Al-Qadim Game AD&D 2e - [Closed]

I can promise terror, glory, and riches...or a quick and brutal death.
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GreyWolfVT
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Re: General Interest Check - Al-Qadim Game AD&D 1e or 2e?

#21 Post by GreyWolfVT »

Dram wrote:I like building up my characters from the lower levels. I will need to look the possible character classes please.
Classes and Races are listed Here:
http://forgottenrealms.wikia.com/wiki/Al-Qadim

However here is the same list of classes.

Warriors
Askar: a kind of citizen warrior.
Corsair: Sea-born warriors; your typical swashbuckler.
Desert rider: Nomadic fighters who ride horses and camels across the desert.
Faris: Holy warriors fighting for their faith and their people.
Mamluk: A slave warrior noted for the special tattoos they wear.
Mercenary barbarian: Warriors from abroad who come to fight for money, fame, or power.
Outland warrior: A fighter truly foreign to the land of Zakhara.
Wizards
Elemental mage: A master of one of the four elements: sand (earth), sea (water), flame (fire), or wind (air).
Sha'ir: A wizard whose magic centers on genies and is aided by its familiar, a gen (minor genie).
Sorcerer: A wizard who deals with two elemental forces. They are the most common mages in Zakhara.
Ajami: Any outland wizard from beyond the Land of Fate.
Jackal: A wizard who steals spells from other wizards.[1]
Astrologer: A wizard who studied the stars and used the constellations to augment their powers.[1]
Clockwork mage (Mechanician): A wizard who created mechanical constructs possessing spell-like abilities.[1]
Digitalogist: A wizard specializing in the special connection between numbers and magic.[1]
Ghul Lord: A wizard using the Negative Energy plane to power their magic.[1]
Mageweaver: A wizard who wove magical power into artistic creations.[1]
Mystic of Nog: A wizard who channeled and contained magical power through their flesh.[1]
Spellslayer: A wizard who directly attacked the magic of another wizard.[1]
Baule diviner: A diviner who gets insight from Fate throught the elements.[2]
Rogues
Sa'luk: A free man or woman who follows his or her own path.
Barber: Experts in the ways of the bazaar and the city.
Beggar-thief: Often overlooked by others, beggar thieves can go places others would be noticed.
Holy slayer: An assassin working for a secretive order.
Matrud: Cast out of their tribes, these individuals make their own way in the Land of Fate.
Merchant-rogue: Masters of the mercantile arts, these individuals carry their trade from town to town.
Rawun: The story-tellers and bards of Zakharan society.
Priests
Pragmatist: The most liberal and common of all priests, the pragmatist tries to adapt their faith to the everyday world.
Ethoist: Conservative priests who promote a particular path.
Moralist: The most conservative and intolerant among the priests.
Hakima: Wise women who serve as valuable advisors to the outer tribes.
Kahin: These are the idol-priests of Zakhara, and often champions of nature.
Mystic: Hermitic priests who tend to visit populous centers to deliver prophetic pronouncements.
Outland priest: A priest who follows a faith foreign to the Land of Fate.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: General Interest Check - Al-Qadim Game AD&D 1e or 2e?

#22 Post by Scott308 »

I think that since this is a setting I am not familiar with, it would be easier to start at low levels. I don't have a 2E PHB, but I will make sure to pick one up here at some point so I'll have the basic rules. I have played before, but am not nearly as familiar with it as I am 1E, but I'm fine with playing 2E. It'll be a nice change of pace.
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson

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Re: General Interest Check - Al-Qadim Game AD&D 1e or 2e?

#23 Post by ravenn4544 »

I'd be open for a mid-level game to try and survive! :)

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Re: General Interest Check - Al-Qadim Game AD&D 1e or 2e?

#24 Post by GreyWolfVT »

ravenn4544 wrote:I'd be open for a mid-level game to try and survive! :)
Well you know one of these says the "never ending quest" maybe that would be a good one :D

Secret of the Djinn (Endless Quest, Al-Qadim Setting)
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: General Interest Check - Al-Qadim Game AD&D 1e or 2e?

#25 Post by Computer +1 »

OMG i just read about Clockwork Mages. I want to be one. (In real life too)

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Re: General Interest Check - Al-Qadim Game AD&D 1e or 2e?

#26 Post by Dram »

Do you know what I am going to play GW? Bet you can never guess.

