Search found 77 matches

by AureoBuendia
Tue Dec 04, 2018 3:25 am
Forum: DrPete's Lankhmar Game (DCC)
Topic: Chapter 3: The Lord's House
Replies: 520
Views: 37500

Re: Chapter 3: The Lord's House

Do we have some sort of passive alertness, should we roll to see how well we're able to analyze surroundings for strange things, or will Judge inform us of anything key before we need to react to it? Want to get a feel how much we need to 'roll intelligence to find traps/see anything important.' As ...
by AureoBuendia
Sat Dec 01, 2018 11:11 pm
Forum: DrPete's Lankhmar Game (DCC)
Topic: Chapter 3: The Lord's House
Replies: 520
Views: 37500

Re: Chapter 3: The Lord's House

Tough week at work (finals are close and I'm the teacher).

I'll be following the group into the door if I'm the same size. I bought my gear RP-wise as just a regular guy, not an adventurer, so for the time being I'm short on gear. If someone passes me a torch or we find one I'll wield it.
by AureoBuendia
Sun Nov 25, 2018 8:56 pm
Forum: DrPete's Lankhmar Game (DCC)
Topic: Silver Eel Tavern (OOC Discussion)
Replies: 191
Views: 34469

Re: Silver Eel Tavern (OOC Discussion)

Was MIA longer than I expected. Turkey Day with inlaws.
Will try to catch up with the plot today and tomorrow.
by AureoBuendia
Thu Nov 22, 2018 12:55 am
Forum: DrPete's Lankhmar Game (DCC)
Topic: Chapter 3: The Lord's House
Replies: 520
Views: 37500

Re: Chapter 3: The Lord's House

I grabbed one a while back. Which color is it?
by AureoBuendia
Wed Nov 21, 2018 12:24 am
Forum: DrPete's Lankhmar Game (DCC)
Topic: Chapter 3: The Lord's House
Replies: 520
Views: 37500

Re: Chapter 3: The Lord's House

The potions look liquidy and the bottles are fancy.
Analysis of potions [1d10] = 4
by AureoBuendia
Tue Nov 20, 2018 11:28 pm
Forum: DrPete's Lankhmar Game (DCC)
Topic: Chapter 3: The Lord's House
Replies: 520
Views: 37500

Re: Chapter 3: The Lord's House

While team patches up, can I roll an Intelligence check on the potions to see if I sort out some pattern or get a better idea what it's about?
by AureoBuendia
Mon Nov 19, 2018 8:23 pm
Forum: DrPete's Lankhmar Game (DCC)
Topic: Chapter 3: The Lord's House
Replies: 520
Views: 37500

Re: Chapter 3: The Lord's House

Victory!! Now. I didn't drink the potion since I was worried I'd end up big with Shmehk getting small. But since we're sort of safe for now, if I drink it and the effect is the same as last time, we can abuse our health potion to patch him up. Big potion on tiny person = lots of doses. :twisted: Gro...
by AureoBuendia
Mon Nov 19, 2018 7:44 pm
Forum: DrPete's Lankhmar Game (DCC)
Topic: Chapter 3: The Lord's House
Replies: 520
Views: 37500

Re: Chapter 3: The Lord's House

Shmehk is the only full sized one and he does full damage, right? So he does 7?

Init round 10 [1d16+2] = 9+2 = 11

SHmehk goes before me. So I attack just in case:
Two Handed Sword Attack: [1d20+3] = 7+3 = 10 Deed [1d3] = 2

12... Well, this fell short.
by AureoBuendia
Mon Nov 19, 2018 12:54 am
Forum: DrPete's Lankhmar Game (DCC)
Topic: Chapter 3: The Lord's House
Replies: 520
Views: 37500

Re: Chapter 3: The Lord's House

Is the rope still attached? Init round 9 [1d16+2] = 12+2 = 14 Unless something really bad happens, only thing I can think of doing is whacking other foot to see what happens. Atk Other Foot: [1d20+3] = 16+3 = 19 Deed [1d3] = 1 For: Two Handed Strike [1d10+5] = 1+5 = 6 Actually, that +5 is a mistake ...
by AureoBuendia
Sun Nov 18, 2018 9:41 pm
Forum: DrPete's Lankhmar Game (DCC)
Topic: Chapter 3: The Lord's House
Replies: 520
Views: 37500

