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The Unseen Servant forums • X. Old Goblin Halls - Page 7
Page 7 of 9

Re: X. Old Goblin Halls

Posted: Thu Oct 26, 2017 6:22 pm
by Zhym
Horatio moves with everyone else. For safety.

Re: X. Old Goblin Halls

Posted: Fri Oct 27, 2017 12:27 pm
by onlyme
Junius waves the others forward, and moves toward the right, looking at his options.

Re: X. Old Goblin Halls

Posted: Fri Oct 27, 2017 2:11 pm
by drpete
Rainey follows along. When he gets to the cave-in, he tries to see what's going on beyond it, if he can...

It sort of looks like there's more tunnel there beyond the big pile, but different somehow? Is the pile just likely difficult to get past, or is it totally blocking the tunnel?

Re: X. Old Goblin Halls

Posted: Fri Oct 27, 2017 2:28 pm
by dmw71
Door
Junius waves the rest of the group forward, and begins to lead them down the right hand passage, past the cave-in. As the dwarf pushes on, Rainey, near the rear of the group, stops and inspects the caved-in and quickly determines that the area is completely unpassable.
Door.jpg
Door.jpg (65.45 KiB) Viewed 609 times
At the front of the line, the passage continues straight, but also Junius spies a door in the branch off to the left.


---
drpete, regarding the area beyond the cave-in, I will probably need to fix my map at some point. Here is how the area is described in the module:
Heroes will have no
chance to get past the cave-in. It is too mighty, and will
withstand even the most steadfast attempts at achieving
passage. Beyond the unpassable rocks, roots and earth are
stairs which lead deeper into the Daakencraags.
So why even mention the stairs if the party can't get to them? Anyway...



Actions?



---

Brighton Area Map

---
Date: 1 Martius, Year 7102
Time: 10:43 (Sunrise: 06:50, Sunset: 18:35)
Temp: 58F
Conditions:
  • Cool
    Light Breeze
Light Sources: Known Conditions/Spells in Effect:
  • None.
Character Status
  • Junius | Dwarf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 10 | Armor: Banded, Shield, Dex -1 | Weapons: Scimitar, Sling (10), Shortbow (26) [5]
    Sacro | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 5/5 | HP: 4 | Armor: Banded, Dex -1 | Weapons: Longsword, Longbow (17) [5] | Spells: 1st: 1 (Sleep)
    AdaRue | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 5 | Armor: Banded, Shield | Weapons: Mace | Spells: 1st: 1, 0 (Light)
    Canun | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 4 | Armor: Banded, Shield | Weapons: Mace, Sling | Spells: 1st: 1 (Light)
    • Nelly | Mule: 2 hd | Mv: 120/40 | THAC0: 18 | AC: 7 | HP: 9 | #Attacks: 1 (kick or bite) | Damage: 1d4 or 1d3 | Morale: 8 | Carrying: 0 pounds | Max Load: 400 pounds
    Rainey | MU: 1 | Mv: 120" | THAC0: 19 | AC: 10 | HP: 3 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1, 0 (Charm Person)
    Keebler | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3 | HP: 6 | Armor: Banded, Shield | Weapons: Longsword, Longbow (26) [5] | Spells: 1st: 1, 0 (Sleep)
    Horatio | Thief: 1 | Mv: 90/30 | THAC0: 19 | AC: 8/6 | HP: 8-5 = 3 | Armor: Leather | Weapons: Longsword, Longbow (25) [5]
    Dimly | Dwarf: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4 | HP: 8-3 = 5-3 = 2-1 = 1+2 = 3 | Armor: Scale, Shield | Weapons: Longsword, Dagger, Shortbow (29) [5]
The Lost or Fallen
  • Tom | Halfling: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4/3 | HP: 5-4 = 1+3 = 4-5 = -1 | Armor: Chain, Shield, Dex -1 | Weapons: Handaxe, Shortbow (16), Dagger
    Omdog | MU: 1 | Mv: 120" | THAC0: 19 | AC: 9 | HP: 3-4 = -1 | Armor: Unarmored | Weapons: Quarterstaff, Dagger | Spells: 1st 1, 0
    Watts | Thief: 1 | Mv: 90" | THAC0: 19 | AC: 8/6 | HP: 5-1 = 4-3 = 1-5 = -4 | Armor: Leather, Dex -2 | Weapons: Longsword, Longbow (11)
    Hastin | Fighter: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 7-8 = -1 | Armor: Splint Mail, Shield | Weapons: Long sword, Javelin (3)
    Tippin | Halfling: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 4-8 = -4 | Armor: Banded Mail, Shield, Dex -1 | Weapons: Short sword, Shortbow (18)[/strike]
    Mila | MU: 1 | Mv: 120/40 | THAC0: 19 | AC: 9 | HP: 5 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1 (Shield) <--- Retired.
Marching Orders
Scout:
  • Keebler
5-foot:
  • Junius
    Dimly
    Keebler
    Sacro
    Horatio
    AdaRue
    Rainey
    Canun
10-foot:
  • Junius & Dimly
    Keebler & Sacro
    AdaRue & Horatio
    Rainey & Canun
Rolls
  • None.

