11-Skullport-Trip 2- After the Fat Man!

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Re: 11-Skullport-Trip 2- After the Fat Man!

#321 Post by ylinett »

Yes

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Inferno
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Re: 11-Skullport-Trip 2- After the Fat Man!

#322 Post by Inferno »

Yes. Thanks.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: 11-Skullport-Trip 2- After the Fat Man!

#323 Post by DadsAngry »

yes.

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Re: 11-Skullport-Trip 2- After the Fat Man!

#324 Post by spanningtree »

Tella - Elf Mage

Yes.

OCC: Hate to do this again guys, I am in San Diego until the 19th taking some classes. They run from 9:00am to 7:30pm, daily. I will be slow to post, please NPC as needed. Hope my brain survives... Thanks!
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Re: 11-Skullport-Trip 2- After the Fat Man!

#325 Post by Darkmane »

You hang out in the store room of the Deepfires for what seems an hour, and then Altos walks quickly in with a smile on his face.

He looks over the group and around the door quickly or anything unexpected and then starts right in.

I found something that might be our big break! I think the Fat Man will be down here in the next couple of days.
There is a huge shipment of slave fighters taken from a battle in Tethyr. These men will be used in the fighting pits. I've heard that the Fat Man himself may be coming down to take part in the bidding! This migh be your chance to get him!




Spanning thanks for the heads up!

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Re: 11-Skullport-Trip 2- After the Fat Man!

#326 Post by Inferno »

Tantos Vek, failed paladin:

Vek nods grimly. "Good work. What can you tell us about the layout of the slave market? Can we go there today?" he rasps, his mind already turning to their killing floor.

(Or tomorrow? I'm unsure what time it is)
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: 11-Skullport-Trip 2- After the Fat Man!

#327 Post by DadsAngry »

Enoka:

"Good fortune to us. Yes we must scout out the slave markets as soon as we can."

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Re: 11-Skullport-Trip 2- After the Fat Man!

#328 Post by ravenn4544 »

Roseheart offers, while looking at Vek, "We are in agreement that we aren't going to just attack him in the middle of the city, right?"

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Re: 11-Skullport-Trip 2- After the Fat Man!

#329 Post by ylinett »

Garl his dour mood slightly elevated hides a grin and waits.

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Re: 11-Skullport-Trip 2- After the Fat Man!

#330 Post by GreyWolfVT »

Glimble "Fortune appears to smile upon us we have some planning to do. Though a straight forward attack in a public spot is surely stupid. I imagine our friends with other skills might have a better plan to get the job done is a bit lets say sneakier fashion." the gnome cleric gives Garl a sly look.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e


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Re: 11-Skullport-Trip 2- After the Fat Man!

#332 Post by Darkmane »

Inferno wrote:Tantos Vek, failed paladin:

Vek nods grimly. "Good work. What can you tell us about the layout of the slave market? Can we go there today?" he rasps, his mind already turning to their killing floor.

(Or tomorrow? I'm unsure what time it is)
Altos thinks for a moment you've probably got around 20 house. Plenty of time to sleep if yer tired big man!
Bluehorse wrote:Forrest

Looks confused... so... well.... he looks like Forrest. "Why would someone want slave fighters? What did the slaves do?"
Altos - theyve done nothing wrong except for being on the wrong side of a batlle. Tethyr is a country of worms! Perhaps we can use this injustice to do a little good anyway. Will you go directly at him at the market or use his absence to infiltrate into the keep?

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Re: 11-Skullport-Trip 2- After the Fat Man!

#333 Post by Inferno »

Tantos Vek, failed paladin:
Darkmane wrote:Will you go directly at him at the market or use his absence to infiltrate into the keep?
Vek didn't have an answer for that yet. "Let's see the market," he grunts.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: 11-Skullport-Trip 2- After the Fat Man!

#334 Post by Inferno »

Darkmane wrote: Altos thinks for a moment you've probably got around 20 house. Plenty of time to sleep if yer tired big man!
Hi, does this mean 20 hours until the Fatman goes to the slave market? Thanks.

Also, if there's no day or night, is there a daily period when most people sleep? Thanks.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: 11-Skullport-Trip 2- After the Fat Man!

#335 Post by Darkmane »

Altos responds, There used to be no real easy or night down here, all the businesses closed or opened on the whims of their owners. Its still a bit like that. However, a few years ago some gnomish Gondsmen built a massive water clock in the center of the lower tradesway. Businesses are starting to cvone around to the idea of creating a daily cycle for this hell hole of a city.

Its a little less than a day,about 20 hours, until this sale starts. I've heard that the fat man himself plans to be there. He hasn't really been involved in the glatiator trade, so maybe he sees this as an area for growth of his sick business.

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Re: 11-Skullport-Trip 2- After the Fat Man!

#336 Post by spanningtree »

Tella - Elf Mage

I would think he would take a formidable contingent with him outside the fortress. Leaving the fort on low guard. On the other hand he may be in the open outside. Just need to figure out how to survive post attack.
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Re: 11-Skullport-Trip 2- After the Fat Man!

#337 Post by GreyWolfVT »

Glimble "Wait, wait, wait. Did you say gnome gondsmen build a clock tower down here? I surely need to see this."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: 11-Skullport-Trip 2- After the Fat Man!

#338 Post by ylinett »

"We should observe him in public at least once" says Garl. "We know so little about him, and this is a sure way to do it while keeping our risk of discovery as low as possible."

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Re: 11-Skullport-Trip 2- After the Fat Man!

#339 Post by Bluehorse »

Forrest

Yawns and distractedly thinks of a warm bed to sleep in, but hearing Gimble talk about heading out to town, he forgets his stiff muscles and wounds, perking up like a puppy that hears the doorknob. "We're going to see a clock?"

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Re: 11-Skullport-Trip 2- After the Fat Man!

#340 Post by DadsAngry »

Enoka:

"Maybe I can get close enough in one of my forms to ride along on him while the rest shadow from a far. If he is true to his name I should have plenty of places to place myself on his person where he would not detect me."

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