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 Post subject: Re: OOC II
PostPosted: Fri May 05, 2017 10:26 am 
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Ranger Lord
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I think when we first left the town, we had two days to enter the temple. Has two days passed? If so, may be more of a reason to get additional help in town :)


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 Post subject: Re: OOC II
PostPosted: Fri May 05, 2017 10:43 am 
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Ranger Lord
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Location: Central Vermont
ravenn4544 wrote:
I think when we first left the town, we had two days to enter the temple. Has two days passed? If so, may be more of a reason to get additional help in town :)


Hard to say in how long the game has run I think only maybe one or two days has passed.

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“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred

Algrim GreyBeard Dwarf - Skull Mountain
Bror Hammerfell Dwarf - Enter the World of Greyhawk
Cormac MacCulain Human Fighter - Adventures on the Borderlands of Lamora
Gavin Storm Human Smuggler - WEG Star Wars
Glimble Rivenstone Gnome Cleric - under streets of splendor
Hot Streak - Villian - Rebirth of Power
Ivan Volkov Human - Mechwarrior2 3028 campaign
Jack Carter Human - Mutant Future - Tales from the Gam'A Zone
Korin McGruffin Dwarf Fighter/Thief - Formerly: Pits of Wob Currently: Minn's Mound
Odilo the Reborn Half-Elf Mage - A Paladin in Hell
Pocc Vorche Human Druid - Pirates: Cannons and Dragons
Throm Thundergut Dwarf - Silvery Moon


DM - A Village With No Name (AD&D 2e)
DM - Al-Qadim: One Dozen and One Adventures (Ad&d 2e)


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 Post subject: Re: OOC II
PostPosted: Fri May 05, 2017 10:44 am 
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Ranger Lord
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Many isn't playing anymore so we have no DM for the foreseeable future guys

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Tempus Werefoot - 4th level Halfling Druid Lone City in the Wildland
Jamal Al Asir - 2nd level hairfoot halfling Sha'ir Al-qadim 12+1 adventures
Phoenix the Chromatic - 1st level gnome illusionist Minn's Mound adventure


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 Post subject: Re: OOC II
PostPosted: Fri May 05, 2017 10:47 am 
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Ranger Lord
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I know Storm11 though it would be cool to have someone else run the game in his absence. Though that person would need to know the ins and outs of this module/adventure/campaign.

_________________
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred

Algrim GreyBeard Dwarf - Skull Mountain
Bror Hammerfell Dwarf - Enter the World of Greyhawk
Cormac MacCulain Human Fighter - Adventures on the Borderlands of Lamora
Gavin Storm Human Smuggler - WEG Star Wars
Glimble Rivenstone Gnome Cleric - under streets of splendor
Hot Streak - Villian - Rebirth of Power
Ivan Volkov Human - Mechwarrior2 3028 campaign
Jack Carter Human - Mutant Future - Tales from the Gam'A Zone
Korin McGruffin Dwarf Fighter/Thief - Formerly: Pits of Wob Currently: Minn's Mound
Odilo the Reborn Half-Elf Mage - A Paladin in Hell
Pocc Vorche Human Druid - Pirates: Cannons and Dragons
Throm Thundergut Dwarf - Silvery Moon


DM - A Village With No Name (AD&D 2e)
DM - Al-Qadim: One Dozen and One Adventures (Ad&d 2e)


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 Post subject: Re: OOC II
PostPosted: Fri May 05, 2017 10:53 am 
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Ranger Lord
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Joined: Fri May 25, 2012 4:06 am
Posts: 2328
Location: Pennsylvania
well that explains it. I totally missed that!!!

<-- Noob


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