Checking Interest: Crypts & Things for B4: The Lost City

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ybn1197
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Re: Checking Interest: Crypts & Things for B4: The Lost City

#21 Post by ybn1197 »

After spending the night thinking about it, I will be sticking with my earlier thoughts and go with Mystara modified for a more Sword & Sorcery environment. Please work your backgrounds accordingly. As for classes, I will be using the core four plus two of the exotic:
    • Barbarian
    • Fighter
    • Thief
    • Sorceror
    • Disciple
    • Elementalist

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Re: Checking Interest: Crypts & Things for B4: The Lost City

#22 Post by ybn1197 »

After spending the night thinking about it, I will be sticking with my earlier thoughts and go with Mystara modified for a more Sword & Sorcery environment. Please work your backgrounds accordingly. As for classes, I will be using the core four plus two of the exotic:
  • Barbarian
  • Fighter
  • Thief
  • Sorceror
  • Disciple
  • Elementalist
Roll 3D6 for each ability score and assign as you wish (but only do this once I get a Campaign ID to link to.) Full Hit points at 1st level. Roll 3D6x100 for starting gold. I will be taking care of Life Events for everyone once I have backgrounds.

The Known World
  • Kingdom of Alfheim - non-existant as presented; now a dark forest/no one who goes in there comes out
  • The Atruaghin Clans - as presented; nomadic tribal nation
  • The Broken Lands - heavily modified; land of nomadic degenerates
  • The Republic of Darokin - as presented
  • The Ethengar Khanates - as presented
  • Five Shires - heavily modified; humans as there are no halflings
  • The Principalities of Glantri - modified; land of sorcerers; not trusted by outsiders
  • Heldann - as presented
  • The Kingdom of Ierendi - as presented
  • Grand Duchy of Karameikos - as presented
  • Minrothad Guilds - as presented
  • Kingdom of Östland - as presented
  • Kingdom of Rockhome - non-existant as presented; dangerous mountains with nomadic degenerates
  • Söderfjord Jarldoms - as presented
  • Empire of Thyatis - as presented
  • Kingdom of Vestland - as presented
  • Emirates of Ylaruam - as presented

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Re: Checking Interest: Crypts & Things for B4: The Lost City

#23 Post by Pulpatoon »

I gotta say, I'm pretty excited to play any of the classes available, so I'll roll in order and see what direction the dice take me.

I'm not terribly familiar with Mystara (it came along after my childhood's golden age of D&D), but I'll look up the basics as we go. Depending on what class I end up with, I expect I'll look for a Greek or African analogue (assuming it has them).

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Re: Checking Interest: Crypts & Things for B4: The Lost City

#24 Post by ybn1197 »

I'm not as up on Mystara as I would like to be having started with 1st ed AD&D and only infrequently moving into Basic D&D.

Here is a brief write-up of the Known World in Mystara:
  • The Thyatian Empire - which could be compared to Byzantine Empire with a mix of Roman Empire thrown in.
  • The Grand Duchy of Karameikos - comparable to medieval southeastern Europe.
  • The Principalities of Glantri - which is similar to medieval western Europe, ruled by wizard-princes.
  • The Ethengar Khanate - a Mongol-like society.
  • The merchant-run Republic of Darokin - which is based somewhat loosely on the mercantile states of Medieval Italy.
  • The Emirates of Ylaruam - which have an Arabic flavor.
  • The Heldannic Territories - ruled by an order of religious Knights devoted to the Immortal Vanya, similar to the Teutonic Knights.
  • The Atruaghin Clans - which have an Amerindian feel.
  • The nation of Sind - based on India during the rule of the Mughals.
  • The Northern Reaches (Kingdoms of Ostland, Vestland, the Soderfjord Jarldoms) - based on Scandinavian kingdoms at various periods of history.

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Re: Checking Interest: Crypts & Things for B4: The Lost City

#25 Post by DavetheLost »

Not really up on ystara either, but also have no particular attachment to Zarth.

Any or all of the C&T classes sound fun to play, so I will likely do the Old School roll stats in order and see who I get. This being C&T I won't be surprised if life is nasty, brutish, and short anyway.
Playing: At the Forest's Edge: Desmond Halfling Vagabond
The Northern Marches: Hengist Cleric of Baudh

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Re: Checking Interest: Crypts & Things for B4: The Lost City

#26 Post by ybn1197 »

I've sent a PM to ToniXX for a campaign forum. Once I hear back from him, I will post info here and move all relevant info to the forum.

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Re: Checking Interest: Crypts & Things for B4: The Lost City

#27 Post by GreyWolfVT »

I'll be perfectly forth coming about this most all of my experience until I joined the Unseen Servant was in AD&D 1e and 2e never really much anything else. So most of the talk on this is stuff I have no really knowledge of/on. Though it was pointed out to me this game system is similar to white box and shouldn't be too hard for me to understand. Just wanted to be up front and honest folks. :)
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Checking Interest: Crypts & Things for B4: The Lost City

#28 Post by ybn1197 »

No problem GW. The only major thing were have talked about so far is geography and using the old Moldvay/Cook Known Worlds as the campaign world.

