11-Skullport-Trip 2- After the Fat Man!

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spanningtree
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Re: 11-Skullport-Trip 2- After the Fat Man!

#421 Post by spanningtree »

Tella - Mage

Tella will take her place also, after learning the bat signals. :?
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Re: 11-Skullport-Trip 2- After the Fat Man!

#422 Post by ravenn4544 »

so if I understand correctly, we can ambush the Fat Man but we have no way of escape (if and when things wrong :)) except into the 3rd level of the dungeon? Uh oh....

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Re: 11-Skullport-Trip 2- After the Fat Man!

#423 Post by Inferno »

ravenn4544 wrote:so if I understand correctly, we can ambush the Fat Man but we have no way of escape (if and when things wrong :)) except into the 3rd level of the dungeon? Uh oh....
From our Mission Impossible plan:
Inferno wrote: Round 3:
It's possible the skulls have arrived at this point. But maybe not. If so, they will focus on A and B, and the action at X. Lots of smoke from burning buildings to give us cover.
Casters at 1 and 2 escape into the buildings they are standing on.
If Forrest and Vek had to engage Fatman, they are now at X. They split the potion of phasing and escape down into the sewers to avoid the floating skulls.

Round 4 and after:
We all rendezvous at the Fatman's Keep.
Skulls will be focused on the burning neighborhood. Fatman's Keep will be leaderless.
We use the effects of potion of phasing to enter and let everyone in. Once inside, skulls can't find us. We kill the leaderless minions of the Fatman and free the slaves held captive within, perhaps escaping into sewers.
If Fatman survives the assassination attempt, he will return here, and we'll have another chance to surprise him.
:)
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: 11-Skullport-Trip 2- After the Fat Man!

#424 Post by ravenn4544 »


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Re: 11-Skullport-Trip 2- After the Fat Man!

#425 Post by Darkmane »

Roseheart, Enoka, and tella, did you make any tweaks to your spell lists?

I'll kick things off tomorrow or Tuesday.

Yeah, the escape routes are only in the case that anything/everything goes terribly wrong =)

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Re: 11-Skullport-Trip 2- After the Fat Man!

#426 Post by spanningtree »

OCC: I have modded Tella's spell load out for this.
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Re: 11-Skullport-Trip 2- After the Fat Man!

#427 Post by DadsAngry »

Enoka:
Modded spells for fight.

Level 1
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds
Faerie Fire

Level 2
Heat Metal
Heat Metal
Trip
Warp Wood
Warp Wood

Level 3
Dispel Magic
Summon Insects
Summon Insects

Level 4
Giant Insect

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Re: 11-Skullport-Trip 2- After the Fat Man!

#428 Post by Inferno »

Yow. Those last 3 are some fearsome spells. :D
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: 11-Skullport-Trip 2- After the Fat Man!

#429 Post by Darkmane »

After slipping into the form of a bat, Enoka surveys the keep. Nothing is changed, and then an hour or more goes by... You all start to have second thoughts, is he not coming, did he find a way around, does he know of the plans, etc...

However, then the keep doors begin to open without ceremony. From inside comes a ring of mercenaries, 8 in total. In the center of them, prodded on by a pair of sulry orcs, is a platform guided by a horde of Zombies. Atop of this platform is a fat man. He has lank hair falling around his heavy jowls, and upon the breast of his robe is a thick H. Just like the one found on the crates you overturned...

He is coming right for the trade way!

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Re: 11-Skullport-Trip 2- After the Fat Man!

#430 Post by ravenn4544 »

Roseheart starts to question the whole plan of attack now that he see's the H emblazoned on the man's attire. Is he in the service of Halastar?? Would that spell doom for this group if they interfered? Is this a trick of Halastar's to get this man eliminated?!?

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Re: 11-Skullport-Trip 2- After the Fat Man!

#431 Post by DadsAngry »

Enoka:

Enoka will head back towards the group and rock her wings side to side signifying the Fat Man is on route on the expected route. She will make a couple of lazily passing circling with the repeated wing side to side signal to mach sure each member gets the signal before heading back to keep track of the Fat Man's caravan.

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Re: 11-Skullport-Trip 2- After the Fat Man!

#432 Post by GreyWolfVT »

Glimble continues to wait and play out his role in Vek's plan though he is wondering the meaning of the H the man has on his attire.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: 11-Skullport-Trip 2- After the Fat Man!

#433 Post by Bluehorse »

Forrest

...................................................................................................
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...................................................................................................
...................................................................................................
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...................................................................................................
.................................... I like tacos, he thinks to himself as he waits.

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Re: 11-Skullport-Trip 2- After the Fat Man!

#434 Post by spanningtree »

Tella - Elf Mage

Tella says a prayer to herself and lies low.
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Re: 11-Skullport-Trip 2- After the Fat Man!

#435 Post by Darkmane »

The fat mans caravan moves closer into the trade way, and is nearly at the ambush point. All of the mercenaries except for one stay with the fat man. One disengages though and slips in among the buildings.

The fat man will be at the ambush point in seconds, everybody give me their actions and somebody give me a d6 roll. If you are casting spells roll up the effects to get things started =)

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Re: 11-Skullport-Trip 2- After the Fat Man!

#436 Post by Inferno »

Tantos Vek, failed paladin:

When Vek finally sees the Fatman, the damned warrior's grin is a terrible thing. Vek recognizes his twisted livery, the H, from the barrels they found among the Fatman's subterranean cache.
"Come on," he croaks to Forrest as he goes behind a building and waits inside a tavern (at the equivalent of 3 on the map).

They had tracked the master of the child slave ring for a long time (since April 2015!).
Vek tried to look detached to not attract attention. But inside his chest, his heart was pounding like a blacksmith's hammer.

This was it.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Re: 11-Skullport-Trip 2- After the Fat Man!

#437 Post by GreyWolfVT »

Glimble recalls where he has seen the H before...below waterdeep the fatman's cache had similar marks. He calmly waits in his position ready to enact his first part once things are properly in place and the fatman is in the correct position. The little gnome waits for the Fatman marked with the H to get in range and then casts Dispel Magic upon him.
Last edited by GreyWolfVT on Wed Jun 28, 2017 6:20 pm, edited 1 time in total.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: 11-Skullport-Trip 2- After the Fat Man!

#438 Post by ravenn4544 »

Roseheart shakes his head and wonders what the hell they are doing. Goddamn Vek and his over-developed sense of persistence, he thinks. That thought trails off as the Fat Man approaches the ambush point.... I guess it's now or never...

Flexing his fingers and preparing to unleash a firestorm upon this blasted place brings a familiar gleam to his eye....

When the time is right, and with one last glace to where the others should be (and hopefully far enough away from the blast zone), he let's fly the spell that not only engulfs his enemies in fire - but brings a little warmth to his soul as well.... "flamma de morte"

Cast Fireball

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Re: 11-Skullport-Trip 2- After the Fat Man!

#439 Post by DadsAngry »

Enoka:

Enoka flys to her appointed spot next to Tella on top of the roof tops. She transforms from bat form back to Enoka form. As she waits for Tella to start her casting before she does as well. Enoka casts Heat Metal on three of the armed mercenaries out front.

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Re: 11-Skullport-Trip 2- After the Fat Man!

#440 Post by spanningtree »

Tella - Elf Mage

Tella will launch a fireball centered on the fatman and then drop down.

Fireball [6d6] = 19
Anall nathrack uthos bethos doss yell yenva. -Merlin

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