[Completed] - Lars/Finger of Doom - 19 March, 1 VC

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Zorroroaster
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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#321 Post by Zorroroaster »

Ok, no trying the tossing of torches.

"Looks like I can't even see the ground from here, Lars. I think just climbing down into the pool is the best bet. Let me get down there and then follow after."
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)

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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#322 Post by Keehnelf »

March 25, 1 VC - 9:20am

The group gathers up the necessary adventuring supplies and ensures everything they'll be relying on is in good working condition, knotting the rope in advance and checking it for any weak spots after it's use yesterday.

Satisfied, they finally head into the cave and send their way back to the chute, spiking the rope in place and climbing down one by one. They come out into the chamber beyond with it's oddly iridescent water and find it unchanged from the day before.
Last edited by Keehnelf on Wed Dec 24, 2014 7:22 pm, edited 1 time in total.

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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#323 Post by GTan_Baq »

Naila takes a torch from Lars and lights it."I sure hope we got all the spiders already." she says with a shudder.
The optimist, "The glass is half full."
The pessimist, "The glass is half empty."
The gamer, "I drink the water; what happens?"

Greed shall be thy undoing!

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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#324 Post by Zorroroaster »

Making his way slowly into the larger chamber beyond the chute, Orrin points out the pool with the gemstones in it to Lars and Lug.

"And there, deeper in the water, is the figure I saw. I think we should be careful."

Perhaps we use what's left of Lars' rope from before and the grappling hook? We could attempt to fish the armor out of the pool? It's either that or one of us swims for it. We might need to do that to collect the gems anyway. What do you think?

Looking up, he also points out the two holes which may or may not be further tunnels.

"Let's keep an eye on those."
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)

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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#325 Post by GTan_Baq »

Someone will need to swim for it to gather the gems. As for the armor, if it's animated or there is something/someone inside it I don't think my sleep spell will do any good. And if I'm the one to swim I can't cast while underwater. Dang I feel useless all of a sudden :?
The optimist, "The glass is half full."
The pessimist, "The glass is half empty."
The gamer, "I drink the water; what happens?"

Greed shall be thy undoing!

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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#326 Post by Keehnelf »

A first-level magic user should SOMETIMES feel useless ;)

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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#327 Post by Zorroroaster »

Don't feel too useless...we wouldn't even be down here without that spell!
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)

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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#328 Post by GTan_Baq »

:lol: I know I'm not useless. Naila has had a good run so far, now all she can do is stand around and hold a torch. :( that's all I was trying to say :P
The optimist, "The glass is half full."
The pessimist, "The glass is half empty."
The gamer, "I drink the water; what happens?"

Greed shall be thy undoing!

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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#329 Post by Keehnelf »

OK, so what's the plan?

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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#330 Post by GTan_Baq »

Naila says, "I'll stand here and hold the torch and since Lars is still recovering, he stays with me. That leaves you two..." she gestures toward the Orrin and Lug ...to fish up the gems and armor. How's that sound?"
The optimist, "The glass is half full."
The pessimist, "The glass is half empty."
The gamer, "I drink the water; what happens?"

Greed shall be thy undoing!

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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#331 Post by Zorroroaster »

"Sounds good to me. Should we swim for it or try and fish it out with the grappling hook?"
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)

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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#332 Post by Zhym »

"I like fishing," says Lug.

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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#333 Post by GTan_Baq »

Naila says, "Maybe we should fish out the armor in case something happens we can at least fight it up here."
The optimist, "The glass is half full."
The pessimist, "The glass is half empty."
The gamer, "I drink the water; what happens?"

Greed shall be thy undoing!

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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#334 Post by Zorroroaster »

Using the rope that had fallen down with the lantern on the first foray into the cave, Orrin borrows Lars' grappling hook and ties it to the end.

He wades a few feet into the water holding the hook, and bending down to see if he can catch a glimpse of the armoured figure in the depths. If he does, he will swing the hook out into the water and hope to catch it on the armor and drag it to the surface.

"Here, fishie, fishie, fishie..."
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)

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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#335 Post by Keehnelf »

March 24, 1 VC - 9:40am

Surprise roll: Monsters: [1d6] = 4, Party: [1d6] = 2

Orrin wades out into the pool, rope in hand, looking to catch sight of the submerged figure. When the water clears for a moment, however, he doesn't see the figure at all. The rock formations on the bottom of the pool have shifted significantly, and appears to be moving. Before he can stock of the situation, the surface of the water mounds as a massive form surges forth to attack Orrin with a pair of long forelegs surrounding eight glittering multicolored eyes and a pair of slavering rock-colored mandibles.

Surprise vs Orrin [1d20] = 4, damage [1d6] = 1

Orrin manages to step aside as the creature rushes out to grab him, and as the water sloughs off it becomes visible as a massive, grotesquely malformed spider, multi-colored like stones dappled by reflections from the surface of water, nearly like a crab in overall shape. It stands over four feet high and it's body is over two feet wide.

Actions and Initiative!

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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#336 Post by Zorroroaster »

Orrin growls out a warning to the rest of the party as the monstrous beast nearly takes hold of him.

"To me!"

If he has time to grab his hand axe, Orrin will attempt to swing at the hideous creature:

{Hand Axe} Attack: [1d20 +1] = 19+1 = 20, Damage: [1d6+1] = 4+1 = 5

I balled up the initiative roll the last time, someone else take a crack at it!
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)

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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#337 Post by GTan_Baq »

Naila casts sleep on the beast.....

initiative [1d6] = 1
oh my gods ....sorry guys :oops:

sleep [2d8] = 11
The optimist, "The glass is half full."
The pessimist, "The glass is half empty."
The gamer, "I drink the water; what happens?"

Greed shall be thy undoing!

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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#338 Post by Zhym »


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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#339 Post by KingOfCowards »

Lars raises his crossbow, but without a clear shot does not fire. Instead he lowers the crossbow and draws his sword to advance.
Attack with Longsword: [1d20-1] = 10-1 = 9 Damage: [1d8-1] = 2-1 = 1
A more accurate description is that Lars gets in the way of the more experienced warriors. If someone gets hit, he'll do his best to pull you out of danger next round.

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Re: Expedition - Lars/Finger of Doom - 19 March, 1 VC

#340 Post by Keehnelf »

Round One Summary

Enemy Initiative [1d6] = 4

Water spider vs. Orrin [1d20] = 7, damage [1d6] = 3

The mottled spider attacks Orrin once again, but it seems more suited to surprise attacks from the water and its movements are ungainly, allowing Orrin an opportunity to skip out of the way before he is grabbed.

Those who had their eye on the recesses above see three more of the brown-gray hairy spiders from before scurry out on to the ceiling of the room, waiting for an opportunity to pounce.

Thankfully, Naila's initiative roll allowed her the chance to see the enemies arriving and to include them in the weave of her spell. All of them are affected by the spell, and fall to the ground from their perches on the ceiling.

Spider saves [3d20s16] = 0

The spiders take 6, 7, and 8 points of falling damage respectively, and the injury wakes them up from their magical sleep. The large water spider appears completely unfazed by the magic.

Orrin and Lug counter-attack against the massive arachnid, dealing huge injuries to its legs and back as it attempts to get back into the water where it is more maneuverable.

Spider1: 5 HP
Spider2: 7 HP
Spider3: 2 HP
Water Spider: 7 HP

Actions and initiative!

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