CHAPTER 3a: The Thorax Scavengers

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GreyWolfVT
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Re: CHAPTER 3a: The Thorax Scavengers

#101 Post by GreyWolfVT »

Jack stops the pursuit of the fleeing monsters and goes back to the campsite.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
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Inferno
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Re: CHAPTER 3a: The Thorax Scavengers

#102 Post by Inferno »

Bruze Whane, mutant bat:

Seeing the thorax excavation, Bruze wonders if the party accidentally invaded their territory. Were the bug minions merely defending their home?

If the roach men flee, Bruze will let them. He'll carefully investigate the excavation with his echolocation sense. (assuming the hole isn't where the thorax survivors fled to).
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Norjax
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Re: CHAPTER 3a: The Thorax Scavengers

#103 Post by Norjax »

...

The Gam'A Zone, Day 31, Night

Bruze’s echolocation determines that a structure, made from similar material as the first hill you investigated, is at the bottom of the 4 ft. deep excavated pit. The ceiling has been torn open and the first Thorax Scavenger drops down into the hole.

Reference picture; NOT the current structure:

Image


...

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Re: CHAPTER 3a: The Thorax Scavengers

#104 Post by Inferno »

Bruze Whane, mutant bat:

Bruze soars through the night, back to the others and gives a report of what he saw.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: CHAPTER 3a: The Thorax Scavengers

#105 Post by Grognardsw »

Cthul Hand Luke, mutant

"Let us leave here while the leaving is good," Luke says with a garbled hiss.

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Re: CHAPTER 3a: The Thorax Scavengers

#106 Post by GreyWolfVT »

Jack "Sounds as good a plan as any to me." Jack says in agreement while gathering up his equipment.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Dogma
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Re: CHAPTER 3a: The Thorax Scavengers

#107 Post by Dogma »

Oor-Zak grunts in agreement as he begins to pack his gear.

Did we kill the thorax with the electro-whip thing? if so we should grab that.

Also, my apologies for being scare lately. Just the whole work/life thing keeping my attentions focused elsewhere. I'm going to try to be better about being engaged because quite frankly i could use the diversion :)

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Norjax
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Re: CHAPTER 3a: The Thorax Scavengers

#108 Post by Norjax »

Dogma wrote:Did we kill the thorax with the electro-whip thing? if so we should grab that.

Yes. I think Bart has the whip.

Also, my apologies for being scare lately...

No need. I think we all understand. :)

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Urson
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Re: CHAPTER 3a: The Thorax Scavengers

#109 Post by Urson »

Belial looks after the fleeing Thorax Scavs, and spreads his wings to fly after them- but then winces as his bee stings are agitated again and turns to collect any gear that can be salvaged.
Expect Nothing, Appreciate Everything.

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Re: CHAPTER 3a: The Thorax Scavengers

#110 Post by Broggrim »

Bart, MH

Bart heads back to camp with his friends and helps in packing and heading out.

"Do metal-men refer to be buried in death?"

Specs on E-whip? I was assuming Bart would be the only one who could use it.

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Re: CHAPTER 3a: The Thorax Scavengers

#111 Post by GreyWolfVT »

Jack once he has his stuff gathered will start helping with taking anything of use off the dead bugs.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Urson
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Re: CHAPTER 3a: The Thorax Scavengers

#112 Post by Urson »

"Do metal-men refer to be buried in death?"

I dunno, dude. The Lebowski always said to treat your allies like family- in life and death.
Expect Nothing, Appreciate Everything.

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Norjax
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Re: CHAPTER 3a: The Thorax Scavengers

#113 Post by Norjax »

...

The Gam'A Zone, Day 31, Night

Bruze reports on the bug’s retreat into a sanctuary at the top of the hill.

The energy whip has a metal and artificial bone handle anchored to a thin filament, of unknown material. When the handle is squeezed, the filament is charged with electrical energy if the power belt is worn (from the Thorax leader). The belt has 12 egg-shaped nodules connected to a leather-like band. 6 have a small, red light that shines at the top. 1 of the ‘eggs’ light shines intermittent, and the remaining 5 lights are dark. The weapon system looks old and worn.

A successful hit required the target to Save vs. Stun or be immobile for 1d6 rounds. A natural ‘20’ will require two successful saves.

The weapons of the other Thorax Scavengers are repurposed metal items that resemble a mace (1), short sword (1), axe (1), spear (3) and javelin (7).

Several of the Scavengers wear sacks containing, in total, various tools for junk retrieval: pry bar (5), pliers (3), saw (2), hammer (3) and a glass bottle (2) containing a yellow liquid.

None of you know about the ways of artificial people and their death rituals.

You are exhausted from the battle and need to rest into mid-morning.

Are you going to stay here or move away into the night? Moving further tonight will deplete any remaining energy and require a full rest period during the next day.

Map:
Image

Actions?


...

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Re: CHAPTER 3a: The Thorax Scavengers

#114 Post by Mimdalf »

Blixx

Would anyone mind if Blixx took the ax, he lost one to the subsurface monster earlier, also did our machine companion have anything that might be of help to the group?

Blixx will eat and drink, and wait on the others decision, the last fight with that whip took a lot out of him.
"And so I am become a knight of the Kingdom of Dreams and Shadows!" - Mark Twain

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Re: CHAPTER 3a: The Thorax Scavengers

#115 Post by max_vale »

Frank Rock; Veteran Human

Frank let off chasing the bug-men and wearily sat down and took a long drink from his canteen. With a sigh, he shouldered his weapons, moved back to the camp site and helped bury/pile/whatever poor Ghar's remains and help out his companions in whatever way he could. Then he collapsed to get some rest, leaving the decision on where to go from here for later....

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Re: CHAPTER 3a: The Thorax Scavengers

#116 Post by GreyWolfVT »

Jack "I'm good with what I have so take what you can use."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: CHAPTER 3a: The Thorax Scavengers

#117 Post by Inferno »

Even though he's bleeding badly, Bruze says, "We've cornered them in their home. They must be desperate. Let's move camp, in case they counterattack."

Then the giant bat-thing binds his wounds.


First Aid: [1d20] = 1, Heals: [2d3] = 5
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: CHAPTER 3a: The Thorax Scavengers

#118 Post by Dogma »

Oor-Zak will add a couple of javelins to his gear. He also picks up the glass bottle and examines it closely, giving it several large sniffs in an attempt to determine waht it is.

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Re: CHAPTER 3a: The Thorax Scavengers

#119 Post by GreyWolfVT »

Jack "Sounds like the wisest words I've heard Bruze."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Norjax
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Re: CHAPTER 3a: The Thorax Scavengers

#120 Post by Norjax »

...

Mimdalf wrote:Blixx
…, also did our machine companion have anything that might be of help to the group?

Backpack, 10' chain, Lantern, Leather armor, polearm, (2) Concussion Grenades, 12 gp & a wrist device (worn like a wristwatch).


Oor-zak examines one of the glass bottles, removes the cap and takes a sniff. His eyes immediately water and burn and he is almost overcome with the sensation to vomit.


...

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