Re: X. Old Goblin Halls

Posted: Fri Oct 27, 2017 2:54 pm
by onlyme
Junius pushes on to the right...

Re: X. Old Goblin Halls

Posted: Fri Oct 27, 2017 3:29 pm
by dmw71
Round 0
Junius pushes past the door to the left and continues to scout ahead. After about 30-feet, partially concealed by a rocky outcropping, a sturdy wooden door just to his right is thrown open by a burly goblin guard. The goblin, clearly not expecting to see someone just outside the door, stands frozen for a fraction of a second before drawing his sword and yelling in his harsh goblin tongue: "Mech daan akorthaar!"

The group waiting behind the dwarven scout hear the call, and those that understand goblin translate for those that don't: "Kill the intruders!"
Goblins.jpg
Goblins.jpg (96.14 KiB) Viewed 606 times
Clamoring from the room beyond the door indicates the goblin's companions heard his command quite clearly.


---
There is no surprise. Please declare your actions for round 1, keeping in mind the geography of the situation and the perspective of your character (e.g. you can't target creatures you can't see).



Actions?



---

Brighton Area Map

---
Date: 1 Martius, Year 7102
Time: 10:45 (Sunrise: 06:50, Sunset: 18:35)
Temp: 58F
Conditions:
  • Cool
    Light Breeze
Light Sources: Known Conditions/Spells in Effect:
  • None.
Character Status
  • Junius | Dwarf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 10 | Armor: Banded, Shield, Dex -1 | Weapons: Scimitar, Sling (10), Shortbow (26) [5]
    Sacro | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 5/5 | HP: 4 | Armor: Banded, Dex -1 | Weapons: Longsword, Longbow (17) [5] | Spells: 1st: 1 (Sleep)
    AdaRue | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 5 | Armor: Banded, Shield | Weapons: Mace | Spells: 1st: 1, 0 (Light)
    Canun | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 4 | Armor: Banded, Shield | Weapons: Mace, Sling | Spells: 1st: 1 (Light)
    • Nelly | Mule: 2 hd | Mv: 120/40 | THAC0: 18 | AC: 7 | HP: 9 | #Attacks: 1 (kick or bite) | Damage: 1d4 or 1d3 | Morale: 8 | Carrying: 0 pounds | Max Load: 400 pounds
    Rainey | MU: 1 | Mv: 120" | THAC0: 19 | AC: 10 | HP: 3 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1, 0 (Charm Person)
    Keebler | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3 | HP: 6 | Armor: Banded, Shield | Weapons: Longsword, Longbow (26) [5] | Spells: 1st: 1, 0 (Sleep)
    Horatio | Thief: 1 | Mv: 90/30 | THAC0: 19 | AC: 8/6 | HP: 8-5 = 3 | Armor: Leather | Weapons: Longsword, Longbow (25) [5]
    Dimly | Dwarf: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4 | HP: 8-3 = 5-3 = 2-1 = 1+2 = 3 | Armor: Scale, Shield | Weapons: Longsword, Dagger, Shortbow (29) [5]
The Lost or Fallen
  • Tom | Halfling: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4/3 | HP: 5-4 = 1+3 = 4-5 = -1 | Armor: Chain, Shield, Dex -1 | Weapons: Handaxe, Shortbow (16), Dagger
    Omdog | MU: 1 | Mv: 120" | THAC0: 19 | AC: 9 | HP: 3-4 = -1 | Armor: Unarmored | Weapons: Quarterstaff, Dagger | Spells: 1st 1, 0
    Watts | Thief: 1 | Mv: 90" | THAC0: 19 | AC: 8/6 | HP: 5-1 = 4-3 = 1-5 = -4 | Armor: Leather, Dex -2 | Weapons: Longsword, Longbow (11)
    Hastin | Fighter: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 7-8 = -1 | Armor: Splint Mail, Shield | Weapons: Long sword, Javelin (3)
    Tippin | Halfling: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 4-8 = -4 | Armor: Banded Mail, Shield, Dex -1 | Weapons: Short sword, Shortbow (18)[/strike]
    Mila | MU: 1 | Mv: 120/40 | THAC0: 19 | AC: 9 | HP: 5 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1 (Shield) <--- Retired.
Marching Orders
Scout:
  • Keebler
5-foot:
  • Junius
    Dimly
    Keebler
    Sacro
    Horatio
    AdaRue
    Rainey
    Canun
10-foot:
  • Junius & Dimly
    Keebler & Sacro
    AdaRue & Horatio
    Rainey & Canun
Rolls
  • None.

