11-Skullport-Trip 2- After the Fat Man!

Message
Author
User avatar
Inferno
Rider of Rohan
Rider of Rohan
Posts: 21429
Joined: Thu Jan 01, 2015 11:05 pm
Location: 1977

Re: 11-Skullport-Trip 2- After the Fat Man!

#581 Post by Inferno »

DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

User avatar
Darkmane
Ranger Knight
Ranger Knight
Posts: 1552
Joined: Thu Jan 02, 2014 9:42 pm

Re: 11-Skullport-Trip 2- After the Fat Man!

#582 Post by Darkmane »

Vek nearly drops his weapon, staggering back under an onslaught of lines from that huge thing!

It relentlessly smashes over and over with its dry meat arms. Vek dodges or blocks most of these but the creature clips him again (11 damage). If that creature connects with both fists again, Vek will be in trouble!

User avatar
Darkmane
Ranger Knight
Ranger Knight
Posts: 1552
Joined: Thu Jan 02, 2014 9:42 pm

Re: 11-Skullport-Trip 2- After the Fat Man!

#583 Post by Darkmane »

As Vek pops backward further, he gives the rest of you a bit of room and the team peppers the creature with magic missile, acid arrow, and then a summon insects! It doesn't even seem to phase the beast!

However, Glimbles spell does recharge Vek a bit, and he will have the bless bonus next round!

User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 32933
Joined: Wed Oct 30, 2013 10:02 pm
Location: Vermont
Contact:

Re: 11-Skullport-Trip 2- After the Fat Man!

#584 Post by GreyWolfVT »

Glimble scrambles to try and reach Vek to issue a healing. Cure Light Wounds[1d8] = 4
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

User avatar
Inferno
Rider of Rohan
Rider of Rohan
Posts: 21429
Joined: Thu Jan 01, 2015 11:05 pm
Location: 1977

Re: 11-Skullport-Trip 2- After the Fat Man!

#585 Post by Inferno »

Tantos Vek, failed paladin:

"Thanks," grunts Vek over his shoulder to his companions. Then he grimly hacks apart the sewn-together monster.
"You're going to need more needle and thread," he rasps bleakly.

Initiative: [1d10] = 9
Vek: +3 Long Sword: To Hit: [1d20+8] = 16+8 = 24 . Damage: S/M: [1d8+9] = 1+9 = 10 , L: [1d12+9] = 5+9 = 14
Vek: +3 Long Sword: To Hit: [1d20+8] = 12+8 = 20 . Damage: S/M: [1d8+9] = 5+9 = 14 , L: [1d12+9] = 1+9 = 10

Vek HP: 21/57
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

User avatar
DadsAngry
Ranger Lord
Ranger Lord
Posts: 2515
Joined: Mon Jun 09, 2014 7:39 pm
Location: Lawrenceville, GA

Re: 11-Skullport-Trip 2- After the Fat Man!

#586 Post by DadsAngry »

Darkmane wrote:As Vek pops backward further, he gives the rest of you a bit of room and the team peppers the creature with magic missile, acid arrow, and then a summon insects! It doesn't even seem to phase the beast!
Does that mean it has no effect or just little effect?

User avatar
spanningtree
Ranger Lord
Ranger Lord
Posts: 3472
Joined: Sun Jul 22, 2012 9:35 pm
Location: Las Vegas, NV

Re: 11-Skullport-Trip 2- After the Fat Man!

#587 Post by spanningtree »

What are the other guards doing?
Anall nathrack uthos bethos doss yell yenva. -Merlin

ravenn4544
Rider of Rohan
Rider of Rohan
Posts: 7967
Joined: Fri May 25, 2012 10:06 am
Location: Pennsylvania

Re: 11-Skullport-Trip 2- After the Fat Man!

#588 Post by ravenn4544 »

Anyone else help to beat on this thing? Looks like physical damage is the only way. I got nuthin'!

Roseheart slides a healing potion out of his belt pouch ready to hand to Vek when needed.

User avatar
DadsAngry
Ranger Lord
Ranger Lord
Posts: 2515
Joined: Mon Jun 09, 2014 7:39 pm
Location: Lawrenceville, GA

Re: 11-Skullport-Trip 2- After the Fat Man!

#589 Post by DadsAngry »

I'm thinking it can only be hit with a magical weapons.

User avatar
spanningtree
Ranger Lord
Ranger Lord
Posts: 3472
Joined: Sun Jul 22, 2012 9:35 pm
Location: Las Vegas, NV

Re: 11-Skullport-Trip 2- After the Fat Man!

#590 Post by spanningtree »

Tella - Mage

Tella casts monster summoning I and tells whatever shows up to go after Vek's assailant.


OCC: Spell deducted.
Anall nathrack uthos bethos doss yell yenva. -Merlin

User avatar
Darkmane
Ranger Knight
Ranger Knight
Posts: 1552
Joined: Thu Jan 02, 2014 9:42 pm

Re: 11-Skullport-Trip 2- After the Fat Man!

#591 Post by Darkmane »

As Vek recovers with the help of Glimbles healing magic, he is punched yet again by the towering automaton of flesh.(12 damage)

Vek stumbles back again pushing Glimble back on his heels. The warrior spins his sword about and begins hacking pieces of the beast. First a hand, then a leg, then the head!

The thing goes down in a wriggling pile and Vek continues to chop until it finally stops moving! Whatever that ing was, it is dead now.

