Search found 2858 matches
- Sun Dec 10, 2023 4:00 pm
- Forum: Numenera (Fail States RPG)
- Topic: Game. On the Road in Thaemor.
- Replies: 90
- Views: 15831
Re: Game. On the Road in Thaemor.
The farmer family seem concerned about something, but don't express whatever it might be. You arrange watches for the rest of the night, which passes uneventfully. Dawn is cool and damp. You have a few more days to go until you reach the Empty Sanctum. You're not totally sure where it might be exact...
- Fri Dec 08, 2023 4:04 pm
- Forum: Numenera (Fail States RPG)
- Topic: Game. On the Road in Thaemor.
- Replies: 90
- Views: 15831
Re: Game. On the Road in Thaemor.
It would be super uncomfortable to sleep on the crawler, but sure, you could. " Like we said, " answers the woman with the top knot, " you need to watch out for the margr. Those goatboys usually are just mischief, but they can be deadly if you hassle them. We get by with a little tith...
- Wed Dec 06, 2023 12:50 am
- Forum: Numenera (Fail States RPG)
- Topic: Game. On the Road in Thaemor.
- Replies: 90
- Views: 15831
Re: Game. On the Road in Thaemor.
You bring the crawler back to the farmhouse. Nothing more happens tonight, although the farm steaders are pretty excited.
- Tue Dec 05, 2023 12:38 am
- Forum: Numenera (Fail States RPG)
- Topic: Game. On the Road in Thaemor.
- Replies: 90
- Views: 15831
Re: Game. On the Road in Thaemor.
Randar's bent pipe and middling armor prove too mighty for the margr to overcome. 274980 The driver, hearing its companion squawk a bleat of pain and topple off the crawler, hastens to depart as well. The crawler ... crawls ... onward at a rapid pace, with only Randar aboard. If he wishes to halt it...
- Sun Dec 03, 2023 10:02 pm
- Forum: Numenera (Fail States RPG)
- Topic: Game. On the Road in Thaemor.
- Replies: 90
- Views: 15831
Re: Game. On the Road in Thaemor.
The crawler is moving away at a running speed, there is no chance that Hopkirk or Janks could catch it. Shooting into the brawl in starlight seems like a bad idea - even Janks has realized that and has lowered his weapon. 274939 This clash atop the crawler is a stalemate - neither Randar nor the mar...
- Sat Dec 02, 2023 5:46 pm
- Forum: Numenera (Fail States RPG)
- Topic: Numenera (Fail States RPG) Discussion
- Replies: 40
- Views: 1465
- Sat Dec 02, 2023 1:37 am
- Forum: Numenera (Fail States RPG)
- Topic: Game. On the Road in Thaemor.
- Replies: 90
- Views: 15831
Re: Game. On the Road in Thaemor.
Randar swings his piece of pipe with an elbow joint at the margr with the blade 274764 So you're at 1 HD - and the margr you knocked down is back on its feet - do you fight, or jump off the crawler? Hopkirk watches the exchange of blows and sees the margr topple off the crawler. Janks holds his wea...
- Tue Nov 28, 2023 3:28 pm
- Forum: Numenera (Fail States RPG)
- Topic: Game. On the Road in Thaemor.
- Replies: 90
- Views: 15831
Re: Game. On the Road in Thaemor.
The pipe collides with the margr's head and it topples sideways off the crawler - not before swiping its glass blade across Randar's wrist, leaving a burning gouge of blood.
-1 HD (1 remaining) until you get a chance to catch your breath
-1 HD (1 remaining) until you get a chance to catch your breath
- Tue Nov 28, 2023 1:59 pm
- Forum: Scarik's Keep on the Borderlands (BX/Chainmail)
- Topic: Watchfort Reclamation, Summer 668
- Replies: 199
- Views: 14570
Re: Watchfort Reclamation, Summer 668
" Ah, " muttered Barnaby sleepily. Then he roused himself. " Of course! But not the new one, that's been heard too many times of late. " He tuned up his lap harp and sang a few quiet scales to settle the sleep out of his throat. Then he began to sing a cheerful love ballad. Inspi...
- Mon Nov 27, 2023 3:36 pm
- Forum: Numenera (Fail States RPG)
- Topic: Numenera (Fail States RPG) Discussion
- Replies: 40
- Views: 1465
Re: Numenera (Fail States RPG) Discussion
Clarifications: - lost HD are regained after combat ends. - reduced to zHD, PCs get to make a STR roll to find out what happens; "better" is step back and regain 1 HD, "expected" is knocked down / out of action, "worse" is wounded in need of medical attention, "muc...
- Mon Nov 27, 2023 1:51 pm
- Forum: Numenera (Fail States RPG)
- Topic: Game. On the Road in Thaemor.
