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PostPosted: Wed Feb 08, 2017 5:30 pm 
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Continued from Unspeakable Oaths (ooc and questions ll).

Here, the players and the DM may continue to converse with each other as their true selves, whatever that may be.

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PostPosted: Fri Feb 10, 2017 10:39 am 
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Is Grey Mouser and the bell tower stair crew on the opposite side of that closed door?
Or can we see Father A?

I'm thinking a rush to combat is the most effective against this evil caster. :)

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Alethan as Till wrote:
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Scott308 wrote:
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PostPosted: Fri Feb 10, 2017 10:57 am 
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Hi Ron,
:)
Here's the relevant portion of the map I just posted:

Image

Grey Mouser (GM) is on the western side of the second story of the church. He, Urdur Shimmerstone (US), Hoom Feethos (HF) and Mittens the dog (M) are at the top of the northwestern stairwell.

The door 40 feet to the east of Mouser is ajar, the other PCs having just gone through it this round.

Father Abramos (FA) is in the next room (room 11), his back to the shut door that leads to the belltower stairwell, and Bo, Grothnak and Pelias.

Also in the room with Abramos is Telkis Brassfang (TB), Avril Hollysword (AH) and Ingrid Esthof (IE). Those three PCs were already at the top of the stairs at the end of last round so they made it to room 11 first.
Additionally, there are the two skeletons (S3 and S8) and the undead Moogeye Comcra (MC) that Abramos just animated.
Other skeletons and corpses that are present but still unmoving have an "X" over them.

White initials indicate the PCs.
Green are undead or monsters.
Orange are burned skeletons.
Red initials are hooded cultists, priests and priestesses.

I hope that helps. :)

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Last edited by Inferno on Sun Jul 30, 2017 6:30 am, edited 1 time in total.

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PostPosted: Fri Feb 10, 2017 1:52 pm 
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Hi,
Socratic, the dead rose last round. Getting oil on one will require a "to hit" roll, please.
"Charging" (as per DMG p. 66) would permit Urdur to move the distance required to close with a target and pour oil on it. I'll call "pouring" a melee attack, as opposed to throwing the oil flask. Charging doesn't permit missile weapons, and gives Urdur a +2 to hit, and his enemies a bonus to hit him.

Ogre, re: "weakling goblins:" Bo has just seen these undead take arrows and still keep coming. :)
If you still abandon Pelias and Grothnak to their grisly fate ( ;) ), where exactly are you looking to perch? At the church's front gate? Over the church's front door? Beyond the church, meeting the mob where it stands now? Other? Thanks.

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PostPosted: Fri Feb 10, 2017 2:16 pm 
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Please see private thread.


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PostPosted: Fri Feb 10, 2017 4:10 pm 
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Inferno wrote:
I hope that helps. :)

That makes it all crystal clear sir!
So that door is ajar. But it looks like I can't do anything sneaky or backstabby. Into the skeleton room it is then!

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Rule 3 ǝןnɹ ɹǝqɯǝɯǝɹ 3! :D
Alethan as Till wrote:
I'm good with NOT pressing our luck this time.
mjulius wrote:
That's how I know I'm home.
Pulpatoon wrote:
The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308 wrote:
...everyone should be reminded of just how wonderful the people they play games with here can be in real life.


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PostPosted: Fri Feb 10, 2017 4:22 pm 
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I'm going to assume that all my running won't allow me an attack this round. If I can sling Father A while I'm getting into place, I'm going to do it! :)

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Rule 3 ǝןnɹ ɹǝqɯǝɯǝɹ 3! :D
Alethan as Till wrote:
I'm good with NOT pressing our luck this time.
mjulius wrote:
That's how I know I'm home.
Pulpatoon wrote:
The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308 wrote:
...everyone should be reminded of just how wonderful the people they play games with here can be in real life.


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PostPosted: Fri Feb 10, 2017 4:27 pm 
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Thanks, Ron.

rredmond wrote:
I'm going to assume that all my running won't allow me an attack this round.

Yup. As per "Charging" (DMG p. 66), Mouser could move and melee attack this round. Or he could move this round, and missile attack next round.

Looks like you're going with the latter option. :)

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PostPosted: Fri Feb 10, 2017 5:03 pm 
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Hee hee. Yeah, I'm a little a-scared to melee right now. A stone in the noggin' is just what this evil priest needs! :D

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Rule 3 ǝןnɹ ɹǝqɯǝɯǝɹ 3! :D
Alethan as Till wrote:
I'm good with NOT pressing our luck this time.
mjulius wrote:
That's how I know I'm home.
Pulpatoon wrote:
The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308 wrote:
...everyone should be reminded of just how wonderful the people they play games with here can be in real life.


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PostPosted: Sat Feb 11, 2017 7:35 am 
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Re: Hoom Reunion:

DadsAngry wrote:
Hoom Feethos:
ChubbyPixie wrote:
he yells down at the late arrivals. "Hoom, Mouser, glad to see you aren't dead!"