Re: X. Old Goblin Halls

Posted: Fri Oct 27, 2017 3:37 pm
by onlyme
Junius fires a quick shot toward guard1, but misses wide.
Shortbow [1d20+1] = 10+1 = 11; [1d6] = 5

Re: X. Old Goblin Halls

Posted: Fri Oct 27, 2017 3:50 pm
by Zhym
Horatio and Keebler both draw their bows, hoping Junius can draw the goblins out into the hallway instead of having to fight through the bottleneck of the doorway.

If they get shots:
Horatio: Long bow (THAC0 19): [1d20+2] = 8+2 = 10 [1d8] = 1
Keebler: Long bow (THAC0 19): [1d20] = 11, [1d8] = 8

Re: X. Old Goblin Halls

Posted: Fri Oct 27, 2017 5:59 pm
by onlyme
Junius will walk back a few steps hoping to open up enough for 2nd attackers.

Re: X. Old Goblin Halls

Posted: Sat Oct 28, 2017 5:45 am
by panglott
Dimly stands his ground, hoping Junius comes back to close ranks with the group, and aims an arrow at any goblins coming through the door.

Shortbow [1d20+1] = 4+1 = 5 (THAC0 19), damage [1d6] = 3

Re: X. Old Goblin Halls

Posted: Sat Oct 28, 2017 1:52 pm
by Rusty Tincanne
AdaRue tries to urge the others to flee the caves for now, but instead, they engage. Not one to leave her friends alone and in need, she rushes forward to stand with Junius. She sets her lantern down and draws her mace. Let's go, Junius. Before they get friends.

If needed:
Mace [1d20+1] = 19+1 = 20, dmg [1d6+1] = 2+1 = 3

Re: X. Old Goblin Halls

Posted: Sat Oct 28, 2017 8:37 pm
by drpete
Rainey watches nervously from the back, and draws his dagger.

Re: X. Old Goblin Halls

Posted: Sun Oct 29, 2017 4:17 am
by AleBelly
Canun loads a stone in his sling. He probably can't get a shot off at the goblins, but he does wait to see if anything comes from the passage heading north.

Re: X. Old Goblin Halls

Posted: Mon Oct 30, 2017 3:15 pm
by dmw71
Round 1
Junius takes a few quick steps back and fires an arrow at the oncoming goblin guard, which bounces harmlessly off its shield. Horatio, Keebler and Dimly also loose arrows at close range but find their arrows missing their marks and sailing harmlessly overhead.


AdaRue weaves her way though those in front of her and rushes forward to stand with Junius, not quite able to close the entire distance in her new, heavy armor.

Rainey and Canun watch nervously from the back, readying their weapons and watching to make sure nothing unexpected emerges from the pasage off to the left, with the door. Nothing does.

The goblin guard, already at the doorway, leaps out at Junius, looking to cleave the heavily armored dwarf with its goblin blade, but its attempt is wild.
E02R01.jpg
E02R01.jpg (103.54 KiB) Viewed 560 times
Inside the chamber, the other goblins scurry out of view and, at least temporarily fall silent.



---



Actions?



