Search found 148 matches
- Thu Mar 15, 2012 6:02 pm
- Forum: Star Wars: Rebel Dawn
- Topic: Chapter 1 - Rescue Mission
- Replies: 76
- Views: 6746
Re: Chapter 1 - Rescue Mission
Thread locked will continue over at RollD20!
- Wed Mar 14, 2012 8:49 am
- Forum: Star Wars: Rebel Dawn
- Topic: Chapter 1 - Rescue Mission
- Replies: 76
- Views: 6746
Re: Chapter 1 - Rescue Mission
((end of combat rounds, you can act now))
- Tue Mar 13, 2012 7:44 pm
- Forum: Star Wars: Rebel Dawn
- Topic: Chapter 1 - Rescue Mission
- Replies: 76
- Views: 6746
Re: Chapter 1 - Rescue Mission
Grosnic takes the opportunity to swing for the fleeing trooper, clattering him hard for extra damage. The Stormtrooper staggers sideways but quickly regains his poise and runs for the door. Seeing the Stormtrooper break hand to hand combat with the Wookie, Varkan senses his time might have come and...
- Tue Mar 13, 2012 8:33 am
- Forum: RPG theory
- Topic: Do You Use Hirelings?
- Replies: 7
- Views: 621
Re: Do You Use Hirelings?
*snip*
- Mon Mar 12, 2012 8:11 pm
- Forum: RPG theory
- Topic: Do You Use Hirelings?
- Replies: 7
- Views: 621
Re: Do You Use Hirelings?
*snip*
- Mon Mar 12, 2012 6:23 pm
- Forum: Star Wars: Rebel Dawn
- Topic: Chapter 1 - Rescue Mission
- Replies: 76
- Views: 6746
Re: Chapter 1 - Rescue Mission
The Wookie singles out the wounded Stormtrooper as soon as he is on his feet and with a mighty roar lets fly a feroucious punch. The Stromtrooper is knocked clean into the bar with a loud crash, his chest plate shattered and splintered by the force of the blow. Stormtrooper, will save DC 12 [1d20] ...
- Sun Mar 11, 2012 7:17 pm
- Forum: Star Wars: Rebel Dawn
- Topic: Chapter 1 - Rescue Mission
- Replies: 76
- Views: 6746
Re: Chapter 1 - Rescue Mission
Initiative - [1d20+5] = 3+5 = 8 Zerrak pulls his blaster out (Quick Draw) and fires at last stormtrooper to enter the cantina. "One way or another, this is NOT going to end well." Blaster - [1d20+2] = 17+2 = 19 Damage - [3d8] = 19 ((ah, you rolled already!)) Zerrak aims his DL-44 at the S...
- Sat Mar 10, 2012 5:12 pm
- Forum: RPG theory
- Topic: Do You Use Hirelings?
- Replies: 7
- Views: 621
Re: Do You Use Hirelings?
*snip*
- Sat Mar 10, 2012 4:53 pm
- Forum: Star Wars: Rebel Dawn
- Topic: Chapter 1 - Rescue Mission
- Replies: 76
- Views: 6746
Re: Chapter 1 - Rescue Mission
The Stormtroopers still standing take aim, picking out the Noble and the Force User! "chhhhck... take them down..." @1,Ranik, 2,Trinn, 3,Ventri, 4,Varkan, 5, Zerak, 6, Groznik [1d6] = 3 [1d6] = 2 The first Stormtrooper unsettled by Trinn's marksmanship shoots wide... one @ Trinn [1d20+3] ...
- Fri Mar 09, 2012 8:41 pm
- Forum: Star Wars: Rebel Dawn
- Topic: Chapter 1 - Rescue Mission
- Replies: 76
- Views: 6746
Re: Chapter 1 - Rescue Mission
Trinn takes aim and his pin point shot hits the middle Stormtrooper square in the chest plate... He is knocked off his feet and backwards by the blast like he walked into a Bantha. His comrades stop to check on him... Edit: We are playing revised, so armor = damage reduction, so he's down but not o...
