Chapter 13 - Azurpenia's Prison

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Zhym
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Re: Chapter 13 - Azurpenia's Prison

#301 Post by Zhym »

"Probably best leave them alone," says Angus, still peering sideways into the bag. "But I got me a hankering to know, y'know? Hyde, keep an eye on me. If I start acting all be-goo-goo, conk me over the head or something, you hear?"

Angus closes his eyes and reaches into the bag for the disks.

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AleBelly
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Re: Chapter 13 - Azurpenia's Prison

#302 Post by AleBelly »

Hey all - you saw that Zorro is taking a short break, leaving Arnulf without a player. Here are his available spells...I will leave it to the group to decide where and when he casts them. Otherwise I will NPC him.

1) Magic Missile
1) Magic Missile
1) Light
2) Invisibility
2) Invisibility

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Re: Chapter 13 - Azurpenia's Prison

#303 Post by tkrexx »

Wait! Hyde hisses, and pulls something tiny from Arlandria's toolkit...

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Re: Chapter 13 - Azurpenia's Prison

#304 Post by onlyme »

Dandelion is impressed with the sparkle of the disks. But, she thinks they would be too ornate to use as jewelry or accessories.
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Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
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Zhym
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Re: Chapter 13 - Azurpenia's Prison

#305 Post by Zhym »

When Hyde says to wait, Angus waits.

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Re: Chapter 13 - Azurpenia's Prison

#306 Post by Nuke66 »

While the rest of the party is preoccupied, Galan carefully searches the new room for traps and other dangers....

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Re: Chapter 13 - Azurpenia's Prison

#307 Post by CAI4 »

Chet will also check the floors for traps, moving carefully along the south wall until he can see what's down the corridor heading north.

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Re: Chapter 13 - Azurpenia's Prison

#308 Post by tkrexx »

Hyde stops suddenly, mumbles something unintelligible, and begins unstrapping the banded mail from his arms, then tinkers with the sack and it's contents.

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Re: Chapter 13 - Azurpenia's Prison

#309 Post by AleBelly »

The party explores several areas of the prison. Chet and Galan spread out, searching the floor carefully for traps.

DM rolls dice

Watt follows behind Galan, testing the floor with his pole - his weight is much greater than that of the robed gnome. He finds the ground to be firm. Yenny and Arnulf begin to file in to the dark room.

Meanwhile, Angus and Dandelion remain behind while Hyde removes the armor from his arms. He carefully inspects the pack for any wires or similar traps.

DM rolls dice

He finds none, and reaches into the sack, moving the contents about. His hands feel the smooth metal of the disk...

Hyde, please give me an action next round, but also include a d20. Thanks!

At the same time, Chet, who has made it nearly to the west wall, calls out to the others "Guys! Get your weapons ready! But don't attack just yet!" The monk is looking into the corridor heading north.

Actions? Feel free to give conditional actions, and also include rolls. Thanks.

Map (each square is 5'):
Screen Shot 2017-01-19 at 11.49.28 PM.png
Screen Shot 2017-01-19 at 11.49.28 PM.png (1003.88 KiB) Viewed 194 times

Date: 16 Culling, Year 42
Time: 19:10
Conditions: 54F, calm, room dark and damp
Known Spells in Effect: Yenny under some sort of hunger enchantment
Light bearers: Lamps in rooms - Angus' lantern has 3.5 hours worth of oil left in it but is unlit.
Intended Direction of Travel:
Injury Status: None

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Re: Chapter 13 - Azurpenia's Prison

#310 Post by CAI4 »

Chet runs east, warning the others "There are two there, and one has a blade!"

Initiative: [1d6] = 2

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Re: Chapter 13 - Azurpenia's Prison

#311 Post by onlyme »

Dandelion perks up, trident in hand.
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Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
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Re: Chapter 13 - Azurpenia's Prison

#312 Post by Keehnelf »

Sagthistle keeps half-hidden but ready with sword and shield in hand.

