IX. Brighton

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dmw71
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Re: IX. Brighton

#61 Post by dmw71 »

The Questioning Continues
Canun scratches his head and considers the goblin's statement. "This ugly little thing has a point," he says. Dimly, serving as his the cleric's translator, asks: "What will Vir-Kayak pay us to clear out Brighton?"

"Nothing"
the goblin responds with almost no hesitation. "They're sick. You said so yourself. They won't be a problem for long, so why pay for their elimination when that's already happening?"


---

Actions?



---

Brighton Area Map

---
Date: 1 Martius, Year 7102
Time: 08:29 (Sunrise: 06:50, Sunset: 18:35)
Temp: 66F
Conditions:
  • Cool
    Light Breeze
Light Sources: Known Conditions/Spells in Effect: Character Status
  • Junius | Dwarf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 10 | Armor: Banded, Shield, Dex -1 | Weapons: Scimitar, Sling (10), Shortbow (29) [5]
    Sacro | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 5/5 | HP: 4 | Armor: Banded, Dex -1 | Weapons: Longsword, Longbow (20) [5] | Spells: 1st: 1 (Sleep)
    AdaRue | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 5 | Armor: Banded, Shield | Weapons: Mace | Spells: 1st: 1 (Light)
    Canun | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 4 | Armor: Banded, Shield | Weapons: Mace, Sling | Spells: 1st: 1 (Light)
    • Nelly | Mule: 2 hd | Mv: 120/40 | THAC0: 18 | AC: 7 | HP: 9 | #Attacks: 1 (kick or bite) | Damage: 1d4 or 1d3 | Morale: 8 | Carrying: 0 pounds | Max Load: 400 pounds
    Rainey | MU: 1 | Mv: 120" | THAC0: 19 | AC: 10 | HP: 3 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1, 0 (Charm Person)
    Keebler | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3 | HP: 6 | Armor: Banded, Shield | Weapons: Longsword, Longbow (29) [5] | Spells: 1st: 1, 0 (Sleep)
    Horatio | Thief: 1 | Mv: 90/30 | THAC0: 19 | AC: 8/6 | HP: 8 | Armor: Leather | Weapons: Longsword, Longbow (28) [5]
    Dimly | Dwarf: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4 | HP: 8 | Armor: Scale, Shield | Weapons: Longsword, Dagger, Shortbow (29) [5]
The Lost or Fallen
  • Tom | Halfling: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4/3 | HP: 5-4 = 1+3 = 4-5 = -1 | Armor: Chain, Shield, Dex -1 | Weapons: Handaxe, Shortbow (16), Dagger
    Omdog | MU: 1 | Mv: 120" | THAC0: 19 | AC: 9 | HP: 3-4 = -1 | Armor: Unarmored | Weapons: Quarterstaff, Dagger | Spells: 1st 1, 0
    Watts | Thief: 1 | Mv: 90" | THAC0: 19 | AC: 8/6 | HP: 5-1 = 4-3 = 1-5 = -4 | Armor: Leather, Dex -2 | Weapons: Longsword, Longbow (11)
    Hastin | Fighter: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 7-8 = -1 | Armor: Splint Mail, Shield | Weapons: Long sword, Javelin (3)
    Tippin | Halfling: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 4-8 = -4 | Armor: Banded Mail, Shield, Dex -1 | Weapons: Short sword, Shortbow (18)[/strike]
    Mila | MU: 1 | Mv: 120/40 | THAC0: 19 | AC: 9 | HP: 5 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1 (Shield) <--- Retired.
Marching Orders
Scout:
  • Keebler
5-foot:
  • Junius
    Dimly
    Keebler
    Sacro
    Horatio
    AdaRue
    Rainey
    Canun
10-foot:
  • Junius & Dimly
    Keebler & Sacro
    AdaRue & Horatio
    Rainey & Canun
Rolls
  • None.
Last edited by dmw71 on Thu Oct 05, 2017 6:15 pm, edited 1 time in total.
Reason: Adding new PC: Sacro Fissial
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Re: IX. Brighton

#62 Post by Zhym »

Harold spits on the ground. "Can we kill it now?"

