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Inferno
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Re: OOC

#581 Post by Inferno »

Darkmane wrote: While tella, Enoka, and Roseheart make thwir way to street level and then toward the meeting point...

Tella, Roseheart, and Enoka are now heading toward the heart,
Hi,
The meeting point is the Fatman's keep. Is that in the heart?

I assume everyone on the street is running in the same direction, away from the blast. Did Forrest do anything to tip off the guard?

Before Glimble held the guard, were the guards headed in the direction of the Fatman's keep?

When the guard is held by Glimble, is Vek alone with him on the street? If not, how many bystanders are nearby? (Fyi, Vek may elect to act at that point, as per my last OOC post in this thread). :)

Thanks.
Last edited by Inferno on Tue Jul 11, 2017 11:17 am, edited 1 time in total.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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GreyWolfVT
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Re: OOC

#582 Post by GreyWolfVT »

Glimble took off in the same direction Roseheart went in.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Inferno
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Re: OOC

#583 Post by Inferno »

ravenn4544 wrote:Roseheart
...He'll take advantage of this confusion to make a subtle retreat to the fat mans castle to take up a position there and wait for the rest of his friends.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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spanningtree
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Re: OOC

#584 Post by spanningtree »

I think the heart is the Inn everyone is staying at.
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Inferno
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Re: OOC

#585 Post by Inferno »

Thanks, spanningtree. I thought the heart might be a might be a neighborhood.

Darkmane, our rendezvous point is the Fatman's keep.

Also, we assumed the main trade way would be crowded with pedestrians so, after the blast, there would be panic, chaos and fleeing crowds moving away from the "kill zone," covering our escape. Please let us know if that assumption was wrong. Thanks. :)
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Darkmane
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Re: OOC

#586 Post by Darkmane »

Sorry guys - there are several zones or wards inside of skullport.

Starting down by the river where the slave trading is=

Skull island - a fortress of slavers out in the river, home of the iron ring guild

Port region -contains the slave market, mostly closely cramped buildings built up 3-4 levels into the cavern, all the way up to the top

Trade way - areas of built up buildings and narrow alleys flanking the large trading road

Heart - massive high ceiling cavern. Mostly villas and keeps on the lower levels. There are some fortresses built into the ceiling. There seem to be three exits you found so far.

Deepfires - the inn you were staying at, was located at the border of the trade way and heart.

Your ambush occurred in the tradeway, and currently Roseheart, tella, enoka, glimble are all heading toward the fat mans keep, into the heart region of skullport. This fat man lives in the heart along with most of the skullport nobility. Im using nobility very loosely, they are really slavers monsters, etc...but have more coin than the monsters in the other regions.

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Inferno
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Re: OOC

#587 Post by Inferno »

Thanks Darkmane. That helps.

I didn't get answers to these questions: :)
Inferno wrote: I assume everyone on the street is running in the same direction, away from the blast. Did Forrest do anything to tip off the guard?

Before Glimble held the guard, were the guards headed in the direction of the Fatman's keep?

When the guard is held by Glimble, is Vek alone with him on the street? If not, how many bystanders are nearby? (Fyi, Vek may elect to act at that point, as per my last OOC post in this thread). :)

Thanks.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Darkmane
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Re: OOC

#588 Post by Darkmane »

Inferno wrote:Thanks Darkmane. That helps.

I didn't get answers to these questions: :)
Inferno wrote: I assume everyone on the street is running in the same direction, away from the blast. Did Forrest do anything to tip off the guard?

Before Glimble held the guard, were the guards headed in the direction of the Fatman's keep?

When the guard is held by Glimble, is Vek alone with him on the street? If not, how many bystanders are nearby? (Fyi, Vek may elect to act at that point, as per my last OOC post in this thread). :)

Thanks.
The final guard was actually heading away from the heart towards the more congested part of the city, he didn't make it far. Now he has turned to face Forest and is readying weapons.

There are lots of watching eyes on the street but there is nobody but you near the frozen guard.

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Inferno
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Re: OOC

#589 Post by Inferno »

Thanks.
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.


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Darkmane
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Re: OOC

#591 Post by Darkmane »

Sorry to hear that blue! Hope you feel better soon!



ravenn4544
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Re: OOC

#594 Post by ravenn4544 »

probably only that they should be avoided :) we've never seen them in action like what just happened to that guard. probably worse than expected.

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GreyWolfVT
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Re: OOC

#595 Post by GreyWolfVT »

Might may down your weapon or put it away as well before Forest becomes a blood splatter too.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

ravenn4544
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Re: OOC

#596 Post by ravenn4544 »

Good job w/ the Q&A Inferno!

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Inferno
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Re: OOC

#597 Post by Inferno »

Thanks! :)
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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Darkmane
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Re: OOC

#598 Post by Darkmane »

Hey guys, planning to post tomorrow.

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Inferno
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Re: OOC

#599 Post by Inferno »

GW, I think we're going to need that Silence spell. :P :D
DM:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror (N1, homebrew)
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery (B4, JG102, homebrew)
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl (X1, B1, ASE1, homebrew)
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth (homebrew)

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.

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GreyWolfVT
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Re: OOC

#600 Post by GreyWolfVT »

ok
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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