Search found 227 matches

by BuckshotChuck
Thu Dec 21, 2017 5:22 pm
Forum: [Mechwarrior 2] 3028 campaign
Topic: End Game
Replies: 39
Views: 1948

Re: End Game

by BuckshotChuck
Wed Dec 20, 2017 11:07 pm
Forum: Rebirth of Power (4e GURPS)
Topic: Chapter 1 (Hero Arc)
Replies: 182
Views: 9335

Re: Chapter 1 (Hero Arc)

Jimmy continues to assist the supers in rescue and recovery, turning to assist Lucky in apprehending any targets of opportunity he is able to delay as needed.
by BuckshotChuck
Wed Dec 20, 2017 12:52 am
Forum: [Mechwarrior 2] 3028 campaign
Topic: End Game
Replies: 39
Views: 1948

Re: End Game

Yes please, Sorry. For whatever reason I was thinking we would shoot then move. Also, P3 should be in 1002 facing 1102 on the map. "Alright boys, let's pepper those buildings. Spectre, utilize your speed to entice them to pursue if they seem hesitant." With that, Dagger opens up with his ...
by BuckshotChuck
Mon Dec 18, 2017 8:12 pm
Forum: [Mechwarrior 2] 3028 campaign
Topic: End Game
Replies: 39
Views: 1948

Re: End Game

FYI, P3 movement was posted but missed in the changeover. I think we are done with this turn. Badimose Tactics: [2d6] = 5 P3 should have been facing 1004 at end of last turn. He moves this turn 1004, 0904, 0903, and ends in hex left 1002 facing 1102. ... and P3 already moving to hex left 1002 facing...
by BuckshotChuck
Thu Dec 14, 2017 11:55 pm
Forum: Rebirth of Power (4e GURPS)
Topic: Chapter 1 (Hero Arc)
Replies: 182
Views: 9335

Re: Chapter 1 (Hero Arc)

"I'll be right back." , Jimmy states to no one in particular before he leaves the other surviving heroes and Lucky. He heads directly to the car where SCAMP is, opens the door for his opposing digit lacking friend, and escorts him back to the site. "My friend here should be able to h...
by BuckshotChuck
Wed Dec 13, 2017 7:26 pm
Forum: [Mechwarrior 2] 3028 campaign
Topic: End Game
Replies: 39
Views: 1948

Re: End Game

With all our NPC's (F1-F5) and P1 standing still, and P3 already moving to hex left 1002 facing 1102, we have moved 7 of our 9 mechs to the enemy 4 of 12. Do we need to move either P2 or P4 (all we have left) before seeing how more of the enemy react?
by BuckshotChuck
Sun Dec 10, 2017 3:45 am
Forum: Rebirth of Power (4e GURPS)
Topic: Chapter 1 (Hero Arc)
Replies: 182
Views: 9335

Re: Chapter 1 (Hero Arc)

Turning and running with Lucky toward the exit, Jimmy starts calling out a warning to all, "Everyone get out, this place is going to explode." "SCAMP, tell everyone to get out. We can't let all these people die. As much as I detest them, they are still citizens of Atlas City." As...
by BuckshotChuck
Sun Dec 10, 2017 3:22 am
Forum: [Mechwarrior 2] 3028 campaign
Topic: End Game
Replies: 39
Views: 1948

Re: End Game

Keeping an eye on the enemy mechs to verify we have not yet been spotted, Dagger keeps Tricksy Pixie stationary in the small grove of trees. "Alright, everyone get in position and ready to fire. Report in when ready, then we'll shoot the warehouses in sync." Taking the Lieutenant's lead, a...
by BuckshotChuck
Fri Dec 08, 2017 9:15 pm
Forum: [Mechwarrior 2] 3028 campaign
Topic: End Game
Replies: 39
Views: 1948

Re: End Game

Sorry, thought I posted but missed some info

P1 runs straight forward right 1008, facing 1007, without leaving the trees.
P3 runs to left 1105, facing 1004
by BuckshotChuck
Wed Dec 06, 2017 8:17 pm
Forum: [Mechwarrior 2] 3028 campaign
Topic: End Game
Replies: 39
Views: 1948