Re: Chapter 3: The Lord's House

I aim to disable or cripple the thing as much as I can. Atk Disable: [1d20+3] = 13+3 = 16 Deed [1d3] = 3 Finally a deed I can use!! Since it's initiative is before mine, where I hit depends on whether it manages to stand up. If it manages to stand up, I'll be aiming at the leg/knee joint that was wo...
by AureoBuendia
Sun Nov 18, 2018 4:13 am
Forum: DrPete's Lankhmar Game (DCC)
Topic: Chapter 3: The Lord's House
Replies: 520
Views: 37500

Re: Chapter 3: The Lord's House

Damn! That's a nasty blow.
Initiative Round 8 [1d16+2] = 13+2 = 15

I think someone else should try to stabilize the downed ally, since I can put out the most dos, but can do so if needed.
by AureoBuendia
Sat Nov 17, 2018 8:09 pm
Forum: DrPete's Lankhmar Game (DCC)
Topic: Chapter 3: The Lord's House
Replies: 520
Views: 37500

Re: Chapter 3: The Lord's House

Ha! That's what I was fearing!
by AureoBuendia
Sat Nov 17, 2018 5:46 pm
Forum: DrPete's Lankhmar Game (DCC)
Topic: Chapter 3: The Lord's House
Replies: 520
Views: 37500

Re: Chapter 3: The Lord's House

Saal, you have 9 luck to my 14. Might consider saving yours for a better situation.

Up to you.
by AureoBuendia
Sat Nov 17, 2018 8:16 am
Forum: DrPete's Lankhmar Game (DCC)
Topic: Chapter 3: The Lord's House
Replies: 520
Views: 37500

Re: Chapter 3: The Lord's House

So it's me and Sal to pull? Pull rope [1d24] = 10 Deed [1d3] = 3 I have 2 STR to add to that. Since we're using the other person's deed for the pull I also rolled my deed just in case. If both deeds can be used, I'm willing to burn the two luck needed, or go halfsies with the other puller, to hit 20.
by AureoBuendia
Thu Nov 15, 2018 10:03 pm
Forum: DrPete's Lankhmar Game (DCC)
Topic: Chapter 3: The Lord's House
Replies: 520
Views: 37500

Re: Chapter 3: The Lord's House

Init round 7 [1d16+2] = 6+2 = 8 Pulling the rope to try to bring down the thing. If position allows it, I'll stay close to the shields. Hopefully we can get a better attack angle while it's down. If the automaton's initiative is higher than mine and somehow frees itself from the rope, I'm drinking ...
by AureoBuendia
Wed Nov 14, 2018 8:25 am
Forum: DrPete's Lankhmar Game (DCC)
Topic: Chapter 3: The Lord's House
Replies: 520
Views: 37500

Re: Chapter 3: The Lord's House

Are those shields normal sized or relative to us? If they are big and can be angled can we run up to hit the thing in the face?
by AureoBuendia
Wed Nov 14, 2018 8:15 am
Forum: DrPete's Lankhmar Game (DCC)
Topic: Chapter 3: The Lord's House
Replies: 520
Views: 37500

Re: Chapter 3: The Lord's House

I may have missed something. Are we all tiny again?
Also, are those holes deep or just curved indentations? I was imagining them as valleys, but the image is black like holes.
by AureoBuendia
Fri Nov 09, 2018 11:04 pm
Forum: DrPete's Lankhmar Game (DCC)
Topic: Chapter 3: The Lord's House
Replies: 520
Views: 37500

Re: Chapter 3: The Lord's House

Since we're still sorting out actions, can I change mine? Didn't notice two people got badly smacked. If so, I'll postpone the drinking of the potion and aim to smack the thing and try to draw its attention with a deed. I'm at 9 hp, so I can probably take a beating while everyone else sort themselve...
by AureoBuendia
Fri Nov 09, 2018 1:07 am
Forum: DrPete's Lankhmar Game (DCC)
Topic: Chapter 3: The Lord's House
Replies: 520
Views: 37500

Re: Chapter 3: The Lord's House

Yes, I'm waiting.

Next round:
Init round 5 [1d16+2] = 1+2 = 3

With that initiative, I'm drinking it on round 5. Everyone should be able to have a go at the thing. I'll be paying extra attention to how fast any transformation happens and how the sparks fly (if this potion does the same thing).
by AureoBuendia
Thu Nov 08, 2018 12:21 am
Forum: DrPete's Lankhmar Game (DCC)
Topic: Chapter 3: The Lord's House
Replies: 520
Views: 37500

Re: Chapter 3: The Lord's House

I'll grab a potion and try to position myself at a strategic place. If current big person is doing well, no need to steal the height.

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