---

Brighton Area Map

---
Date: 1 Martius, Year 7102
Time: 10:46 (Sunrise: 06:50, Sunset: 18:35)
Temp: 58F
Conditions:
  • Cool
    Light Breeze
Light Sources: Known Conditions/Spells in Effect:
  • None.
Character Status
  • Junius | Dwarf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 10 | Armor: Banded, Shield, Dex -1 | Weapons: Scimitar, Sling (10), Shortbow (25) [5]
    Sacro | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 5/5 | HP: 4 | Armor: Banded, Dex -1 | Weapons: Longsword, Longbow (17) [5] | Spells: 1st: 1 (Sleep)
    AdaRue | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 5 | Armor: Banded, Shield | Weapons: Mace | Spells: 1st: 1, 0 (Light)
    Canun | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 4 | Armor: Banded, Shield | Weapons: Mace, Sling | Spells: 1st: 1 (Light)
    • Nelly | Mule: 2 hd | Mv: 120/40 | THAC0: 18 | AC: 7 | HP: 9 | #Attacks: 1 (kick or bite) | Damage: 1d4 or 1d3 | Morale: 8 | Carrying: 0 pounds | Max Load: 400 pounds
    Rainey | MU: 1 | Mv: 120" | THAC0: 19 | AC: 10 | HP: 3 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1, 0 (Charm Person)
    Keebler | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3 | HP: 6 | Armor: Banded, Shield | Weapons: Longsword, Longbow (25) [5] | Spells: 1st: 1, 0 (Sleep)
    Horatio | Thief: 1 | Mv: 90/30 | THAC0: 19 | AC: 8/6 | HP: 8-5 = 3 | Armor: Leather | Weapons: Longsword, Longbow (24) [5]
    Dimly | Dwarf: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4 | HP: 8-3 = 5-3 = 2-1 = 1+2 = 3 | Armor: Scale, Shield | Weapons: Longsword, Dagger, Shortbow (28) [5]
The Lost or Fallen
  • Tom | Halfling: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4/3 | HP: 5-4 = 1+3 = 4-5 = -1 | Armor: Chain, Shield, Dex -1 | Weapons: Handaxe, Shortbow (16), Dagger
    Omdog | MU: 1 | Mv: 120" | THAC0: 19 | AC: 9 | HP: 3-4 = -1 | Armor: Unarmored | Weapons: Quarterstaff, Dagger | Spells: 1st 1, 0
    Watts | Thief: 1 | Mv: 90" | THAC0: 19 | AC: 8/6 | HP: 5-1 = 4-3 = 1-5 = -4 | Armor: Leather, Dex -2 | Weapons: Longsword, Longbow (11)
    Hastin | Fighter: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 7-8 = -1 | Armor: Splint Mail, Shield | Weapons: Long sword, Javelin (3)
    Tippin | Halfling: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 4-8 = -4 | Armor: Banded Mail, Shield, Dex -1 | Weapons: Short sword, Shortbow (18)[/strike]
    Mila | MU: 1 | Mv: 120/40 | THAC0: 19 | AC: 9 | HP: 5 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1 (Shield) <--- Retired.
Marching Orders
Scout:
  • Keebler
5-foot:
  • Junius
    Dimly
    Keebler
    Sacro
    Horatio
    AdaRue
    Rainey
    Canun
10-foot:
  • Junius & Dimly
    Keebler & Sacro
    AdaRue & Horatio
    Rainey & Canun
Rolls

Re: X. Old Goblin Halls

Posted: Mon Oct 30, 2017 3:40 pm
by Rusty Tincanne
AdaRue protects Junius. Are there more? We should get out of here, probably.

Mace [1d20+1] = 14+1 = 15, dmg [1d6+1] = 3+1 = 4

Re: X. Old Goblin Halls

Posted: Mon Oct 30, 2017 8:06 pm
by drpete
Rainey shakes his head and says fairly loudly "Naw, if they don't surrender, we'll just throw 'em in the smelly room!"

Re: X. Old Goblin Halls

Posted: Mon Oct 30, 2017 8:46 pm
by onlyme
Junius swats wildly, waits for reinforcements.


Rolled a 3...

Re: X. Old Goblin Halls

Posted: Tue Oct 31, 2017 4:44 am
by AleBelly
Canun twirls his sling, stepping forward. If he can get a crack at the goblin, he'll fling a stone at it.

Sling attack [1d20] = 11, damage [1d4] = 4

Re: X. Old Goblin Halls

Posted: Tue Oct 31, 2017 2:03 pm
by panglott
Dimly advances forward (20') and shoots an arrow at the goblin. He should be able to close next round.

Shortbow [1d20+1] = 12+1 = 13 (THAC0 19), damage [1d6] = 5

Should be 20', misremembered my speed

Re: X. Old Goblin Halls

Posted: Tue Oct 31, 2017 2:20 pm
by dmw71
Zhym?