OOC Chatter I

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Rusty Tincanne
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Re: OOC Chatter I

#601 Post by Rusty Tincanne »

Oh dear! -2 to hit, one PC at 0 HP, no spells... :cry:

Good luck team!

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onlyme
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Re: OOC Chatter I

#602 Post by onlyme »

And both fighting PCs are at 1 or 2 hp... It could be worse, I guess.
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL


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Starbeard
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Re: OOC Chatter I

#603 Post by Starbeard »

At least Huckleberry Bear's been restored back to a grievous injury and should be back in the fight. Good luck team! After all we've been through, it would be a shame if Clay and Grizzly had to split all the xp between themselves!

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Marullus
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Re: OOC Chatter I

#604 Post by Marullus »

:shock: Oh, that's wrong.


I am afraid to go do the rolls. :? The best hope is that the wolves fail their morale test against the fire. (Good move)

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Re: OOC Chatter I

#605 Post by onlyme »

Marullus wrote::shock: Oh, that's wrong.


I am afraid to go do the rolls. :? The best hope is that the wolves fail their morale test against the fire. (Good move)

Well, you are the DM. You could just forgo the rolls and simply declare they failed their morale roll. :)
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL


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Marullus
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Re: OOC Chatter I

#606 Post by Marullus »

That's a Burning Wheel mindset. ;) You guys wanted Lab Lord Basic, which includes it's remorseless roll and tables-based approach to greusome character death. :)

....at least you know I feel bad doing it. ;)

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Re: OOC Chatter I

#607 Post by Alethan »

Marullus wrote:That's a Burning Wheel mindset. ;) You guys wanted Lab Lord Basic, which includes it's remorseless roll and tables-based approach to greusome character death. :)

....at least you know I feel bad doing it. ;)
I wouldn't have it any other way. To me, the most important aspect of the game is that you are taking chances because your character might die at any moment. It's... it's what we don't get to do in the real world because death is so very much real. That's likely the reason why my characters take chances in games more frequently than many others.
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Re: OOC Chatter I

#608 Post by Rusty Tincanne »

I'll be AFK this weekend, starting Friday. NPC my characters as needed.

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Re: OOC Chatter I

#609 Post by Marullus »

Then finish fighting the Spectre first!! :-D

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Re: OOC Chatter I

#610 Post by Rusty Tincanne »

I'm trying! :P How many HP are left? Any chance of getting Irving to join the fray?

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Re: OOC Chatter I

#611 Post by Alethan »

Rusty Tincanne wrote:I'm trying! :P How many HP are left? Any chance of getting Irving to join the fray?
Did you seriously just ask how many HP an NPC your PC is fighting has?

:?: :?: :?: :?: :?:
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Re: OOC Chatter I

#612 Post by Rusty Tincanne »

Well I suppose I did... :oops:

Good point. I am worried it won't be finished before I have to leave, which slows the game down for the rest of you. In reality, I suspect Bremen will be dead before I go, though...

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Re: OOC Chatter I

#613 Post by Marullus »

Alethan wrote:Did you seriously just ask how many HP an NPC your PC is fighting has?
Thanks. I didn't want to have to call him out on that. :lol: :roll:

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Re: OOC Chatter I

#614 Post by Zhym »

Hey, Keehnelf used to tell us how many HP most monsters had.

Never understood why, but I sure didn't complain about it. :)

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Re: OOC Chatter I

#615 Post by Rusty Tincanne »

Etiquette, schmetiquette. :P

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Re: OOC Chatter I

#616 Post by Alethan »

Zhym wrote:Hey, Keehnelf used to tell us how many HP most monsters had.

Never understood why, but I sure didn't complain about it. :)
I actually might have.

I guess I just have certain rules I've always set in stone in my games.
Don't ever tell PCs how many hit points an NPC has.
DM makes all Thief ability check rolls (although i have in the past not stopped the PC from making the rolls and assuming their rolls counted, only to be surprised themselves when they thought they were moving silently and were, in fact, heard)
If PCs use flaming oil, expect the same from NPCs.
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Re: OOC Chatter I

#617 Post by Marullus »

He certainly didn't always tell us... I remember the epic debate between Zhym and I about what critical hit effect to choose just moments before I killed a basilisk who had surprisingly fewer hit points than we assumed. ;)

I like Althean's rules. :-D

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Re: OOC Chatter I

#618 Post by Alethan »

Re Thief rolls...

Rolls for things like Picking Locks should be performed by the DM. It could be a fail, but the thief hears a "click" sound. That's actually the trap being set, but he thinks he's tumbled the lock. So he tries to open it. Unfortunately, that sets off the trap.

Even "Hear Noise" could be adjudicated somewhat by the DM, depending on how close they get to the required roll score. Maybe they actually hear the WRONG thing. Or where hearing nothing is good, they think they hear something if they fail.

I just like the idea of the DM making those rolls and playing the game out accordingly.
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Re: OOC Chatter I

#619 Post by Rusty Tincanne »

Back on topic though... How many HP did that ghost have? :)

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Re: OOC Chatter I

#620 Post by Alethan »

Rusty Tincanne wrote:Back on topic though... How many HP did that ghost have? :)
It was a spectre, mate. ;)
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