Days 56-65
After the discovery of the fungal canyon and cave system, the group decides to return to Hagalton for a resupply before exploring this new environment.
The journey back to Hagalton transpired without any major events. Some plasma lighting was seen off to the west while still in the Gam’A Zone and a merchant caravan was encountered on the Long Route, heading to the Do Sisip Crown. They warned you about increased pigmonn activity out of the Confedorksy, but you saw no signs as you traveled east. You reach Hagalton on day 65, paying Lejis Mew 10sp each for two day’s stay at his boarding house. You notice that he has over a dozen permanent tents (with wood floors) outside of his establishment. He tells you that Hagalton has seen an increase in visitors tempting fate in the Gam’A Zone.
You take the treasures collected from inside the Zone and sell them to the appropriate people. Den Lo (10) is surprised to see you and his companion insect Chis buzzes around happily on seeing your return. Inquiry into Chis’ jubilance is explained by Den.
“I bet him you wouldn’t make it back,” the mutant raccoon admits. “But, now that you are here, here’s to a profitable relationship, my motely friends!”
- (3) jars of honey 180gp
Gegu-I, the mutant human who is the town waste miner (51), happily takes your scrap wiring and boxes.
- scrap wiring 32gp
scrap metal boxes 13gp
The final haul of mechanical jewelry is purchased by Llirb, the Jeweler and Appraiser (37)
- mechanical jewelry 9gp
After cashing in on the bounty from the nocturnal bee tower, each of you is awarded 33gp, 4sp & 3cp. After spending the 1gp for a two day stay at the boarding house, you each have:
- 32gp
4sp
3cp
The journey back to the fungal canyon will take 10 days each way, 20 days total. This will amount to 10gp/person for rations. You have 1 days worth of rations remaining after supplementing your supplies with roasted bee larvae, so the cost for a return and back trip is 9gp, 5sp. You should estimate how many days you’d like to explore the canyon & add supplies for that.
Frank and Jiminy have decided to part ways and head north, in search of Jiminy’s origins. They bid you a farewell, and head north on the road to Migmand. Loosing Frank hits hard for some of you who have been with him since the Battle of Caston against the Ant Lord.
Your concerns about depletion in the ranks is soon resolved after meeting three travelers from the north; Silvestri the Psionist(a human with mental mutations), May-Jor(a hulking mutant bear with cybernetic enhancements) and Denslow (a mutant plant in the form of a walking tree). They have come to Hagalton in search of adventure, and happily accept your invitation to join you on the journey back into the Gam’A Zone.
Actions?
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