CHAPTER 5: Return to the Gam'A Zone

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Mister-Kent
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Re: CHAPTER 5: Return to the Gam'A Zone

#181 Post by Mister-Kent »

Indeed - SE Mound would be ideal.

Frekken confers with his comrades excitedly.
DMing DUNGEONESQUE, LL AEC Gothic-weird fantasy
DMing CAT'S CRADLE, Stars Without Number/Other Dust
Playing
Constance Wyrdweather and Ruwyn Hollowheart in Labyrinth Lord: West Marches Sandbox (LL AEC)
Formerly Numen, Thisby Queller (RIP) and Radiant Olympia (RIP)!
Frekken Ribbitowicz in Mutant Future: Tales from Gam'A Zone (Gamma World)
Anne Summerisle and Gustav the Grasping in Caves of Chaos (LL)
Elden Vodarte in The Horror at Briarsgate (AD&D 1E)
I make the comics and arts! // Tumblr // DeviantArt // EnterVOID

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Broggrim
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Re: CHAPTER 5: Return to the Gam'A Zone

#182 Post by Broggrim »

Bart, MH

"What... what... bees!"Bart awakes swing his arms, looks at everyone, realize he was acting out his dream, clears throat, " We going or what?"

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GreyWolfVT
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Re: CHAPTER 5: Return to the Gam'A Zone

#183 Post by GreyWolfVT »

Jack "Yup lets gather the gear and pack up. We're movin out towards that mound southeast of here closer to that canyon gorge thing."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Urson
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Re: CHAPTER 5: Return to the Gam'A Zone

#184 Post by Urson »

Belial

Belial pitches in, helping pack and load gear and the spoils from the beehive. When the group is enroute, he'll be flying what he calls 'low cover': about 100m up, slightly behind the group, and ranging side-to-side maybe 1/8th of a mile.
Expect Nothing, Appreciate Everything.

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Norjax
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Re: CHAPTER 5: Return to the Gam'A Zone

#185 Post by Norjax »

...

The Gam’A Zone, Day 55

Dawn breaks across the desolate, wind-swept plains of the Gam’A Zone. After gathering your supplies and loading the drot swyne 'Bacon', you head out for another hill exploration. Belial and Blixx fly cover as you travel steadily southeast, noting any features or objects they can see from their vantage point.

You reach the mound around noon time. Its familiar appearance and natural erosion would look like an ordinary hill, but you have learned that these regional hills contain buried structures used as power generators by the ancients. This hill does not reveal any artificially protrusions, and you assume it would take days or weeks to excavate into the hill and reveal its secrets.

The fliers can see a small, box canyon with a dry river bed approximately in the middle. From their observation point, the other side of the gorge is 4 miles away. The walls of the canyon drop 400 feet to the floor, which contains patches of apparent red and yellow foliage (first spotted by Blixx and Bruze back on day 30).

To the southwest, are several low hills of similar size running in the same direction.

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Mimdalf
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Re: CHAPTER 5: Return to the Gam'A Zone

#186 Post by Mimdalf »

Blixx


"I can fly, over us and scout up ahead maybe" I really don't want to go out of everyone's sight, this is new and dangerous territory without friends."Blixx offers nervously. "The rusty roaches, nearly did me in." Blixx shudders
"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain

"Little surprises around every corner, but nothing dangerous!" WW

Namárië

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GreyWolfVT
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Re: CHAPTER 5: Return to the Gam'A Zone

#187 Post by GreyWolfVT »

Jack "Well based on the intel I was able to gather them roaches are but one of the groups in the zone fighting for control. Like we're in midst of a turf war out here."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Mister-Kent
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Re: CHAPTER 5: Return to the Gam'A Zone

#188 Post by Mister-Kent »

Frekken approaches. "Okay, just be careful when flying over...I considered climbing down to scout around myself, and going all incognito-like with my skin. Do you think that would help? I don't think I have a rope long enough though..."
DMing DUNGEONESQUE, LL AEC Gothic-weird fantasy
DMing CAT'S CRADLE, Stars Without Number/Other Dust
Playing
Constance Wyrdweather and Ruwyn Hollowheart in Labyrinth Lord: West Marches Sandbox (LL AEC)
Formerly Numen, Thisby Queller (RIP) and Radiant Olympia (RIP)!
Frekken Ribbitowicz in Mutant Future: Tales from Gam'A Zone (Gamma World)
Anne Summerisle and Gustav the Grasping in Caves of Chaos (LL)
Elden Vodarte in The Horror at Briarsgate (AD&D 1E)
I make the comics and arts! // Tumblr // DeviantArt // EnterVOID

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Urson
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Re: CHAPTER 5: Return to the Gam'A Zone

#189 Post by Urson »

Belial

You won't be alone, Brother Bug- I'll fly with you. Belial preps to join Blixx on his recon flight.
Expect Nothing, Appreciate Everything.

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Norjax
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Re: CHAPTER 5: Return to the Gam'A Zone

#190 Post by Norjax »

...

The Gam’A Zone, Day 55 – Early Morning

Blixx and Belial fly a reconnaissance forward of your position and over the canyon.

The floor of the canyon is similar to the areas you have traveled trough with one exception; there are several patches of foliage growing in the ground. Closer examination reveals this foliage to be fungi - mushrooms. The tallest of these mushrooms is 12 feet and they are surrounded by many smaller varieties. The fungi are colored in different shades of red and yellow.

The two fliers also spot several cave entrances in the walls of the canyon, most at ground level but some in the cliff faces. The entrances are between 10 and 2 feet high, black and unlit by the sun. A dry river channel is cut into the center of the gorge and continues east, out of sight.

Their quick recon does not stir or spot any activity from animals or beings.

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Urson
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Re: CHAPTER 5: Return to the Gam'A Zone

#191 Post by Urson »

Belial
Belial lets out a short bark of laughter. Dude! Like, Loomis was right! The Mushroom Kingdom is real! That is so awesome!

He actually begins spiralling down toward the fungi before he catches himself and flaps back up to Blixx.
Expect Nothing, Appreciate Everything.

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Mimdalf
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Re: CHAPTER 5: Return to the Gam'A Zone

#192 Post by Mimdalf »

Blixx

"Let's head back to the others, did that trader say something about any valuable mushrooms?" Blixx heads back to the group to pass on what he and Belial have seen.
"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain

"Little surprises around every corner, but nothing dangerous!" WW

Namárië

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Urson
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Re: CHAPTER 5: Return to the Gam'A Zone

#193 Post by Urson »

Belial

Like, what trader? Belial asks, completely serious.
Expect Nothing, Appreciate Everything.

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Broggrim
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Re: CHAPTER 5: Return to the Gam'A Zone

#194 Post by Broggrim »

Bart, MH

Bart watches the two flyers return and give report.

More caves, do we mean to explorer them? ...only thing I know about srooms, they grow on dead things... must of been a lot of death in this canyon.
Bart then realize he was being ominous, so he grins to show he has no worries.

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