4, HP: 6/7, Spells: 1/2 1st lvl
Loche: Pict Savage Thief 3: Move: 9", AC: 5, HP: 18/18, Torch
Mako: Khitan Easterner Illusionist 2: Move: 12", AC: 7(5), HP: 6/6, Spells: 1/2 1st lvl, Light spell
Xorzen: Verulian Osoran Monk 2: Move: 16", AC: 8, HP: 12/12
Zahra: Verulian Amazon Fighter 2: Move: 12", AC: 3, HP: 13/16, Torch
PC Magic:
- Protection from Evil (Garrin): -2 to AC and +2 to saving throws against evil, in a 10 foot radius around Garrin.
Healing Mists of Osorus (All except Amethu and Zahra): All lost HP recovered with 8 hours of sleep. Wakeful rest, or sleeping less than 8 hours, enables recovery of 1 HP per hour. Duration: "months."
Player Resources:
(edited to resize an image)