11-Skullport-Trip 2- After the Fat Man!

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Inferno
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Re: 11-Skullport-Trip 2- After the Fat Man!

#301 Post by Inferno »

Tantos Vek, failed paladin:

Vek's hideous visage cracks a wry, bleak grin. "...Which leaves us with delving."
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: 11-Skullport-Trip 2- After the Fat Man!

#302 Post by spanningtree »

Tella - Mage o rama

Tella listens to Enoka with interest: Hmmm... I had not thought of that before. Make him come to us perhaps....
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Re: 11-Skullport-Trip 2- After the Fat Man!

#303 Post by GreyWolfVT »

Glimble "If you want to go the self destructive method so be it, however don't expect me to be in the front lines or even anywhere in sight. I don't get why you are being this way Vek you usually are so well mannered and reserved. At least the man I remember finding in under mountain."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

ylinett
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Re: 11-Skullport-Trip 2- After the Fat Man!

#304 Post by ylinett »

Garl interjects "How much money do we have? Maybe we can buy a slave at auction? If it is one from his lot perhaps we could learn something from him or her?"

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Re: 11-Skullport-Trip 2- After the Fat Man!

#305 Post by GreyWolfVT »

Glimble check his coin pouch then replies "I could likely cover the cost I've accrued some coin in my time and haven't been able to donate to the church while we've been down here."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Darkmane
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Re: 11-Skullport-Trip 2- After the Fat Man!

#306 Post by Darkmane »

Do you guys want to scope out some of the exits from Skullport?

In addition does a group of you want to visit the slave markets a few more times and see if you could purchase a slave from e Fatman and perhaps get some info from them?

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Re: 11-Skullport-Trip 2- After the Fat Man!

#307 Post by Inferno »

I think we finally reached a consensus to explore the tunnels under the Fatman's keep.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: 11-Skullport-Trip 2- After the Fat Man!

#308 Post by GreyWolfVT »

Yes the tunnels under the fatman's keep is my vote.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Darkmane
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Re: 11-Skullport-Trip 2- After the Fat Man!

#309 Post by Darkmane »

A quick examination shows you that there are two main exits from the hearth at the lowest level which appear to lead into a series of caves which would likely lead you into under mountain proper.

One is a thin pass nearly obscured by two large rickety buildings and you see a huddled mass of beggars by the front.

The second way is next to a metal foundry manned by dark dwarves! Huge gouts of steam obscure the way from time to time by if your timing is good you could pass.

Finally you could send out Enoka to do some searching for minor tunnels in an animal form, perhaps a bat.

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Re: 11-Skullport-Trip 2- After the Fat Man!

#310 Post by Inferno »

Hi. Which of those was the way we took last time to get under the Fatman's keep, please?
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.


ylinett
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Re: 11-Skullport-Trip 2- After the Fat Man!

#312 Post by ylinett »

Let us ask the tinkers.

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Re: 11-Skullport-Trip 2- After the Fat Man!

#313 Post by GreyWolfVT »

ylinett wrote:Let us ask the tinkers.
The tinker gnomes?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: 11-Skullport-Trip 2- After the Fat Man!

#314 Post by ylinett »

Yes

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Re: 11-Skullport-Trip 2- After the Fat Man!

#315 Post by DadsAngry »

Maybe they have a tunneling machine we can rent. Anyone have skill in heavy machinery?

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Re: 11-Skullport-Trip 2- After the Fat Man!

#316 Post by GreyWolfVT »

DadsAngry wrote:Maybe they have a tunneling machine we can rent. Anyone have skill in heavy machinery?
Being a Gnome you would think maybe Glimble might be however the same for a Dwarf would also be an apt assumption. All that assuming aside Glimble does have an engineering NWP.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: 11-Skullport-Trip 2- After the Fat Man!

#317 Post by spanningtree »

Tella has the engineering NWP also.
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Re: 11-Skullport-Trip 2- After the Fat Man!

#318 Post by Darkmane »

You guys could head to the tinker gnomes for a digging machine, but all of their equipment is smelly and extremely loud.

There are no known entrances to the keep basement, but it does likely connect to other dungeon tunnels.

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Re: 11-Skullport-Trip 2- After the Fat Man!

#319 Post by Darkmane »

After a really long day of planning you guys are still a bit stuck, and then you realize you are supposed to meet Altos soon.

Do u guys head to that store room in the lower level of Deepfires? Perhaps he has come up with some useful info?

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Re: 11-Skullport-Trip 2- After the Fat Man!

#320 Post by GreyWolfVT »

OOC: Sure lets go down to the lower level of Deepfires and see what ideas that brings for us.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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