- Thu Mar 08, 2012 10:00 pm
- Forum: Star Wars: Rebel Dawn
- Topic: Chapter 1 - Rescue Mission
- Replies: 76
- Views: 6746
Re: Chapter 1 - Rescue Mission
"Okay, so we're not special ops. But we are deadly." Ranik barks out to the storm troopers. His instincts kick in and he notices the pumps and various items lining the ceiling. He quickly moves closer - about 20 feet - to the troopers and then aims up at the pumps that appear to be direct...
- Thu Mar 08, 2012 4:11 pm
- Forum: Star Wars: Rebel Dawn
- Topic: Chapter 1 - Rescue Mission
- Replies: 76
- Views: 6746
Re: Chapter 1 - Rescue Mission
Ranik can make a bluff check as a free action. ((oposed roll = sense motive +10)) [1d20+10] = 13+10 = 23 The Stormtroopers are not taken in by Raniks proclamation "schhhech, drop your weapons rebel scum" Stormtroopers init [1d20] = 11 Order for actions: Ranik, Trinn, Ventri, Stormtroopers...
- Wed Mar 07, 2012 7:18 pm
- Forum: Star Wars: Rebel Dawn
- Topic: Chapter 1 - Rescue Mission
- Replies: 76
- Views: 6746
Re: Chapter 1 - Rescue Mission
You enter the cantina, squeezing in through the inoperative blast door and down an entrance ramp past the droid scanner unit. You enter a room approximately 60 feet long by 30 feet wide. A series of opaque portholes pepper the left side of the room letting in just enough light to see; and tables an...
- Tue Mar 06, 2012 7:19 pm
- Forum: Y'raelstra AD&D
- Topic: XP Tally
- Replies: 1
- Views: 1609
Re: XP Tally
Beach = 75 each
Boat and landing = 75 each
Large Spider = 50 each
Boat and landing = 75 each
Large Spider = 50 each
- Tue Mar 06, 2012 6:49 pm
- Forum: Y'raelstra AD&D
- Topic: XP Tally
- Replies: 1
- Views: 1609
XP Tally
XP Tally:
Weylin = 200
Caerwyn = 200
Purvan = 200
Malek = 125
Harland = RIP
Weylin = 200
Caerwyn = 200
Purvan = 200
Malek = 125
Harland = RIP
- Tue Mar 06, 2012 6:39 pm
- Forum: Tips for the Player
- Topic: Tips For New Play-By-Post (PbP) Players
- Replies: 5
- Views: 3656
- Mon Mar 05, 2012 9:15 pm
- Forum: Star Wars: Rebel Dawn
- Topic: Chapter 1 - Rescue Mission
- Replies: 76
- Views: 6746
Re: Chapter 1 - Rescue Mission
((Ok so we are outside the cantina - can I just run a check on where our characters are and what we are planning?))
- Mon Mar 05, 2012 9:11 pm
- Forum: Star Wars: Rebel Dawn
- Topic: Chapter 1 - Rescue Mission
- Replies: 76
- Views: 6746
Re: Chapter 1 - Rescue Mission
((its not dark enough to need a light source, its film noir dark))
- Mon Mar 05, 2012 7:49 pm
- Forum: Star Wars: Rebel Dawn
- Topic: Chapter 1 - Rescue Mission
- Replies: 76
- Views: 6746
Re: Chapter 1 - Rescue Mission
((assuming you all go)) You follow Varkan towards the entrance to the cantina winding through detritus discarded when the yard was abandoned. It is clear that the complex has not been used for a while. Its exterior is caked in thick dust, the electrogramatic signage is broken and the blast door ent...
- Sun Mar 04, 2012 11:08 am
- Forum: Star Wars: Rebel Dawn
- Topic: Chapter 1 - Rescue Mission
- Replies: 76
- Views: 6746
Re: Chapter 1 - Rescue Mission
Try as you might, the Sullustan is difficult to read. Ventri reads his mood and nothing else (see pm D!) He speaks again animatedly and the droid translates... "Your mech droid thinks the drive will take some time to repair so we might as well load up the ship" They motion towards the can...