Suddenly Tella finishes casting and 7 kobolds spring into existence in the narrow hallway. They charge forth with battle cries, flinging past Vek, and a few stab at the dead tying before Vek.

The rest charge forth just in time as the assembled group of enemy warriors sets up. As they clash, at least two kobolds are killed immediately.

There must be at least 10-12 fighters in front of you, forming a shield wall 3 across. The are fighting with swords and spears.

* yeah magic was having no effect on the automaton, but Vek took it down!*

User avatar
Inferno
Rider of Rohan
Rider of Rohan
Posts: 21429
Joined: Thu Jan 01, 2015 11:05 pm
Location: 1977

Re: 11-Skullport-Trip 2- After the Fat Man!

#592 Post by Inferno »

Tantos Vek, failed paladin:

"Thanks," Vek grunts again, a little punch drunk. While the kobolds buy them some time, he pulls out a healing potion and guzzles it fast and hard, like a man dying of thirst. It helps a little. Vek reaches for another, hoping the kobolds hold.


Healing potion: [2d4+2] = 3+2 = 5

Vek HP: 14/57
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

User avatar
DadsAngry
Ranger Lord
Ranger Lord
Posts: 2515
Joined: Mon Jun 09, 2014 7:39 pm
Location: Lawrenceville, GA

Re: 11-Skullport-Trip 2- After the Fat Man!

#593 Post by DadsAngry »

Enoka:

Enoka commands her insect swarm to converge on the the middle fighter of the first rank.

ravenn4544
Rider of Rohan
Rider of Rohan
Posts: 7967
Joined: Fri May 25, 2012 10:06 am
Location: Pennsylvania

Re: 11-Skullport-Trip 2- After the Fat Man!

#594 Post by ravenn4544 »

Roseheart hands Vek another healing potion. Seeing the formation before him, he quickly chants "color caecitas" and sends a wave of color outward towards them...

Cast Color Spray

User avatar
spanningtree
Ranger Lord
Ranger Lord
Posts: 3472
Joined: Sun Jul 22, 2012 9:35 pm
Location: Las Vegas, NV

Re: 11-Skullport-Trip 2- After the Fat Man!

#595 Post by spanningtree »

Tella - Elf Mage

Tella will hold and see what the effects of the spells and kolbolds are before firing another spell.
Anall nathrack uthos bethos doss yell yenva. -Merlin

User avatar
GreyWolfVT
Wants a special title like Scott
Posts: 32933
Joined: Wed Oct 30, 2013 10:02 pm
Location: Vermont
Contact:

Re: 11-Skullport-Trip 2- After the Fat Man!

#596 Post by GreyWolfVT »

Glimble "You're most welcome Vek. Good work on the eh.. here comes more trouble." the gnome cuts his sentence short with the incoming kobolds and other foes. The gnome uses a cure light wounds charge from his magical staff on Vek. Cure Light Wounds[1d8] = 4
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

User avatar
Darkmane
Ranger Knight
Ranger Knight
Posts: 1552
Joined: Thu Jan 02, 2014 9:42 pm

Re: 11-Skullport-Trip 2- After the Fat Man!

#597 Post by Darkmane »

The kobolds do a great job delaying the warriors for a moment. One by one they are cut down, but they go down swinging and screaming curses. As they fall the begin to evaporate like smoke.

A group of you focuses healing magic on Vek while Roseheart blasts the assembly with a color spray. The front row is dazed into unconsciousness as a flood of color overwhelms them. Behind them a group of men launch a volley of crossbow fire. The bolts thud into your group striking several of you. (Roseheart 9 damage, Vek 3 damage)

Enokas insect swarm then descends into the midst of the men. The black horde overwhelms one of the crossbowmen as he is reloading! He shrieks, drops his bow and slaps at the black waves of stinging insects.

You figure there are roughly 6 bowmen, and only 1 shield bearer left after the magical assault knocked out almost the entire front line. Its hard to see, so there may be more behind the line.

ravenn4544
Rider of Rohan
Rider of Rohan
Posts: 7967
Joined: Fri May 25, 2012 10:06 am
Location: Pennsylvania

Re: 11-Skullport-Trip 2- After the Fat Man!

#598 Post by ravenn4544 »

Roseheart reels back from the arrow damage and seeks a more secure place to allow the stronger fighters to do their dirty work. He quaffs a potion of healing as arrows are likely to continue to fly.

Potion of Healing: [2d4+2] = 5+2 = 7

User avatar
Inferno
Rider of Rohan
Rider of Rohan
Posts: 21429
Joined: Thu Jan 01, 2015 11:05 pm
Location: 1977

Re: 11-Skullport-Trip 2- After the Fat Man!

#599 Post by Inferno »

Hi guys,
Thanks. Any more offensive magic? Otherwise I can charge them after I heal a few more HP.

DM: What's the distance to the enemy, please?
Anything nearby to take cover behind for a minute?
Thanks.

Vek HP: 15/57
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

ravenn4544
Rider of Rohan
Rider of Rohan
Posts: 7967
Joined: Fri May 25, 2012 10:06 am
Location: Pennsylvania

Re: 11-Skullport-Trip 2- After the Fat Man!

#600 Post by ravenn4544 »

I have magic missile, ice ball, and lightning bolt left. Can do either, but maybe save the lightning for later - we just arrived :)

have more healing potions to give if you need one (gave you one already FYI).

Post Reply

Return to “Under Streets of Splendor (2ed)”