As for character classes:
  • Barbarian - similar to 1st edition Barbarian
  • Fighter - similar to 1st edition Fighter plus some skills
  • Thief - similar to 1st edition Thief
  • Sorceror - this one is different
    • White Magic - beneficial magic like buffs and healing; causes the Dark Others to take notice
    • Grey Magic - illusions and bending reality in a non-malicious manner
    • Black Magic - harmful, coercive and ultimately corrupting to the Sorcerer who depends upon its evil power.
  • Disciple - monk with defiler (from Dark Sun) powers
  • Elementalist - magic-user with powers tied to the four elements

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Re: Checking Interest: Crypts & Things for B4: The Lost City

#29 Post by GreyWolfVT »

alright well the geographical locations are also foreign to me most of my location knowledge stems from forgotten realms. ;)

As for classes I'm going to wait and see what the dice roll up and what others create before entirely deciding.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Checking Interest: Crypts & Things for B4: The Lost City

#30 Post by drpete »

A good resource on Mystara...

http://pandius.com

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Re: Checking Interest: Crypts & Things for B4: The Lost City

#31 Post by Pulpatoon »

Thanks for the link, drpete! And ybn1197, thanks for the primer on locations.

GreyWolfVT, C&T is really close to basic old school D&D with a bit of contemporary streamlining. A few genre-oriented differences pop out, though:
• No Tolkein races. Conan didn't hang out with hobbits.
• No Saving Throws. Instead you have a Luck score (1d6+6) which you have to roll under. And it diminishes by 1 each time you get Lucky. You can also use Luck in other ways, like maxing out damage on a strike.
• You have one Skill score. It starts at 15 and gets lower as you level up. Roll over. I'm really looking forward to seeing how this mechanic plays.
• Any class can backstab, because its a backstabby kind of game. +2 to +4 to hit, double damage.
• When you hit 0 hp, you lose CON points.
• WIS acts as Sanity points. You can go insane and get turned into an NPC!
• Magic comes in three flavors: White, Grey, and Black. White is rare because it's like a dinner bell for evil. Black is dangerous, because it corrupts the caster.

The pdf is worth picking up. There's a lot of nice ideas in there.

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Re: Checking Interest: Crypts & Things for B4: The Lost City

#32 Post by ybn1197 »

I'm still waiting to hear back from ToniXX about the forum. In the meantime, here is a link to a blog by Bighara where he talks/reviews C&T Remastered. http://zarthtourism.blogspot.com/2016/1 ... tered.html

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Re: Checking Interest: Crypts & Things for B4: The Lost City

#33 Post by Pulpatoon »

It takes a few days. In the meantime, you can create the campaign on the roller, which will provide the campaign number. I forget if ToniXX needs the number, but we players can use it to start chargen.

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Re: Checking Interest: Crypts & Things for B4: The Lost City

#34 Post by ybn1197 »

Campaign ID: 539

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Re: Checking Interest: Crypts & Things for B4: The Lost City

#35 Post by Pulpatoon »

Oh dang:
Stats: STR:10, INT:15, WIS:6, DEX:10, CON:4, CHR:3
Smart, sickly, foolish, and absolutely the most unlikeable person you've ever met.

Oh guys, how am I going to role play this character without making you all hate me forever?

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Re: Checking Interest: Crypts & Things for B4: The Lost City

#36 Post by drpete »

Here's mine...

Stats: DEX:12, CHR:9, WIS:7, INT:7, CON:11, STR:11

Pretty average guy. He'll be a thief, I think...

And can this be right... 1200 gp?


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Re: Checking Interest: Crypts & Things for B4: The Lost City

#38 Post by deathknight4044 »

Here's my stats



Strength 14
Dex 10
Con 13
Int 7
Wis 8
Chr 4

My characters a compete uggo lol. I'm thinking I'll make him a battle scarred fighter with a sketchy past as mercenary.

Edit:900 gold as well

His name will be Taurus Silverheart

He will hail from the republic of Republic of Darokin. A gifted warrior with the heart of a merchant, his only allegiances are those made from contracts and blood stained coins. Taurus will happily serve the whim of nobles and criminals alike, so long as he's paid. Most previous relationships with friends and brothers in arms has ended.in tragedy and bad blood, so much that Taurus lives as a vegabond to escape men that want him dead, and selling his sword at every new village he comes upon.

What few know is that his entire family was killed by plague that struck his village while he was off trying to carve a name for himself. Upon finding out Taurus became a drunkard and now completely amoral. It was during this time that he aided nefarious forces in the seiege of his own village, so blinded with rage was he. After his notoriety spread he was forced to a life on the road.

Luck: Rolled a 5,+6 is 11
Last edited by deathknight4044 on Tue Feb 28, 2017 10:53 pm, edited 1 time in total.

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Re: Checking Interest: Crypts & Things for B4: The Lost City

#39 Post by Griffith »

Dwernoc, Grey Sorcerer of Tameronikas
[3d6] = 10 Con
[3d6] = 15 INT
[3d6] = 8 STR
[3d6] = 15 WIS/Sanity
[3d6] = 10 CHA
[3d6] = 13 DEX

Luck [1d6+6] = 6+6 = 12 Nice!

Skill: 15

Starting Gold [3d6x100] = 14x100 = 1400 I'm rich!

Decent rolls.
I'll finish him up later.

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Re: Checking Interest: Crypts & Things for B4: The Lost City

#40 Post by GreyWolfVT »

here are mine in the original form nothing was moved around Stats: STR:14, INT:11, WIS:8, DEX:9, CON:10, CHR:9
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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