What are the races in this world? The link you sent did not say much about what the exact races are.
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Re: General Interest Check - Al-Qadim Game AD&D 1e or 2e?

#27 Post by GreyWolfVT »

Dram wrote:Do you know what I am going to play GW? Bet you can never guess.

What are the races in this world? The link you sent did not say much about what the exact races are.
Here is the word straight from the Al-Qadim Handbook.

Races
All the standard character races exist in the Land of Fate. Players may assume the roles of dwarves, elves, gnomes, half-elves, halflings, and humans. Except as noted here, the usual abilities of each race still apply. Humans are by far the most common race in Zakhara, especially in the more populous areas. Although elven and dwarven nations lie on the fringes of the Land of Fate, in the heart of Zakhara nonhumans are a vibrant minority, maintaining at best a “halflings’ market” or “gnome district” in a few cities. In addition to the PC races, a number of other humanoids may be found in Zakhara’s cities, including orcs, goblins, gnolls, and even ogres.

Despite their small numbers, nonhumans suffer almost none of the prejudices found in most “Western” AD&D® campaigns. In comparison, Zakhara is an egalitarian society. Here the standard “racial hatreds” of the AD&D game—such as the antipathy between dwarf and elf, or hatred between gnome and goblin—no longer exist. Zakharan elves deal with orcs and dwarves as easily as they deal with humans (though it’s true that many elves ultimately prefer to deal with other elves). Hatred may arise between individuals, families, or nations—but not at the levelof racial hatreds detailed in the core AD&D® rules.

Abilities: Zakhara’s racial harmony causes a change in ability for dwarves and gnomes.
Dwarves no longer gain a +1 attack bonus against orcs, half-orcs, goblins, and hobgoblins. However, dwarves retain their benefit when being attacked by ogres, trolls, ogre magi, giants, or titans.
Gnomes no longer gain a +1 attack bonus against kobolds or goblins. However, gnomes retain their benefit when being attacked by gnolls, bugbears, ogres, trolls, ogre magi, giants, or titans.

Classes: Each race is eligible for the classes and multi-class combinations noted in the Player’s Handbook, with two exceptions:
Dwarves who are native Zakharan wizards must take the sha’ir kit (see Chapter 3). As wizards, their maximum experience level is 10. A dwarf who is a mage may not be multi-class. In addition, he or she has further limitations as noted for the sha’ir kit.
Gnomes may be any type of wizard introduced in Chapter 3, including sha’irs, elemental mages, and sorcerers. They are limited to the usual maximum level of 15 in wizard kits.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: General Interest Check - Al-Qadim Game AD&D 1e or 2e?

#28 Post by GreyWolfVT »

Here also is the information about Classes/Kits

In the Arabian Adventures rules, all four major character groups function normally: warrior, wizard, priest, and rogue.
The classes within these groups also remain unchanged but for one development: every character in the AL-QADIM™ campaign, regardless of class, must also have a character kit.

Groups, Classes, and Kits
A kit is a specialized role. The idea was introduced in The Complete Fighter’s Handbook, followed by other supplements in the same “PHBR” series. Kits augment and enhance the character class system; they don’t replace it. Every character still belongs to a class. For example, The Complete Fighter’s Handbook describes over a dozen kits for fighters and other warriors, from swashbucklers to samurai. Similarly, The Complete Priest’s Handbook features new specializations for priests, from patricians to fighting monks. Kits add detail to characters after their class has been selected. Chapter 3 in this book describes the many kits of the AL-QADIM campaign. They help give characters a background appropriate to the Land of Fate. For example, a fighter might be a desert rider or a slavesoldier. Every character group and every class is represented in the campaign with two exceptions:

Druids are not native to the Land of Fate, and they’re not allowed as newly created characters. If a player decides to bring a druid into the campaign anyway (and the DM allows it), that character must be a foreigner.
Illusionists and other specialist wizards also are not allowed, unless they enter the campaign as foreigners.

Characters whose origins lie outside the Land of Fate have their own specialized kits, which describe the drawbacks of being foreigners. These drawbacks apply no matter how a foreigner enters the campaign, and no matter character may how experienced (or inexperienced) a character may be. See Chapter 3 for details.