- Replies: 90
- Views: 15831
Re: Game. On the Road in Thaemor.
The two margr stumble backward from Randar. One of them falls down. The other pulls a small sharp blade from a belt at its waist; the glass blade glitters in starlight. First clash, it's one margr vs Randar. If we get to a second clash, the other margr will get up and attack. Roll your HD (2d6). You...
- Sun Nov 26, 2023 4:32 pm
- Forum: Numenera (Fail States RPG)
- Topic: Game. On the Road in Thaemor.
- Replies: 90
- Views: 15831
Re: Game. On the Road in Thaemor.
Randar gets a firm grip on one of the crawler's handles and yanks himself up onto the open body of the machine, narrowly avoiding catching his leg in the churning tread. Hopkirk tries to do the same from the other side, but inadvertently kicks the tread - the moving metal belt throws his foot sidewa...
- Wed Nov 22, 2023 1:24 pm
- Forum: Numenera (Fail States RPG)
- Topic: Game. On the Road in Thaemor.
- Replies: 90
- Views: 15831
Re: Game. On the Road in Thaemor.
Sprinting full out, Randar and Hopkirk catch up to the crawler. Janks jogs behind them, less urgently.
Another of the margr collapses off the crawler.
You're next to the crawler. One of the margr bleats at you angrily. What now?
Another of the margr collapses off the crawler.
You're next to the crawler. One of the margr bleats at you angrily. What now?
- Tue Nov 21, 2023 6:26 pm
- Forum: Numenera (Fail States RPG)
- Topic: Game. On the Road in Thaemor.
- Replies: 90
- Views: 15831
Re: Game. On the Road in Thaemor.
Hopkirk Seeing the crawler speed up he fires off his arrow then runs off after it. (Not sure what I need to roll for the arrow) Just roll your Hit Die - I think it's d8 missile - and if it's greater than 2 (the margrs' armor class) you take one out. I'll roll for you this time. 274478 Another of th...
- Mon Nov 20, 2023 1:54 am
- Forum: Scarik's Keep on the Borderlands (BX/Chainmail)
- Topic: Discussion (out of character thread)
- Replies: 394
- Views: 293098
Re: Discussion (out of character thread)
Barnaby's happy to go for glory! Dramm, too. Sengrim ... who knows.
- Mon Nov 20, 2023 1:52 am
- Forum: Numenera (Fail States RPG)
- Topic: Game. On the Road in Thaemor.
- Replies: 90
- Views: 15831
Re: Game. On the Road in Thaemor.
Janks takes heed to Hopkirk's words and levels his odd weapon toward the shadowy shapes on the crawler. With a staccato ripping noise the device emits flashes of light that streak toward the crawler. One of the creatures hanging on the back of the crawler shrieks and flops to the ground. With a lur...
- Mon Nov 20, 2023 1:49 am
- Forum: Numenera (Fail States RPG)
- Topic: Numenera (Fail States RPG) Discussion
- Replies: 40
- Views: 1465
Re: Numenera (Fail States RPG) Discussion
Rules update: Extras get set aside when you roll a "1" with them.
- Mon Nov 20, 2023 1:47 am
- Forum: Numenera (Fail States RPG)
- Topic: Numenera (Fail States RPG) Discussion
- Replies: 40
- Views: 1465
Re: Numenera (Fail States RPG) Discussion
Janks (nano)
Weapon d8 medium missile (autobolter); armor light (3), organic glass fiber padded vest and leggings under clothing
HD | AC | shins | STR 2 | WIT 5 | CHA 3 | Extras |
---|---|---|---|---|---|---|
1 d8 missile d4 melee |
3 | 12 | d6+d6 | d10+d8 | d8+d6 | d6: auto-bolter d6: passwall key |
- Sun Nov 19, 2023 1:09 am
- Forum: Numenera (Fail States RPG)
- Topic: Game. On the Road in Thaemor.
- Replies: 90
- Views: 15831
Re: Game. On the Road in Thaemor.
There are probably eight or nine of the smallish creatures shouting and cheering and now jeering at the three of you as the crawler moves away a little faster than a walking pace. A light goes on in the farmhouse. " Should we chase em? " asks Janks. He's holding a weird looking object with...
- Fri Nov 17, 2023 11:53 pm
- Forum: Scarik's Keep on the Borderlands (BX/Chainmail)
- Topic: Refit in Borderton: Late Spring 668
- Replies: 28
- Views: 874
Re: Refit in Borderton: Late Spring 668
Barnaby laughs. "We had quite a long conversation a few weeks ago, the man's name stuck in my head - and I know there's not a whole lot of Ravenfolk around here, so I thought you might know him. If you see him, say hello for me. Name's Barnaby the Bard, the House of Stag."