Party Encounters: Kills, Defeats, Treasure and Loot

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Norjax
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Party Encounters: Kills, Defeats, Treasure and Loot

#1 Post by Norjax »

A running log of encounters and treasure.

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Norjax
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Re: Party Encounters: Kills, Defeats, Treasure and Loot

#2 Post by Norjax »

Encounter #1 (8) Stink Beetles
  • Result: All Killed
Encounter #2 The Jipzee Ormani
  • Result: NPC interaction, information gain

    Gain: Bruze Whane
Encounter #3 (14) Pigmonn Raiders
  • Result: All killed

    Gain:
    • (2) Kaliber #7A Pigmonn Rifles
      (5) empty casings were recovered and may be reloaded

      (1) locked box w/ key containing 27 kaliber #7A rifle rounds
      (20) coins of the Kaftsmonn Clan
      (7) are smooth and shiny, (13) are smooth, oiled rust

      (5) spears
      (7) long swords
      (13) Kaftsmonn raider helmets
      (1) Kaftsmonn leader helmet
      (13) man-sized suits of AC 13 armor (scale, lamellar or equivalent)
      (1) man-sized suit of AC 14 armor (chainmail or equivalent)

      (1) chest jewel from chieftain vehicle headlight and ribbed hose
      (49) days of water & rations recovered from cart wreckage
      (10) dirty tents, bedrolls, etc. recovered from cart wreckage
      (2) drot swine draft animals
      (1) draft cart
Encounter #4 (12) Garvous Flyes
  • Result: Bypassed and avoided
Encounter #5 Pit Skeleton
  • Result: Information Gain

    Gain:
    • 10cp worth of scrap

      A glass ink vial (dried out)
      A quill pen (old, useless)
      A tattered piece of leather map full of holes
      (2) 1” diameter dull, silver discs with perfect holes in the center (coins?)
Encounter #5 Pigmonn Camp (10) Pigmonn
  • Result: All killed

    Gain: Belial
    Gain: Ghar

    Gain:
    • (1) Kaliber #7A Pigmonn Rifle

      The rifle has (0) rounds in the magazine, (0) in the chamber and (6) in the sling bandolier.
      (2) Empty casings were recovered and may be reloaded.


      (12) Coins of the Kaftsmonn Clan

      (2) Light Crossbows
      (16) Quarrels
      (2) Short Swords
      (6) Spears
      (3) Long swords
      (9) Kaftsmonn raider helmets
      (1) Kaftsmonn leader helmet
      (9) Man-sized suits of AC 13 armor (scale, lamellar or equivalent)
      (1) Man-sized suit of AC 14 armor (chainmail or equivalent)

      (1) Chest jewel from chieftain
      (50) Days of water & rations
      (10) Dirty tents, bedrolls
Encounter #6 (1) Saktrap
  • Result: Monster 'retreated'

    Lost: Blixx's handaxe
Encounter #7 (30) Gam'A Bees
  • Result: 23 killed, 7 retreated

    Lost: Cart burned for a defense against the bees.
Encounter #8 (10) Thorax Scavengers
  • Result: 8 Scavengers killed, 2 retreated

    Lost: Ghar killed

    Gain:
    • Backpack
      10' chain
      Lantern
      Leather armor
      polearm

      Concussion Grenades (2)
      12 gp
      A wrist device (worn like a wristwatch)
    Gain:
    • The energy whip has a metal and artificial bone handle anchored to a thin filament, of unknown material.
      When the handle is squeezed, the filament is charged with electrical energy if the power belt is worn (from the Thorax leader).
      The belt has 12 egg-shaped nodules connected to a leather-like band. 6 have a small, red light that shines at the top.
      1 of the ‘eggs’ light shines intermittent, and the remaining 5 lights are dark. The weapon system looks old and worn.

      A successful hit required the target to Save vs. Stun or be immobile for 1d6 rounds. A natural ‘20’ will require two successful saves.


      The weapons of the other Thorax Scavengers are repurposed metal items that resemble:

      mace (1)
      short sword (1)
      axe (1)
      spear (3)
      javelin (7)

      Several of the Scavengers wear sacks containing, in total, various tools for junk retrieval:
      pry bar (4)
      pliers (2)
      saw (2)
      hammer (3)
      glass bottles containing a yellow liquid (2)
Encounter #9, The Band of Vol
Image
  • Capsule: An NPC party encountered on the Long Route, traveling from Hagalton to the Gam’A Zone. They are seeking the ruins of Sott’ Urwa a buried goplis (city) in the Gam’a Zone.

    Vol Bork – Pure Human
    Olidani the Slinger – Pure Human
    Appicia Verj – Mutant Human
    Urgor – Mutant Human
    Szesta Vezin – Mutant Human

    A mutant ‘animal’, an amorphous blob (Jiminy), was following them like a lost puppy.

    Result: NPC Interaction, information gain

    Gain: Cart (traded for Drot Swyne)

    Gain: New party member, Jiminy

    Loss: (1) Drot Swyne
Last edited by Norjax on Thu Apr 06, 2017 5:07 pm, edited 4 times in total.

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Mimdalf
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Re: Party Encounters: Kills, Defeats, Treasure and Loot

#3 Post by Mimdalf »

Kaliber #7A Pigmonn Rifles 2
Musket no powder or shot
empty casings 7
kaliber #7A rifle rounds 23
coins of the Kaftsmonn Clan 32
chest jewel
scrap 10cp
A glass ink vial dried out
A quill pen old useless
A tattered piece of leather map
(2) 1” diameter dull, silver discs
Backpack
10'chain
lantern
Concussion Grenades 2
gold pieces 12
Energy Whip and eggs belt
mace
short sword
spear 3
javelin 7
prybar 4
pliers 2
saw 2
hammer 3
glass bottle with yellow liquid 2


Blixx has added 1 7a rifle and 10 rounds to his inventory also (Axe, Pliers, Prybar) Wrist Device Already removed from list

Please everyone let me know what to remove from the list and add them to your inventory, I will sell the remainder for supplies and coin to divide amongst us.
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Urson
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Re: Party Encounters: Kills, Defeats, Treasure and Loot

#4 Post by Urson »

Belial took the vials of yellow liquid and one of the concussion grenades. He also has the 'excellent' helmet worn by the Pigmonn leader.
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Re: Party Encounters: Kills, Defeats, Treasure and Loot

#5 Post by max_vale »

If it's okay with everyone; I'll have Frank take a Concussion grenade and take the 7 empty shell casings for the Pigmonn rifle and see if I can't find someone in town who can re-load them....(along with trying to find out if anyone has more rounds to sell for said rifles)....if they can, I'll split them with Jack (I believe he has the other Pigmon rifle?)

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Re: Party Encounters: Kills, Defeats, Treasure and Loot

#6 Post by GreyWolfVT »

Jack took the following:
1 Kaliber #7A Pigmonn Rifles
12 kaliber #7A rifle rounds (currently only 8 rounds of this remain)
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Re: Party Encounters: Kills, Defeats, Treasure and Loot

#7 Post by Broggrim »

Bart has the Energy Whip and eggs belt I forgot to put it in Bart's inventory.

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Re: Party Encounters: Kills, Defeats, Treasure and Loot

#8 Post by Broggrim »

Also Bart took Scale Armor at some point, ML.

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