Multi-class and Dual-class Characters
Multi-class characters are allowed in the Land of Fate, but they require one kit for each class. Players may not choose a Zakharan kit for one class and a “foreigner” kit for another. Human characters can be dual-class according to the rules in the Player’s Handbook. The original class must have a kit, but a kit for the second class is optional. Even foreigners in the Land of Fate can acquire a second class. In that case, they’re allowed to take a “native” kit for the second class (assuming they’ve spent enough time in Zakhara), and may still have a “foreigner” kit for their original class.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: General Interest Check - Al-Qadim Game AD&D 1e or 2e?

#29 Post by Bluehorse »

Still looking for players? Im vaguely familiar with this setting from the endless quest book Secret of the Djinn (fun read if you have a few hours to kill) and from a comper game back in the mid 90s that i never quite made it through.

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Re: General Interest Check - Al-Qadim Game AD&D 1e or 2e?

#30 Post by GreyWolfVT »

Bluehorse wrote:Still looking for players? Im vaguely familiar with this setting from the endless quest book Secret of the Djinn (fun read if you have a few hours to kill) and from a comper game back in the mid 90s that i never quite made it through.
Absolutely this interest check is open until we start the game. Which is a fairly long time (end of January to close the interest/recruitment) but I figure it gives others a good long time to see this and make up their minds if they wish to express interest. I'll add you to the list Bluehorse.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e


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Re: General Interest Check - Al-Qadim Game AD&D 1e or 2e?

#32 Post by GreyWolfVT »

Ok Mr. Stalone I added you. ;)
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: General Interest Check - Al-Qadim Game AD&D 1e or 2e?

#33 Post by max_vale »

DEFINITELY STILL interested in playing this!

Just in case it wasn't obvious, my first choice is to play a Human Corsair.....

If we're Fighter heavy and Thief-lite (sorry, I REFUSE to call them 'Rogues' :) ); I'll take on the roll of a Human Rawun (Bard)

Thanks!

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Re: General Interest Check - Al-Qadim Game AD&D 1e or 2e?

#34 Post by GreyWolfVT »

Updated List
So far we have:

Interested:
GreyWolfVT (Obviously)
max_vale
Scott308
ravenn4544
Dram
Cwreando
Computer +1
Bluehorse
Storm11

Waitlisted:
hedgeknight withdrew on 1/4/17
Urson
Last edited by GreyWolfVT on Wed Feb 01, 2017 4:25 pm, edited 4 times in total.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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GreyWolfVT
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Re: General Interest Check - Al-Qadim Game AD&D 1e or 2e?

#35 Post by GreyWolfVT »

Just an update on this I have been working on the game forum setting things up for when we start You may notice the game forum show up here soon I've finished my organizing and so forth so that I'm not working on that all when people are creating characters and all of that. Thank you. Oh & happy holidays folks :D

Here is out forum folks viewforum.php?f=443
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: [Waitlist] - Al-Qadim Game AD&D 2e

#36 Post by Storm11 »

I would love to join the waitlist if that's ok. I had a blast with a halfling sha'ir in years past that I would love to recreate in the future. Hope you will consider me :)
Greys Campaign.

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Re: [Waitlist] - Al-Qadim Game AD&D 2e

#37 Post by hedgeknight »

Hey man, please remove my name from the waitlist > I'm scaling back and have no plans to start anything new (as a player or DM) in 2017. Thanks and good luck with the game!
Winter is coming...

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Re: [Waitlist] - Al-Qadim Game AD&D 2e

#38 Post by GreyWolfVT »

hedgeknight wrote:Hey man, please remove my name from the waitlist > I'm scaling back and have no plans to start anything new (as a player or DM) in 2017. Thanks and good luck with the game!
Sorry to hear that but I will make sure to remove your name Hedgeknight :)
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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GreyWolfVT
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Re: [Waitlist] - Al-Qadim Game AD&D 2e

#39 Post by GreyWolfVT »

We have another withdrawal from interest Urson has pulled out due to obligations her & IRL. I have bumpbed him to the waitlist for now however that may change as he wishes. I'll change back to LFP for 1 more person though we really only need 6 to start once everyone is ready and has a character.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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GreyWolfVT
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Re: General Interest Check - Al-Qadim Game AD&D 1e or 2e?

#40 Post by GreyWolfVT »

GreyWolfVT wrote:Updated List
So far we have:

Interested:
GreyWolfVT (Obviously)
max_vale
Scott308
ravenn4544
Dram
Cwreando
Computer +1
Bluehorse


Waitlisted:
hedgeknight withdrew on 1/4/17
Urson
Just a note there is still an opening for one more player and the waitlist is always available if anyone else is interested. :)
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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