VII. Tree Cave - Level 2

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dmw71
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VII. Tree Cave - Level 2

#1 Post by dmw71 »

Level 2
Junius cautiously leads the group down the circular staircase, which more wraps into a half circle instead of forming a complete spiral. The dwarf is deposited into a similar, roughly 5-foot wide passage on the level below. After approximately 30-feet, the passage T's with a branch leading off to the right; otherwise, it continues straight.
T.png
T.png (371.54 KiB) Viewed 876 times
Without the benefit of a lantern or other light source, Junius is limited in how far he's able to see in either direction, but he can tell that there are no heat signatures detected down either course.




Actions?


---
Possessions Left Behind ---
Date: 26 Februarius, Year 7102
Time: 13:27 (Sunrise: 06:28, Sunset: 18:18)
Temp: 64F (69F topside)
Conditions:
  • Cool
    Damp
Light Sources: Known Conditions/Spells in Effect:
  • None
Character Status
  • Mila | MU: 1 | Mv: 120/40 | THAC0: 19 | AC: 9 | HP: 5 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1 (Shield)
    Keebler| : Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3 | HP: 6 | Armor: Banded, Shield | Weapons: Longsword, Longbow (19) | Spells: 1st: 1, 0 (Sleep)
    Tippin | Halfling: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 4 | Armor: Banded Mail, Shield, Dex -1 | Weapons: Short sword, Shortbow (18)
    Junius | Dwarf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 10 | Armor: Banded Mail, Shield, Dex -1 | Weapons: Scimitar, Sling (10), Shortbow (18)
    AdaRue | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 5 | Armor: Banded Mail, Shield | Weapons: Staff | Spells: 1st: 1 (Protection from Evil)
    Canun | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 4 | Armor: Banded, Shield | Weapons: Mace, Sling | Spells: 1st: 1 (Light)
    • Nelly | Mule: 2 hd | Mv: 120/40 | THAC0: 18 | AC: 7 | HP: 9 | #Attacks: 1 (kick or bite) | Damage: 1d4 or 1d3 | Morale: 8 | Carrying: 0 pounds | Max Load: 400 pounds
    Rainey | MU: 1 | Mv: 120" | THAC0: 19 | AC: 10 | HP: 3 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1 (Charm Person)
    Hastin | Fighter: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 7 | Armor: Splint Mail, Shield | Weapons: Long sword, Javelin (3)
The Lost or Fallen
  • Tom | Halfling: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4/3 | HP: 5-4 = 1+3 = 4-5 = -1 | Armor: Chain, Shield, Dex -1 | Weapons: Handaxe, Shortbow (16), Dagger
    Omdog | MU: 1 | Mv: 120" | THAC0: 19 | AC: 9 | HP: 3-4 = -1 | Armor: Unarmored | Weapons: Quarterstaff, Dagger | Spells: 1st 1, 0
    Watts | Thief: 1 | Mv: 90" | THAC0: 19 | AC: 8/6 | HP: 5-1 = 4-3 = 1-5 = -4 | Armor: Leather, Dex -2 | Weapons: Longsword, Longbow (11)
Marching Orders
  • Scout:
    • Keebler
    5-foot:
    • Junius
      Hastin
      Tippin
      Keebler
      AdaRue
      Mila
      Rainey
      Canun
    10-foot:
    • Junius & Hastin
      Tippin & Keebler
      AdaRue & Mila
      Rainey & Canun
Rolls
  • None.
-- Project --
Playtest: Untitled Project (1e)
-- DM --
Greyhawk Campaign: Sandbox (1e)
(Status: Archived)

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Zhym
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Re: VII. Tree Cave - Level 2

#2 Post by Zhym »

Keebler follows in position.

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Re: VII. Tree Cave - Level 2

#3 Post by Alethan »

Hastin feels severely disadvantaged, following the sounds of the dwarf ahead of him with just the dimmest of light to aid him.

OOC: With so few people with Infrared, I think we should have a light source farther up the line...
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Re: VII. Tree Cave - Level 2

#4 Post by Rusty Tincanne »

AdaRue offers to move into the third position in line so Junius has more light to guide him. She will hide her lantern behind her shield whenever asked so he can take advantage of his infravision.


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Re: VII. Tree Cave - Level 2

#6 Post by onlyme »

Junius will motion the others to stop for a moment as he scouts the straightaway heading east.
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL


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Re: VII. Tree Cave - Level 2

#7 Post by dmw71 »

Level 2
The party shuffles their positioning slightly as AdaRue moves forward to make the light from her lantern available for those in the front ranks. Mila, ignites her own lantern while remaining in place to keep those in the rear ranks illuminated. Now with the benefit of actual light, Junius bypasses the branch to continue their forward progress.
Hastin steps down to guard this side branch while AdaRue follows Junius.

