OOC IV

AleBelly
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Storm11
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Re: OOC IV

#181 Post by Storm11 »

You take your time Buddy. Hope you get well v soon
Greys Campaign.

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Re: OOC IV

#182 Post by enn.in.me »

Revenge for making everybody in game hungry.... Feel better.

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tkrexx
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Re: OOC IV

#183 Post by tkrexx »

I had that goop a while back. Should be over in 24 hrs, but that time is miserable.

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AleBelly
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Re: OOC IV

#184 Post by AleBelly »

Not to TMI you all, but it turns out it is the actual flu. It brings many gifts after initial stomach issues. It may be another day or two. Hope you all don't get this strain...it sticks around for 5-6 days.

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Re: OOC IV

#185 Post by enn.in.me »

I am once again thankful for Internet-based gaming, whether real time or not, but I do hope you recover quickly! Blah.

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Zhym
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Re: OOC IV

#186 Post by Zhym »

What's Arnulf's spell list, again?

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AleBelly
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Re: OOC IV

#187 Post by AleBelly »

Arnulf has:
Magic Missile
Light
Invisibility (x2)

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Zhym
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Re: OOC IV

#188 Post by Zhym »

I'm thinking Magic Missile at one of the casters.

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Re: OOC IV

#189 Post by enn.in.me »

That seems like a fine plan.

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AleBelly
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Re: OOC IV

#190 Post by AleBelly »

If I heard nothing from the players, I was going to NPC him to do just that. He gets two, so I figured he would direct them at separate targets to disrupt casting. Let me know if you want him to send them both at a single target.

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Re: OOC IV

#191 Post by Storm11 »

One each sounds better
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Re: OOC IV

#192 Post by enn.in.me »

Agreed. They don't call him "Maximum Mayhem" for nothing. They don't even call him "Maximum Mayhem" at all, but, maybe they should.

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Re: OOC IV

#193 Post by Zhym »

CAI4 wrote:"You bet I will" beams Chet. He waits for the first volley of arrows to fly, then attacks the spellcaster directly ahead of him.

Beat the crap out of 'em init [1d6] = 4 hit [1d20] = 1 crit [1d100] = 1 damage [1d6] = 6

Well, that's a fumble by any rule...

Fumble roll [1d100] = 80

Hit self, double damage... :cry:

Extra damage roll [1d6] = 6 :cry: :cry:
Oh dear.

Does your son have a brother? Or has he not encountered the joy that is, "Why are you hitting yourself?"

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Re: OOC IV

#194 Post by enn.in.me »

Brutal!!!

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Re: OOC IV

#195 Post by AleBelly »

No, he doesn't. But his dad has said that to him before!

This may be a situation where I adjudicate and say that double damage seems unreasonable. But I'm not sure if it's dad bias or not. I'll have to think this one over...

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Re: OOC IV

#196 Post by Zhym »

I don't know about dad bias, but you should at least roll for the chance that the spell caster Chet tried to attack loses his concentration at seeing a monk repeatedly punching himself.

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Re: OOC IV

#197 Post by AleBelly »

:lol:

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Re: OOC IV

#198 Post by Zhym »

Hey everyone. I managed to track down Zorroroaster and drop him an e-mail. He's still alive, just swamped. He says, "Work just completely took over my life for a while and to be honest I'm not sure when or if I'll make it back to US." He also wanted me to tell everyone, "Apologies that I haven't managed to return to the fold."

"IF?" :cry:

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Re: OOC IV

#199 Post by AleBelly »

Yeah, that's a bummer. Please wish him well from me if you talk to him again.

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Re: OOC IV

#200 Post by Zhym »

With that in mind, we might as well talk about the magic user situation. Arnulf's mute automaton is with us for now, but we lose him (I assume) when (or if) we get out of the prison and back to the fort. Adventuring without an MU isn't a great idea, and most of our last batch of newbies seems to have dwindled. Any ideas what we should do?

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