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Re: IX. Brighton

#63 Post by drpete »

Rainey rolls his eyes and nods to Harold. "Yeah, I think so..."

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Re: IX. Brighton

#64 Post by onlyme »

Sacro introduces himself and finds his spot in their marching order. He tells those listening about his ability to put things to sleep. Something they dont seem too shocked about.
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Re: IX. Brighton

#65 Post by AleBelly »

Canun grows agitated when the hole in his logic is exposed. "Well, you stupid little shit, we can cure them all. How would Canoe like that?"

The pudgy cleric nods to Harold, indicating that he, at least, is fine with killing the goblin.

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Re: IX. Brighton

#66 Post by dmw71 »

Charm Over
Canun brains the goblin.


Moving here: X. Old Goblin Halls.


---

Brighton Area Map

---
Date: 1 Martius, Year 7102
Time: 08:29 (Sunrise: 06:50, Sunset: 18:35)
Temp: 66F
Conditions:
  • Cool
    Light Breeze
Light Sources: Known Conditions/Spells in Effect: Character Status
  • Junius | Dwarf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 10 | Armor: Banded, Shield, Dex -1 | Weapons: Scimitar, Sling (10), Shortbow (29) [5]
    Sacro | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 5/5 | HP: 4 | Armor: Banded, Dex -1 | Weapons: Longsword, Longbow (20) [5] | Spells: 1st: 1 (Sleep)
    AdaRue | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 5 | Armor: Banded, Shield | Weapons: Mace | Spells: 1st: 1 (Light)
    Canun | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 4 | Armor: Banded, Shield | Weapons: Mace, Sling | Spells: 1st: 1 (Light)
    • Nelly | Mule: 2 hd | Mv: 120/40 | THAC0: 18 | AC: 7 | HP: 9 | #Attacks: 1 (kick or bite) | Damage: 1d4 or 1d3 | Morale: 8 | Carrying: 0 pounds | Max Load: 400 pounds
    Rainey | MU: 1 | Mv: 120" | THAC0: 19 | AC: 10 | HP: 3 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1, 0 (Charm Person)
    Keebler | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3 | HP: 6 | Armor: Banded, Shield | Weapons: Longsword, Longbow (29) [5] | Spells: 1st: 1, 0 (Sleep)
    Horatio | Thief: 1 | Mv: 90/30 | THAC0: 19 | AC: 8/6 | HP: 8 | Armor: Leather | Weapons: Longsword, Longbow (28) [5]
    Dimly | Dwarf: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4 | HP: 8 | Armor: Scale, Shield | Weapons: Longsword, Dagger, Shortbow (29) [5]
The Lost or Fallen
  • Tom | Halfling: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4/3 | HP: 5-4 = 1+3 = 4-5 = -1 | Armor: Chain, Shield, Dex -1 | Weapons: Handaxe, Shortbow (16), Dagger
    Omdog | MU: 1 | Mv: 120" | THAC0: 19 | AC: 9 | HP: 3-4 = -1 | Armor: Unarmored | Weapons: Quarterstaff, Dagger | Spells: 1st 1, 0
    Watts | Thief: 1 | Mv: 90" | THAC0: 19 | AC: 8/6 | HP: 5-1 = 4-3 = 1-5 = -4 | Armor: Leather, Dex -2 | Weapons: Longsword, Longbow (11)
    Hastin | Fighter: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 7-8 = -1 | Armor: Splint Mail, Shield | Weapons: Long sword, Javelin (3)
    Tippin | Halfling: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 4-8 = -4 | Armor: Banded Mail, Shield, Dex -1 | Weapons: Short sword, Shortbow (18)[/strike]
    Mila | MU: 1 | Mv: 120/40 | THAC0: 19 | AC: 9 | HP: 5 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1 (Shield) <--- Retired.
Marching Orders
Scout:
  • Keebler
5-foot:
  • Junius
    Dimly
    Keebler
    Sacro
    Horatio
    AdaRue
    Rainey
    Canun
10-foot:
  • Junius & Dimly
    Keebler & Sacro
    AdaRue & Horatio
    Rainey & Canun
Rolls
  • None.
[/quote]
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Re: IX. Brighton

#67 Post by dmw71 »

Back in Brighton
It takes an extra hour as the group is slowed significantly by the severely hampered prisoners, but everyone arrives back in Brighton safely. While Mayor Thatcher is relieved to see the safe return of all the prisoners, it turns out only Gord is an actual Brighton resident. While there is some merriment at their return, the celebration is quite muted as the town is stiff suffering, and the cause of the blight still unknown.