Junius and AdaRue only need to advance about 10-feet before Junius detects the outline of a door on the far wall.
Door.jpg
Door.jpg (88.4 KiB) Viewed 828 times


I've been experimenting with dynamic lighting in Roll20, and really like how the map is turning out. (Though, it actually took me longer than I care to admit to realize that I need to switch from GM view to player view in order to actually see the effects take place... but, I think I have it down now.)


Actions?



---
Possessions Left Behind ---
Date: 26 Februarius, Year 7102
Time: 13:27 (Sunrise: 06:28, Sunset: 18:18)
Temp: 64F (69F topside)
Conditions:
  • Cool
    Damp
Light Sources: Known Conditions/Spells in Effect:
  • None
Character Status
  • Mila | MU: 1 | Mv: 120/40 | THAC0: 19 | AC: 9 | HP: 5 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1 (Shield)
    Keebler| : Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3 | HP: 6 | Armor: Banded, Shield | Weapons: Longsword, Longbow (19) | Spells: 1st: 1, 0 (Sleep)
    Tippin | Halfling: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 4 | Armor: Banded Mail, Shield, Dex -1 | Weapons: Short sword, Shortbow (18)
    Junius | Dwarf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 10 | Armor: Banded Mail, Shield, Dex -1 | Weapons: Scimitar, Sling (10), Shortbow (18)
    AdaRue | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 5 | Armor: Banded Mail, Shield | Weapons: Staff | Spells: 1st: 1 (Protection from Evil)
    Canun | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 4 | Armor: Banded, Shield | Weapons: Mace, Sling | Spells: 1st: 1 (Light)
    • Nelly | Mule: 2 hd | Mv: 120/40 | THAC0: 18 | AC: 7 | HP: 9 | #Attacks: 1 (kick or bite) | Damage: 1d4 or 1d3 | Morale: 8 | Carrying: 0 pounds | Max Load: 400 pounds
    Rainey | MU: 1 | Mv: 120" | THAC0: 19 | AC: 10 | HP: 3 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1 (Charm Person)
    Hastin | Fighter: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 7 | Armor: Splint Mail, Shield | Weapons: Long sword, Javelin (3)
The Lost or Fallen
  • Tom | Halfling: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4/3 | HP: 5-4 = 1+3 = 4-5 = -1 | Armor: Chain, Shield, Dex -1 | Weapons: Handaxe, Shortbow (16), Dagger
    Omdog | MU: 1 | Mv: 120" | THAC0: 19 | AC: 9 | HP: 3-4 = -1 | Armor: Unarmored | Weapons: Quarterstaff, Dagger | Spells: 1st 1, 0
    Watts | Thief: 1 | Mv: 90" | THAC0: 19 | AC: 8/6 | HP: 5-1 = 4-3 = 1-5 = -4 | Armor: Leather, Dex -2 | Weapons: Longsword, Longbow (11)
Marching Orders
  • Scout:
    • Keebler
    5-foot:
    • Junius
      Hastin
      Tippin
      Keebler
      AdaRue
      Mila
      Rainey
      Canun
    10-foot:
    • Junius & Hastin
      Tippin & Keebler
      AdaRue & Mila
      Rainey & Canun
Rolls
  • None.
Last edited by dmw71 on Thu Jul 20, 2017 5:00 pm, edited 1 time in total.
Reason: Resized map image.
-- Project --
Playtest: Untitled Project (1e)
-- DM --
Greyhawk Campaign: Sandbox (1e)
(Status: Archived)

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Re: VII. Tree Cave - Level 2

#8 Post by onlyme »

Junius relays the information about the closed door ahead. He asks if they might not want to check the southernly branch before attempting to open this one.
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL


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Re: VII. Tree Cave - Level 2

#9 Post by Alethan »

If the party agrees to check out the southern branch first, Hastin agrees to take the lead if AdaRue will follow with her light.
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Re: VII. Tree Cave - Level 2

#10 Post by dmw71 »

Southern Passage
Looking to prove his worth, Hastin volunteers to explore the southern passage along with AdaRue while Junius remains with the rest of the group. The new fighting man and the light-bearing holy woman make their way south, and discover that this southern passage "T's" after approximately 25-feet. A quick glance down either branch reveals that they continue beyond the range of illumination in either direction without revealing much detail as to what lies beyond.
South.jpg
South.jpg (143.03 KiB) Viewed 828 times

I clearly have some work to do with this dynamic lighting, but I'm impressed with the results... and it actually makes my job a lot easier.