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Re: Chapter 13 - Azurpenia's Prison

#313 Post by tkrexx »

Hah? Hyde's head pops up from his delicate work, 2 of what, 2 of what? Angus, I got the shiny things, I...

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Re: Chapter 13 - Azurpenia's Prison

#314 Post by CAI4 »

tkrexx wrote:Hah? Hyde's head pops up from his delicate work, 2 of what, 2 of what? Angus, I got the shiny things, I...
"Chameleon women!" cries Chet.

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Re: Chapter 13 - Azurpenia's Prison

#315 Post by enn.in.me »

Yenny drops her symbol back down and hoists her hammer and shield, looking to where Chet is running from. "Color changers or doppelgängers?"

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Re: Chapter 13 - Azurpenia's Prison

#316 Post by Zhym »

Angus keeps an eye on Hyde for any strange behavior.

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Re: Chapter 13 - Azurpenia's Prison

#317 Post by AleBelly »

Chet turns to move towards the group, but is too slow to avoid a blade whistling through the air.

attack Chet [1d20] = 11, crit [1d100] = 4

The monk attempts to brush it aside with his arm, but remembers too late that the blade has a serpentine (S) shape - a danger at two ends!

Dodge missile attack: [1d20] = 9

Blade damage [1d4] = 4

A hiss of joy is heard from the corridor as the blade gashes Chet's forearm, who then joins the others in the black-floored room. The rest of the party holds their ground, awaiting further action but readying themselves for battle. But the chameleon women do not advance. Are they lying in wait?

Meanwhile, Hyde finds no traps in the backpack. Angus watches as the half-orc reaches in to touch one of the disks. The mighty fighter begins to sway. Our hero Hyde, who abstains from all alcohol, appears drunker than a waltzing piss ant! He staggers south, hitting the wall. He is not hurt, but he cannot seem to right himself...

Actions?

Date: 16 Culling, Year 42
Time: 19:11
Conditions: 54F, calm, room dark and damp
Known Spells in Effect: Yenny under some sort of hunger enchantment, Hyde staggering about
Light bearers: Lamps in rooms - Angus' lantern has 3.5 hours worth of oil left in it but is unlit.
Intended Direction of Travel:
Injury Status: Chet lightly wounded

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Re: Chapter 13 - Azurpenia's Prison

#318 Post by Keehnelf »

Sagthistle calls out, "Hyde, just get down so you're not in danger of being hit by another one of those blades! Keep down until you can recover your balance!"

She stays as hidden as she can, hoping to be of use if the enemy advance.

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Re: Chapter 13 - Azurpenia's Prison

#319 Post by enn.in.me »

Yenny holds her shield in front of her in a defensive pose and heads forward. She will not enter the room whence came Chet, but would like to see in. She grumbles a bit as she advances, "Why are we here again? Curiosity? Hmmph."

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Re: Chapter 13 - Azurpenia's Prison

#320 Post by AleBelly »

Yenny begins to advance, voicing her distaste at this place. But as she moves forward, two figures emerge from the corridor. At first, the party mistakes them for formless ghosts - clothing or armor fitting unseen figures. But a flicker of lamplight shows eyes - the skin of the chameleon women matches the black of the walls! In front is a sneering reptile-woman, holding a bunched up net. She is protecting a robed figure behind her - the robed reptile woman begins to speak an arcane language, reaching into a pouch at her belt.

Watt pulls his dagger from his belt and makes ready to throw.

Actions?

Each square's edge is 5'. The beige brick-looking things are walls. The party is spread out among three rooms - the black floor room, the small room with the hanging ghoul, and the room with the pack.

012517.png
012517.png (600.62 KiB) Viewed 142 times
Date: 16 Culling, Year 42
Time: 19:11
Conditions: 54F, calm, room dark and damp
Known Spells in Effect: Yenny under some sort of hunger enchantment, Hyde staggering about
Light bearers: Lamps in rooms - Angus' lantern has 3.5 hours worth of oil left in it but is unlit.
Intended Direction of Travel:
Injury Status: Chet lightly wounded

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