Re: End Game

[doc=]moving this turn and next before firing. P3 still needs another move turn as well[/doc]
by BuckshotChuck
Wed Dec 06, 2017 5:37 pm
Forum: [Mechwarrior 2] 3028 campaign
Topic: End Game
Replies: 39
Views: 1948

Re: End Game

David moves his Spider closer to the enemy warehouses at a run. Weaving among the trees and then through some open terrain, he makes his way to an open stretch of ground behind a low hill, and radios to the lance. "Acknowledged Dagger. Spectre nearly in position. Will be staged up at map grid L...
by BuckshotChuck
Wed Dec 06, 2017 6:43 am
Forum: [Mechwarrior 2] 3028 campaign
Topic: End Game
Replies: 39
Views: 1948

Re: End Game

Dagger continues moving the Phoenix Hawk a little closer, staying in the woods in an attempt to stay hidden from the enemy. Creeping up to the edge, he peers out toward the eastern buildings. Over his lance channel, the LT states, "Doesn't look like they've seen us yet. Once each of you are in ...
by BuckshotChuck
Wed Dec 06, 2017 6:31 am
Forum: Rebirth of Power (4e GURPS)
Topic: Chapter 1 (Hero Arc)
Replies: 182
Views: 9335

Re: Chapter 1 (Hero Arc)

Jimmy replies to Vorpal, "You got it boss." , as he looks around to imitate scanning for 'potential' threats. Jimmy will keep close to Vorpal as he makes his way to engage, and will jump in and try to get a unexpected kick on Vorpal while he's distracted. Karate - Kick (TN:15) [3d6] = 13, ...
by BuckshotChuck
Wed Dec 06, 2017 5:42 am
Forum: [Mechwarrior 2] 3028 campaign
Topic: End Game
Replies: 39
Views: 1948

Re: End Game

by BuckshotChuck
Sun Dec 03, 2017 6:28 pm
Forum: Rebirth of Power (4e GURPS)
Topic: Chapter 1 (Hero Arc)
Replies: 182
Views: 9335

Re: Chapter 1 (Hero Arc)

Jimmy starts moving among the mob, "Come on you numbskulls, don't you know how to aim?" As he approaches each of the mob members, he reaches out to 'tell' them where to shoot, taking their guns, and accidentally throwing them away from the crowd. Apologizing to each and telling them, "...
by BuckshotChuck
Sun Dec 03, 2017 6:06 pm
Forum: [Mechwarrior 2] 3028 campaign
Topic: End Game
Replies: 39
Views: 1948

Re: End Game

Sorry for the confusion, but P3 moved to the left hex 1411, not the right one. Scattered woods map not the open terrain one.
by BuckshotChuck
Sat Dec 02, 2017 2:57 pm
Forum: [Mechwarrior 2] 3028 campaign
Topic: End Game
Replies: 39
Views: 1948

Re: End Game

Lt. Harlow barks out a quick set of orders, "Alright boys, let's see if we can sneak into range and get off some shots at those buildings. Everyone make sure to stage up at max firing range from one of the buildings where they have a covered line of retreat. Hold fire and stay out of sight unti...
by BuckshotChuck
Sat Dec 02, 2017 2:38 pm
Forum: [Mechwarrior 2] 3028 campaign
Topic: OOC chatter part 2
Replies: 55
Views: 4228

Re: OOC chatter part 2

Sorry for the slow reply. Went out of town before I posted, should have something today.
by BuckshotChuck
Wed Nov 29, 2017 11:34 pm
Forum: [Mechwarrior 2] 3028 campaign
Topic: End Game
Replies: 39
Views: 1948

Re: End Game

Quick question. What is the difference between the bright green and black hexes.
by BuckshotChuck
Mon Nov 27, 2017 6:28 pm
Forum: [Mechwarrior 2] 3028 campaign
Topic: OOC chatter part 2
Replies: 55
Views: 4228

Re: OOC chatter part 2

If you want, I'll post for P1/F1 as well as P3/F3, but someone else will need to post for F5. Or any other breakdown you want, I'm back and good for whatever.

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