Mayor Thatcher puts the group back up in his private quarters again, complete will meals. Everyone wakes fully restored, as the dwarves, Junius and Dimly, find themselves fully recovered from the minor scratches that had continued to hinder them.

The next morning, the group makes preparations for the next day.


---

Everyone receives 95xp after the brief trip, which, according to my records, puts everyone at the following, and the clerics -- Canun and AdaRue -- both should have hit 2nd level!

Rainey: 1,516 xp
Canun: 1,594 xp -- 2nd level
Junius: 1,625 xp
AdaRue: 1,673 xp -- 2nd level
Keebler: 1,516 xp
Horatio: 391 xp
Dimly: 375 xp
Sacro: 266 xp


It's a new day, so all spell casters need to provide me with their memorized spells (two spells each for the clerics).



Actions?



---

Brighton Area Map

---
Date: 3 Martius, Year 7102
Time: 06:54 (Sunrise: 06:54, Sunset: 18:39)
Temp: 59F
Conditions:
  • Cool
Light Sources: Known Conditions/Spells in Effect:
  • None.
Character Status
  • Junius | Dwarf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 10 | Armor: Banded, Shield, Dex -1 | Weapons: Scimitar, Sling (10), Shortbow (25) [5]
    Sacro | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 5/5 | HP: 4 | Armor: Banded, Dex -1 | Weapons: Longsword, Longbow (17) [5] | Spells: 1st: 1 (Sleep)
    AdaRue | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 5 | Armor: Banded, Shield | Weapons: Mace | Spells: 1st: 2 (Light, Protection From Evil)
    Canun | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 4 | Armor: Banded, Shield | Weapons: Mace, Sling | Spells: 1st: 2 (Spell 1, Spell 2)
    • Nelly | Mule: 2 hd | Mv: 120/40 | THAC0: 18 | AC: 7 | HP: 9 | #Attacks: 1 (kick or bite) | Damage: 1d4 or 1d3 | Morale: 8 | Carrying: 0 pounds | Max Load: 400 pounds
    Rainey | MU: 1 | Mv: 120" | THAC0: 19 | AC: 10 | HP: 3 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1 (Sleep)
    Keebler | Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3 | HP: 6 | Armor: Banded, Shield | Weapons: Longsword, Longbow (24) [5] | Spells: 1st: 1 (Sleep)
    Horatio | Thief: 1 | Mv: 90/30 | THAC0: 19 | AC: 8/6 | HP: 8 | Armor: Leather | Weapons: Longsword, Longbow (24) [5]
    Dimly | Dwarf: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4 | HP: 8 | Armor: Scale, Shield | Weapons: Longsword, Dagger, Shortbow (27) [5]
The Lost or Fallen
  • Tom | Halfling: 1 | Mv: 60/20 | THAC0: 19 | AC: 5/4/3 | HP: 5-4 = 1+3 = 4-5 = -1 | Armor: Chain, Shield, Dex -1 | Weapons: Handaxe, Shortbow (16), Dagger
    Omdog | MU: 1 | Mv: 120" | THAC0: 19 | AC: 9 | HP: 3-4 = -1 | Armor: Unarmored | Weapons: Quarterstaff, Dagger | Spells: 1st 1, 0
    Watts | Thief: 1 | Mv: 90" | THAC0: 19 | AC: 8/6 | HP: 5-1 = 4-3 = 1-5 = -4 | Armor: Leather, Dex -2 | Weapons: Longsword, Longbow (11)
    Hastin | Fighter: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 7-8 = -1 | Armor: Splint Mail, Shield | Weapons: Long sword, Javelin (3)
    Tippin | Halfling: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 4-8 = -4 | Armor: Banded Mail, Shield, Dex -1 | Weapons: Short sword, Shortbow (18)[/strike]
    Mila | MU: 1 | Mv: 120/40 | THAC0: 19 | AC: 9 | HP: 5 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1 (Shield) <--- Retired.
Marching Orders
Scout:
  • Keebler
5-foot:
  • Junius
    Dimly
    Keebler
    Sacro
    Horatio
    AdaRue
    Rainey
    Canun
10-foot:
  • Junius & Dimly
    Keebler & Sacro
    AdaRue & Horatio
    Rainey & Canun
Rolls
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Re: IX. Brighton