Actions?



---
Possessions Left Behind ---
Date: 26 Februarius, Year 7102
Time: 13:29 (Sunrise: 06:28, Sunset: 18:18)
Temp: 64F (69F topside)
Conditions:
  • Cool
    Damp
Light Sources: Known Conditions/Spells in Effect:
  • None
Character Status
  • Mila | MU: 1 | Mv: 120/40 | THAC0: 19 | AC: 9 | HP: 5 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1 (Shield)
    Keebler| : Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3 | HP: 6 | Armor: Banded, Shield | Weapons: Longsword, Longbow (19) | Spells: 1st: 1, 0 (Sleep)
    Tippin | Halfling: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 4 | Armor: Banded Mail, Shield, Dex -1 | Weapons: Short sword, Shortbow (18)
    Junius | Dwarf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 10 | Armor: Banded Mail, Shield, Dex -1 | Weapons: Scimitar, Sling (10), Shortbow (18)
    AdaRue | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 5 | Armor: Banded Mail, Shield | Weapons: Staff | Spells: 1st: 1 (Protection from Evil)
    Canun | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 4 | Armor: Banded, Shield | Weapons: Mace, Sling | Spells: 1st: 1 (Light)
    • Nelly | Mule: 2 hd | Mv: 120/40 | THAC0: 18 | AC: 7 | HP: 9 | #Attacks: 1 (kick or bite) | Damage: 1d4 or 1d3 | Morale: 8 | Carrying: 0 pounds | Max Load: 400 pounds
    Rainey | MU: 1 | Mv: 120" | THAC0: 19 | AC: 10 | HP: 3 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1 (Charm Person)
    Hastin | Fighter: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 7 | Armor: Splint Mail, Shield | Weapons: Long sword, Javelin (3)
The Lost or Fallen
  • Tom | Halfling: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4/3 | HP: 5-4 = 1+3 = 4-5 = -1 | Armor: Chain, Shield, Dex -1 | Weapons: Handaxe, Shortbow (16), Dagger
    Omdog | MU: 1 | Mv: 120" | THAC0: 19 | AC: 9 | HP: 3-4 = -1 | Armor: Unarmored | Weapons: Quarterstaff, Dagger | Spells: 1st 1, 0
    Watts | Thief: 1 | Mv: 90" | THAC0: 19 | AC: 8/6 | HP: 5-1 = 4-3 = 1-5 = -4 | Armor: Leather, Dex -2 | Weapons: Longsword, Longbow (11)
Marching Orders
  • Scout:
    • Keebler
    5-foot:
    • Junius
      Hastin
      Tippin
      Keebler
      AdaRue
      Mila
      Rainey
      Canun
    10-foot:
    • Junius & Hastin
      Tippin & Keebler
      AdaRue & Mila
      Rainey & Canun
Rolls
  • None.
-- Project --
Playtest: Untitled Project (1e)
-- DM --
Greyhawk Campaign: Sandbox (1e)
(Status: Archived)

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Re: VII. Tree Cave - Level 2

#11 Post by onlyme »

Junius will follow them down the path.

(I wasnt meaning for him not wanting to lead, just confirming they wanted to check open halls before opening doors)
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL


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Re: VII. Tree Cave - Level 2

#12 Post by Bluehorse »

Mila

Moves a couple steps forward with the light, paranoid something may come out of the dark or see the glow at the top of the stairs. She continues to scan around for details the others may miss.

I love the new lighting! Much more eye friendly. Also, would Mila be able to do a wisdom check for clues of what has been moving around down here? And what would I roll for that if she can?

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Re: VII. Tree Cave - Level 2

#13 Post by Alethan »

Hastin whispers to AdaRue, "Let's head back, check out that door before exploring further."

When they get back to the group, he informs them of what he saw and suggests they check out the door before heading that direction.
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Re: VII. Tree Cave - Level 2

#14 Post by AleBelly »

Surrounded by darkness, even Canun manages to fight the urge to talk as he awaits word from the scouts.

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Re: VII. Tree Cave - Level 2

#15 Post by Rusty Tincanne »

AdaRue nodded at the suggestions. She hoped she wasn't blushing, or that, if she was, the shadow from her shield hid her face enough Hastin wouldn't notice. Then she scolded herself, Foolish girl, stay focused and protect your friends.

