OOC forum

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coil23
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Re: OOC forum

#61 Post by coil23 »

I agree on the map. Unfortunately at the moment I can only work with what I already have on my desktop and cannot alter it. So it is all or nothing. I'm not wild about all but it seems to be the lesser evil. The map is uploaded now. You can ignore the key, only the layout for the first floor and room numbers are relevant.

So when you entered the fort you were sneaking through the central room (5) and were eavesdropping on people talking in room 6. You all then went back to the first hallway and right, down to where horses were being kept in room 11.

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coil23
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Re: OOC forum

#62 Post by coil23 »

I had been waiting for further actions from the group about beginning your attack and belatedly realized the previous posts were the group starting the attack. My bad. I apologize for the slowness in general, everyone. The next post is now up.

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OGRE MAGE
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Re: OOC forum

#63 Post by OGRE MAGE »

Don't sweat the pace.

This game is moving along nicely in my opinion.

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Mant72
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Re: OOC forum

#64 Post by Mant72 »

I agree with Ogre; I'm enjoying the story so far. Keep it up!

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hedgeknight
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Re: OOC forum

#65 Post by hedgeknight »

Pace is fine with me. I'm having trouble keeping up as it is.
Winter is coming...

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Mant72
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Re: OOC forum

#66 Post by Mant72 »

Pulpatoon wrote:If an answer is not immediately forthcoming, he will cut into the prisoner's skin. If that doesn't produce an answer, he cut in enough to do damage. If the prisoner is still reluctant, he'll lop the thumb off.
Remind me never to get on Salty's bad side. :D

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OGRE MAGE
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Re: OOC forum

#67 Post by OGRE MAGE »

:lol:
Wow!
Badass little dude!

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Mant72
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Re: OOC forum

#68 Post by Mant72 »

I'm envisioning the scene from Reservoir Dogs... :lol:
Last edited by Mant72 on Thu May 19, 2016 5:19 pm, edited 1 time in total.

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coil23
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Re: OOC forum

#69 Post by coil23 »

For Tip, Graela, and Hennoth:

For identification I am thinking of the four prisoners going clockwise around the room, starting at about 8 o'clock. So the one you are questioning is A (near front left corner of room), then going clockwise B, C, D. You are questioning A while B and D made muffled noises at A's comment.

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coil23
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Re: OOC forum

#70 Post by coil23 »

To answer Pulpatoon's questions:

* bandits A, B, C, and D stayed in the back middle camp room- B is dead via crossbow bolt in the throat, D was identified as Criscor

* the fifth bandit who was dragged to the makeshift stable (let's just call him E) was brought back into the camp room with the others

So you still have 4 bound, gagged, and hooded live bandits.

P.S. And Travix has one bag with 2 holes in it near the top that is currently resting on B's head.

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hedgeknight
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Re: OOC forum

#71 Post by hedgeknight »

huh. I thought the hobs were killing 'em all.
Winter is coming...

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coil23
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Re: OOC forum

#72 Post by coil23 »

Tun just shot the one.

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coil23
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Re: OOC forum

#73 Post by coil23 »

I have Graela and Salt Peter staying in the back, middle campsite room with the bound prisoners
and
Tip and Travix going upstairs to explore.

Let me know if that is no longer the case.

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Re: OOC forum

#74 Post by coil23 »

Graela and Salt Peter: For questioning Criscor, let me know if you just removed the gag or took the bag off of his head as well.

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OGRE MAGE
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Re: OOC forum

#75 Post by OGRE MAGE »

I will be away this weekend, at a con in Milwaukee. I should still be able to post in the mornings but it wont be anywhere near to my usual posting rate.

Enjoy the weekend, everyone!!!

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coil23
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Re: OOC forum

#76 Post by coil23 »

Have fun!

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coil23
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Re: OOC forum

#77 Post by coil23 »

Was there a decision on hood or no hood for questioning Criscor?

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Pulpatoon
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Re: OOC forum

#78 Post by Pulpatoon »

I'm going to be out of town until Sunday. Please NPC Salty until then.

Good luck! And don't trust Criscor for even a second!

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coil23
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Re: OOC forum

#79 Post by coil23 »

Understood. Have fun.

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coil23
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Re: OOC forum

#80 Post by coil23 »

Since both groups went to go find the other, we'll say that everyone met up in the front right hallway, in front of the doorway to the makeshift corral.

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