#68 Post by Rusty Tincanne »

With the clerics at 2nd level, we should be able to be twice as foolish with our actions now! :D
AdaRue will memorize Light and Protection from Evil.

I'll try to roll up a fighter right quick, so we can get back to the tunnels ASAP. (Unless we all think one more sleep spell is what we really need. :lol: )


AdaRue recovers her scissors from Gord. She makes a short round around the town, assisting with the sick and making friends with any midwives she can locate.

Edit: ROlled up, aside from starting gold and buying equipment.

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Re: IX. Brighton

#69 Post by onlyme »

Junius and sacro will buy some rations for the trip.


I'll update tomorrow in sheets.
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Re: IX. Brighton

#70 Post by drpete »

Rainey also wants to buy torches and food. He will memorize sleep again. It seems to be working pretty well...

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Re: IX. Brighton

#71 Post by dmw71 »

As all items under 25 gold pieces can be found in town, please just go ahead and process all purchases indicated so far.

Also, can I have everyone roll a d20 for me (note, this is per character, so if you're controlling more than 1 PC, please make a 1d20 roll for each)?


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Re: IX. Brighton

#72 Post by panglott »

I need to check, I think Dimly had ordered some better mail in Brighton...

Dimly: [1d20] = 9

Uh oh.

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Re: IX. Brighton

#73 Post by Zhym »

Horatio: [1d20] = 18

Keebler: [1d20] = 13

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Re: IX. Brighton

#74 Post by Rusty Tincanne »

AdaRue's Mystery Roll: [1d20] = 17

And in case he needs it, Vernon's Mystery Roll: [1d20] = 20

Which is, I believe, only the second or third natural 20 I've ever rolled on the UE roller! Hope that is an omen for his fortunes.

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Re: IX. Brighton

#75 Post by onlyme »

Junius [1d20] = 19

SAcro [1d20] = 9

rations bought. ready to go.
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Re: IX. Brighton

#76 Post by AleBelly »

Mystery 20 [1d20] = 8

Will provision up tonight. I assume we're all splitting the gold?

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Re: IX. Brighton

#77 Post by drpete »


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Re: IX. Brighton

#78 Post by Rusty Tincanne »

As the group sets out a second time, they are met by a tall, chestnut-haired teenager. I'm Vernon. I'm a local and I wanna help you guys save my town. I won't slow you down none, promise. The brand new armor, shield and backpack betray his words. He clearly hasn't ever been on an adventure before in his life. His hand moves to a holy symbol around his neck when he makes his vow.

AdaRue smiles warmly and introduces herself and her companions. She hopes the boy makes it back alive. It's dangerous work. You don't have to do this, you know.

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Re: IX. Brighton

#79 Post by AleBelly »

Canun looks skeptically at the new kid. He sidles up to Horatio "We really going to give up a share of treasure so that we can babysit this kid?"

He also buys

Three more flasks of oil (3 sp)
Four days preserved rations (2 gp)
12 iron spikes (1 gp)
1 hammer (5 sp)

Total deducted: 3 gp, 8 sp

And of course Canun took 20 gp as his share...

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Re: IX. Brighton

#80 Post by Zhym »

"I dunno. Kid looks like the sort to run into danger," whispers Horatio. "He'll probably get himself killed before we ever get to splitting loot."

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