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Re: VII. Tree Cave - Level 2

#16 Post by Alethan »

Hastin doesn't appear to notice the blushing woman as he returns to the first intersection and tells Junius to check out the door.
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Re: VII. Tree Cave - Level 2

#17 Post by dmw71 »

Door
While waiting, Mila studies the area and, while nothing unusual or extraordinary jumps out at her, she does notice that the area does appear to have a high amount of traffic -- smaller, humanoid-sized footprints. Likely goblins. Her investigations are interrupted when Hastin and AdaRue return from their scouting mission down the southern branch. "Let's check out that door before exploring further" Hastin says after sharing their findings. The fighting man defers the lead back to Junius, and the dwarf begins inching forward.

Once the dwarf draws within 20-feet of the door, he notices that it is slightly ajar, and he halts the group once he detects the light from AdaRue's lantern begin to spill into the area beyond through the gap.
Door Ajar.jpg
Door Ajar.jpg (91.79 KiB) Viewed 792 times
Junius hears, in the goblin tongue, from the other side of the door: "Maan, o taan dar?". He turns and translates to Hastin: "Hey, you see that?" The fighting man relays the information to AdaRue, who follows suit with those behind her.

The group had apparently reached this point undetected, but their presence is definitely known now.



Actions?


---
Possessions Left Behind ---
Date: 26 Februarius, Year 7102
Time: 13:31 (Sunrise: 06:28, Sunset: 18:18)
Temp: 64F (69F topside)
Conditions:
  • Cool
    Damp
Light Sources: Known Conditions/Spells in Effect:
  • None
Character Status
  • Mila | MU: 1 | Mv: 120/40 | THAC0: 19 | AC: 9 | HP: 5 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1 (Shield)
    Keebler| : Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3 | HP: 6 | Armor: Banded, Shield | Weapons: Longsword, Longbow (19) | Spells: 1st: 1, 0 (Sleep)
    Tippin | Halfling: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 4 | Armor: Banded Mail, Shield, Dex -1 | Weapons: Short sword, Shortbow (18)
    Junius | Dwarf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 10 | Armor: Banded Mail, Shield, Dex -1 | Weapons: Scimitar, Sling (10), Shortbow (18)
    AdaRue | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 5 | Armor: Banded Mail, Shield | Weapons: Staff | Spells: 1st: 1 (Protection from Evil)
    Canun | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 4 | Armor: Banded, Shield | Weapons: Mace, Sling | Spells: 1st: 1 (Light)
    • Nelly | Mule: 2 hd | Mv: 120/40 | THAC0: 18 | AC: 7 | HP: 9 | #Attacks: 1 (kick or bite) | Damage: 1d4 or 1d3 | Morale: 8 | Carrying: 0 pounds | Max Load: 400 pounds
    Rainey | MU: 1 | Mv: 120" | THAC0: 19 | AC: 10 | HP: 3 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1 (Charm Person)
    Hastin | Fighter: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 7 | Armor: Splint Mail, Shield | Weapons: Long sword, Javelin (3)
The Lost or Fallen
  • Tom | Halfling: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4/3 | HP: 5-4 = 1+3 = 4-5 = -1 | Armor: Chain, Shield, Dex -1 | Weapons: Handaxe, Shortbow (16), Dagger
    Omdog | MU: 1 | Mv: 120" | THAC0: 19 | AC: 9 | HP: 3-4 = -1 | Armor: Unarmored | Weapons: Quarterstaff, Dagger | Spells: 1st 1, 0
    Watts | Thief: 1 | Mv: 90" | THAC0: 19 | AC: 8/6 | HP: 5-1 = 4-3 = 1-5 = -4 | Armor: Leather, Dex -2 | Weapons: Longsword, Longbow (11)
Marching Orders
  • Scout:
    • Keebler
    5-foot:
    • Junius
      Hastin
      Tippin
      Keebler
      AdaRue
      Mila
      Rainey
      Canun
    10-foot:
    • Junius & Hastin
      Tippin & Keebler
      AdaRue & Mila
      Rainey & Canun
Rolls
  • None.
Last edited by dmw71 on Fri Jul 21, 2017 4:44 pm, edited 1 time in total.
Reason: Uploaded new image after fixing missing labels issue.
-- Project --
Playtest: Untitled Project (1e)
-- DM --
Greyhawk Campaign: Sandbox (1e)
(Status: Archived)


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Re: VII. Tree Cave - Level 2

#19 Post by Alethan »

Hastin readies to burst into the room behind Junius and charge at the goblins awaiting there before they have a chance to react.

When Junius acts, Hastin will act as well.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.

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Re: VII. Tree Cave - Level 2

#20 Post by onlyme »

Junius pushes the door open and will fire if his vision picks up anything. He will attempt to clear out to allow others to rush in as well.
Shortbow [1d20+1] = 10+1 = 11; [1d6] = 3
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL


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