He looks up and waves to Telkis wonder the meaning of his statement. Was he really happy to see the pair alive? Or was he happy to see us alive so he and the other, that lived, can enact revenge for leaving them in that darken undead nest of ghoulish monstrosities. Surely they would would seek reprisal for removing their only means of escape, by setting a blaze their only exit to freedom and leaving them to their suffocating deaths? Either way Hoom was not going to turn his back anytime soon to the group. He waits for Mouser and Urdur to ascend first so he can have a two person buffer.

Hi,
With so much happening, and some new players just onboarded, I thought I would mention this for those PCs who have just been reunited with Hoom:

Ever since Mouser unlocked Hoom from a cage beneath this church scant minutes ago, Hoom has either been trying to be absolutely silent, or actively fighting for his life. There's been no time to exchange information.

Just so you have it, here's a handy summation of PC knowledge for you, about when you last saw Hoom alive, abridged from that super useful PC resource, The Story So Far:


The heroes also know the sinister forces that plague Briarsgate can bend the will of men, enslaving them to their dark purpose. Urdur is a complete stranger. Hoom was missing for 48 hours. But elves are known to be resistant to mental domination, and the heroes have yet to find any cultists or their conspirators locked in a subterranean iron cage... so far.

Thanks.

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PostPosted: Sat Feb 11, 2017 8:05 am 
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Inferno wrote:
The heroes also know the sinister forces that plague Briarsgate can bend the will of men, enslaving them to their dark purpose. Urdur is a complete stranger. Hoom was missing for 48 hours. But elves are known to be resistant to mental domination, and the heroes have yet to find any cultists or their conspirators locked in a subterranean iron cage... so far.

Thanks.
We can't trust Hoom! It's probably best to burn both him and the new gnome with fire, just to be safe... :)

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PostPosted: Tue Feb 14, 2017 5:11 pm 
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AleBelly wrote:
Am I correct in assuming that 1) Pelias and Grothnak cannot fight side by side on the stairs and 2) Pelias can fire at the zombies in the back without putting Grothnak in danger?

You are correct on both counts, sir. :)

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PostPosted: Wed Feb 15, 2017 3:20 pm 
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Dangit, I think I miscalculated. If I am targeting Moogeye with a sling - is that shooting into melee?

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Rule 3 ǝןnɹ ɹǝqɯǝɯǝɹ 3! :D
Alethan as Till wrote:
I'm good with NOT pressing our luck this time.
mjulius wrote:
That's how I know I'm home.
Pulpatoon wrote:
The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308 wrote:
...everyone should be reminded of just how wonderful the people they play games with here can be in real life.


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PostPosted: Wed Feb 15, 2017 3:26 pm 
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Yes it is.

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PostPosted: Wed Feb 15, 2017 4:07 pm 
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Phooey! :)
You run it BtB? So everyone has an equal chance (according to size) of getting shot?

Not gonna take that chance. :D

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Rule 3 ǝןnɹ ɹǝqɯǝɯǝɹ 3! :D
Alethan as Till wrote:
I'm good with NOT pressing our luck this time.
mjulius wrote:
That's how I know I'm home.
Pulpatoon wrote:
The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308 wrote:
...everyone should be reminded of just how wonderful the people they play games with here can be in real life.


Top
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PostPosted: Thu Feb 16, 2017 7:08 am 
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rredmond wrote:
Phooey! :)
You run it BtB? So everyone has an equal chance (according to size) of getting shot?

Not gonna take that chance. :D

Yes, BtB on this.

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PostPosted: Fri Feb 17, 2017 12:59 pm 
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Hey gang,

I'm out of town and offline until Monday, February 27.

We'll put the game on a temporary pause until I'm back. ToniXX you can still post for Avril, please.

Thanks, everyone. See you soon! :D

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PostPosted: Fri Feb 24, 2017 2:00 pm 
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Phew! Was just going to post apologies here for being offline lately.
RL provided me with a big swift kick to the head.

Looking forward to when the game resumes!
--Ron--

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Rule 3 ǝןnɹ ɹǝqɯǝɯǝɹ 3! :D
Alethan as Till wrote:
I'm good with NOT pressing our luck this time.
mjulius wrote:
That's how I know I'm home.
Pulpatoon wrote:
The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308 wrote:
...everyone should be reminded of just how wonderful the people they play games with here can be in real life.


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 Profile  
 
PostPosted: Mon Feb 27, 2017 10:03 am 
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Ok. I'm back.

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PostPosted: Mon Feb 27, 2017 10:05 am 
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Hi ToniXX,
I'm moving this OOC post to this OOC thread. :)

ToniXX wrote:
Avril Hollysword will cast her command spell upon the evil priest. She will command him to 'sleep'.

Per Inferno this action is retracted. And since I don't want to fire arrows into melee, and a blade against a skeleton is pointless, Avril will hold her action this round.

Yeah, Avril is out of spells.

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